Severed Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (10, 4, D:1) a +0 dagger 5 stones (11, -13, D:1) a quokka skeleton (11, 4, D:1) a hobgoblin skeleton (20, 20, D:1) 5 stones (22, 6, D:1) a ball python corpse (skeletalised by now) (23, 17, D:1) a +0 dagger (28, 7, D:1) a +0 ring mail (28, 8, D:1) 4 boomerangs (31, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -23, D:1) 7 stones (35, 15, D:1) a bat corpse (skeletalised by now) (40, 8, D:1) a +0 club (49, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 7, D:2) a rat corpse (skeletalised by now) (2, 23, D:2) an adder corpse (skeletalised by now) (4, 40, D:2) a +0 spear (15, -5, D:2) an adder skeleton (16, -6, D:2) a +0 buckler (16, 31, D:2) an adder corpse (skeletalised by now) (18, 0, D:2) a +0 hand axe (20, 35, D:2) a rat corpse (skeletalised by now) (21, -8, D:2) the felid skeleton of Natasha (41, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:2) 6 javelins (41, 18, D:2) a bat skeleton (61, 6, D:2) a +0 dagger a +0 sling (65, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gieciden's Weapon Emporium a +0 spear (39 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) 4 stones (5 gold) a +0 dagger (26 gold) a +2 rapier of speed (312 gold) a +0 sling (19 gold) 4 stones (5 gold) a +0 hand axe (39 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1233 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (0, 0, D:3) a +0 short sword (4, -4, D:3) 5 stones (6, -22, D:3) a +0 mace (7, -19, D:3) a bat skeleton (9, 2, D:3) a bullfrog corpse (skeletalised by now) (19, 15, D:3) 13 gold pieces (21, -4, D:3) a quokka corpse (skeletalised by now) (24, -24, D:3) a +0 short sword (44, -4, D:3) a +0 dagger a +0 chain mail (54, -11, D:3) a +0 club a +0 leather armour (55, -11, D:3) a +0 mace (55, -10, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (13, 3, D:4) a +0 pair of gloves (15, 2, D:4) a +0 buckler (22, 3, D:4) 2 stones (27, -1, D:4) a +0 robe the human corpse of Sigmund (skeletalised by now) (28, -36, D:4) a quokka corpse (skeletalised by now) (32, -11, D:4) a +0 dagger (33, -8, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (43, -23, D:4) a +0 sling (47, -36, D:4) a +0 dagger (55, -10, D:4) a +0 long sword (60, -16, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (0, 1, D:5) a jackal corpse (skeletalised by now) (14, -13, D:5) a +0 spear a gnoll corpse (skeletalised by now) (15, -12, D:5) a +0 whip a +0 leather armour a +0 flail a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, -11, D:5) an adder corpse (skeletalised by now) (16, -12, D:5) a +0 whip a gnoll corpse (skeletalised by now) (17, -11, D:5) a +0 spear (17, 3, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (21, -17, D:5) a +0 whip (23, -13, D:5) a +0 dagger (25, -21, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (0, 4, D:6) a +0 dagger (1, 2, D:6) a poisoned dart Level 7 of the Dungeon (0, 0, D:7) 2 poisoned darts (0, 1, D:7) a poisoned dart (3, 1, D:7) a +0 club a +0 short sword a +0 scale mail a +0 club a +0 ring mail an orc corpse (4, 2, D:7) a +0 flail 2 boomerangs a +0 ring mail (18, -12, D:7) a killer bee corpse a killer bee corpse (19, -12, D:7) a killer bee corpse (32, -27, D:7) a +0 leather armour Level 8 of the Dungeon (7, 0, D:8) a +0 whip 2 boomerangs (8, 0, D:8) a +0 dagger a +0 long sword a +0 plate armour a +0 flail an orc corpse (skeletalised by now)