Severed Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 7, D:1) 7 stones (1, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -13, D:1) a +0 whip a quokka skeleton (6, -15, D:1) a quokka skeleton (18, -34, D:1) a +0 dagger (24, -30, D:1) a hobgoblin corpse (skeletalised by now) (27, -11, D:1) a bat skeleton (32, -9, D:1) a hobgoblin skeleton (40, -18, D:1) a bat skeleton (46, -30, D:1) a +0 short sword (49, -11, D:1) a +2 dagger of venom (51, -27, D:1) a bat skeleton (52, -45, D:1) a +0 robe (54, -37, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -6, D:2) an adder skeleton (2, 22, D:2) 5 stones (3, -7, D:2) a ball python skeleton (14, 8, D:2) a +0 club (17, 10, D:2) a frilled lizard corpse (skeletalised by now) (20, -8, D:2) a rat corpse (skeletalised by now) (20, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 28, D:2) 7 stones (23, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, 15, D:2) a bat skeleton (37, -6, D:2) a ball python corpse (skeletalised by now) (40, 4, D:2) a +0 dagger a kobold skeleton (41, 6, D:2) a rat skeleton (44, 21, D:2) a +0 club (46, 9, D:2) a scarf of harm Level 3 of the Dungeon (0, 0, D:3) a +0 trident (5, -12, D:3) a +2 dagger of venom (11, -5, D:3) a +0 spear (13, -18, D:3) a +0 dagger (19, -14, D:3) a +0 chain mail (19, -12, D:3) a +0 leather armour (19, -10, D:3) a +0 hand axe (29, -16, D:3) a +0 trident