Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20250208 (custom seed) 332 Severed the Ducker (level 6, -1/43 HPs) Began as a Djinni Ice Elementalist on Feb 8, 2025. Slain by a gnoll bouda ... wielding a +0 club (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:07 (2817 turns). Severed the Ducker (Djinni Ice Elementalist) Turns: 2817, Time: 00:07:07 Health: -1/43 AC: 2 Str: 13 XL: 6 Next: 82% Gold: 225 EV: 12 Int: 22 God: SH: 5 Dex: 13 rFire + + . u - +4 short sword "Neikeb" {flame, ^Contam rPois Int+3} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... i - amulet of reflection Stlth ++ g - +6 ring of strength HPRegen 0.27/turn (no ring) %: reflection, infuse magic (-2 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a +2 dagger of venom u - the +4 short sword "Neikeb" (weapon) {flame, ^Contam rPois Int+3} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. v - a +0 war axe of freezing Armour a - a +0 robe (worn) Jewellery g - a +6 ring of strength (left hand) i - an amulet of reflection (around neck) r - the amulet "Wuintakh" {Spirit rC+} (You found it on level 3 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Wands m - a wand of flame (11) Scrolls d - a scroll of fear {unknown} f - 3 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} o - 2 scrolls of blinking {unknown} p - a scroll of fog {unknown} q - 2 scrolls of revelation {unknown} Potions b - 2 potions of mutation {unknown} e - a potion of heal wounds {unknown} h - 2 potions of haste {unknown} l - a potion of curing {unknown} n - a potion of invisibility {unknown} s - a potion of degeneration {unknown} t - a potion of magic {unknown} Skills: + Level 2.0 Fighting + Level 2.6 Short Blades + Level 3.9 Dodging + Level 3.0 Stealth + Level 1.3 Shields + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 2% 1 b - Frozen Ramparts Ice 42% 1d7 7% 3 c - Ozocubu's Armour Ice 21% N/A 7% 3 d - Summon Ice Beast Ice/Summ 21% N/A 7% 3 e - Kiss of Death Conj/Necr 84% 2d11 2% 1 f - Jinxbite Hex 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll bouda comes into view. It is wielding a +0 club. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll bouda barks out a call to the hunt! A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda barks out a call to the hunt! The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 spear. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour You freeze the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! The gnoll bouda closely misses you. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. The gnoll closely misses you. You hit the gnoll. You burn the gnoll. The gnoll is severely wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club! The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You die... #.#..# #.##.# #.##.#### #####.##....## ....#.#####..###### ###...# ##......# ###.### ######.# #...### #..# #####.#.#... #@## #.........#...##g# #...............g# ..........##...ggg..# ..............>.g..## #>........##.......# #..................# ..............###.## ...........#.# .# You could see a gnoll bouda and 5 gnolls. Vanquished Creatures An ogre (D:4) A phantom (D:4) A hound (D:4) A jelly (D:4) 2 adders A ribbon worm (D:3) 6 dart slugs An orc (D:4) 8 ball pythons 12 endoplasms 4 giant cockroaches 8 goblins 6 hobgoblins 8 kobolds 4 quokkas (D:1) 8 bats 3 frilled lizards 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Severed set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 314 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 314 | D:1 | Learned a level 1 spell: Kiss of Death 1238 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1538 | D:2 | Reached skill level 1 in Short Blades 1910 | D:3 | Identified the amulet "Wuintakh" {Spirit rC+} 2044 | D:3 | Reached XP level 5. HP: 19/36 MP: 0/0 2044 | D:3 | Learned a level 2 spell: Jinxbite 2392 | D:4 | Reached skill level 1 in Fighting 2394 | D:4 | Identified the +4 short sword "Neikeb" {flame, ^Contam | rPois Int+3} 2459 | D:4 | Noticed a phantom 2468 | D:4 | Killed a phantom 2533 | D:4 | Noticed an ogre 2545 | D:4 | Killed an ogre 2546 | D:4 | Reached skill level 1 in Shields 2546 | D:4 | Reached XP level 6. HP: 36/43 MP: 0/0 2817 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, minmay_tetromino_o4 D:2: layout_rooms D:3: layout_rooms D:4: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.9 Stealth | 2 3 | 3.0 Short Blades | 1 2 | 2.6 Fighting | 1 2 | 2.0 Shields | 1 | 1.3 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 27 | 30 || 57 Dagger | 5 | 27 || 32 Cast: Freeze | 42 | 47 || 89 Stab: Sleeping | | 1 || 1 Armour: Robe | 35 | 47 || 82 Dodge: Dodged | 50 | 29 || 79 Block: Other | | 14 || 14 Reflection | | 3 || 3