Severed Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 11, D:1) a ball python corpse (skeletalised by now) (15, -3, D:1) a +0 mace (16, -10, D:1) a +0 leather armour (22, -3, D:1) a +0 robe (29, 28, D:1) a frilled lizard corpse (skeletalised by now) (30, 17, D:1) a +0 club (31, 18, D:1) a hobgoblin skeleton (32, -13, D:1) a bat skeleton (39, 12, D:1) 5 stones (41, -8, D:1) a +0 club a goblin skeleton (46, 0, D:1) a +0 dagger (47, 12, D:1) a +0 dagger (47, 14, D:1) a +0 spear a +0 ring mail a gnoll skeleton (49, 16, D:1) a +0 dagger 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 7, D:2) a +0 robe (6, 5, D:2) a +0 scale mail (7, -12, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, -1, D:2) an adder skeleton (11, -2, D:2) a bat skeleton (15, 31, D:2) a +0 helmet (17, 14, D:2) an adder corpse (skeletalised by now) (18, 31, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, 10, D:2) a +0 chain mail (32, 0, D:2) a +0 sling (36, 11, D:2) a ball python skeleton (38, 15, D:2) a +0 leather armour (49, -10, D:2) a +0 dagger (53, -17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour a boomerang a +0 dagger an orc skeleton (0, 1, D:3) a +0 short sword (1, 0, D:3) a quokka skeleton (11, -7, D:3) a +0 spear (12, 11, D:3) a ring of wizardry (20, 21, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (27, 15, D:3) a +0 leather armour (31, 23, D:3) an adder corpse (skeletalised by now) (34, -7, D:3) a book of Movement (35, -9, D:3) a +0 dagger (37, -1, D:3) an adder skeleton (46, -3, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -26, D:4) a ball python skeleton (1, -1, D:4) a +0 whip a kobold corpse (skeletalised by now) (1, 0, D:4) an adder corpse (skeletalised by now) (2, 1, D:4) a +0 hand axe (3, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (3, 1, D:4) a +4 hand axe a water moccasin corpse (skeletalised by now) (5, 4, D:4) a book of Conjurations (6, -26, D:4) a staff of air (6, 14, D:4) a hound skeleton (7, -22, D:4) a +0 club a goblin skeleton (8, -20, D:4) a hobgoblin skeleton (21, 11, D:4) an adder skeleton (21, 12, D:4) a jackal skeleton (24, 5, D:4) a +0 spear (27, -17, D:4) a +0 club (27, 17, D:4) a +0 pair of gloves Level 5 of the Dungeon (5, 6, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 1, D:6) a +0 hand axe an orc skeleton (2, 1, D:6) a +0 mace (2, 2, D:6) a +0 club a +0 leather armour (3, -4, D:6) a +0 whip a +0 dagger a +0 ring mail (3, 1, D:6) a +0 hand axe an orc skeleton (4, -5, D:6) a +0 flail a +0 leather armour (6, -17, D:6) the ring "Gofah" {Fire Fly rPois Will- Int+2} [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will-: It decreases your willpower. Fly: It grants you flight. (unseen) (7, -6, D:6) a book of Hexes (8, -17, D:6) a potion of lignification (8, -16, D:6) 6 gold pieces (16, -39, D:6) a +0 falchion a +0 whip an orc corpse (skeletalised by now) (29, -31, D:6) a +0 robe (38, -6, D:6) 17 gold pieces a +0 dagger a +0 orcbow 9 stones a centaur corpse an adder corpse (48, -33, D:6) a +0 dagger an orc corpse