Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20250210 (custom seed) 63 Severed the Grave Robber (level 3, -5/19 HPs) Began as a Vampire Necromancer on Feb 10, 2025. Slain by Sigmund ... wielding a +2 scythe of flaming (9 damage) ... on level 2 of the Dungeon. The game lasted 00:11:58 (1617 turns). Severed the Grave Robber (Vampire Necromancer) Turns: 1617, Time: 00:11:59 Health: -5/19 AC: 6 Str: 7 XL: 3 Next: 87% Magic: 4/6 EV: 11 Int: 17 God: Gold: 56 SH: 0 Dex: 16 Spells: 5/6 levels left rFire + . . e - +0 short sword rCold + + + (no shield) rNeg + + + b - +0 robe rPois ∞ k - +2 helmet rElec + (no cloak) rCorr + n - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++ g - ring of wizardry HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: resistant, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword (weapon) Armour b - a +0 robe (worn) k - a +2 helmet (worn) n - a +0 pair of gloves (worn) Jewellery g - a ring of wizardry (left hand) Scrolls j - a scroll of silence Potions c - a potion of magic d - a potion of cancellation {unknown} f - a potion of attraction {unknown} h - a potion of curing l - a potion of ambrosia {unknown} m - a potion of resistance Skills: + Level 0.2 Fighting + Level 1.1 Short Blades + Level 2.4 Dodging + Level 3.2 Stealth + Level 2.3 Spellcasting + Level 5.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 1% 2 Vampiric Draining Necr 20% 2d7 2% 3 Animate Dead Necr 20% N/A 9% 4 Curse of Agony Necr 20% N/A 22% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Your soul wisp touches Sigmund. Sigmund hits you but does no damage. The adder bites you. Your soul wisp barely misses Sigmund. Sigmund attacks as he pursues you! Sigmund barely misses you. Your soul wisp touches Sigmund. You hit the adder. Your bite misses the adder. The adder is lightly wounded. The adder bites you. You hit the adder but do no damage. The adder is lightly wounded. Your soul wisp returns to where it belongs. Sigmund is no longer weakened. The adder barely misses you. Sigmund closely misses you. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. Sigmund barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder bites you. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. The adder bites you but does no damage. You hit the adder. You kill the adder! Sigmund gestures at you while chanting. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of flaming and wearing a +0 robe (heavily wounded, slightly transparent, chance to affect: 58%) Sigmund resists with significant effort. Sigmund hits you from afar with a +2 scythe of flaming! You die... Sigmund begins carving another notch in his scythe. ..#.###.........# ......... ..#..#####.#####.. #........ ..##.# #.# ###.# #........ ..##.## #.##.... #........ ..##..# #.#..# #)....... ..###.# #...# #†....... #.# #.# #..## #........ #.###.####..########........ ............#...@.@......... #.######..>##.######........ #.# ##........# #........ #.# #####.##.############## #.# #.##..............# #.# #.##.############.# #.###########.##.# #<#.# #.#.........#.#### #.#.# #.#.#######.#.# #.#.# You could see Sigmund (invisible). Vanquished Creatures An adder (D:2) 4 endoplasms 3 hobgoblins (D:1) 4 goblins A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 9 ball pythons 2 frilled lizards (D:1) 4 kobolds 6 rats 35 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/5 435 | D:1 | Reached skill level 5 in Necromancy 578 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 578 | D:1 | Reached XP level 3. HP: 18/24 MP: 0/6 1281 | D:2 | Reached skill level 1 in Short Blades 1584 | D:2 | Noticed Sigmund 1617 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms, kennysheep_pointless_box D:2: layout_basic, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Short Blades | 1 | 1.1 Fighting | | 0.2 Dodging | | 2.4 Stealth | | 3.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 14 Short sword || 39 Bite || 2 Cast: Soul Splinter || 53 Ability: Exsanguinate || 1 Use: Scroll || 3 Potion || 1 Armour: Robe || 79 Dodge: Dodged || 64