Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20250224 (custom seed) 47 Severed the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 26, 2025. Slain by a gnoll ... wielding a +2 whip of draining (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:56 (2346 turns). Severed the Conjurer (Deep Elf Conjurer) Turns: 2346, Time: 00:04:56 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 5/10 EV: 10 Int: 24 God: Gold: 106 SH: 3 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . g - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Missiles l - 2 throwing nets Armour a - a +0 robe (worn) g - a +0 buckler (worn) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of revelation {unknown} h - 2 scrolls of fear {unknown} n - a scroll of fog {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} d - 3 potions of curing {unknown} i - a potion of degeneration {unknown} j - a potion of might {unknown} k - a potion of lignification {unknown} m - a potion of enlightenment {unknown} o - a potion of attraction {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 22% 3 Summon Ice Beast Ice/Summ 4% N/A 54% 3 Fulminant Prism Conj/Alch 8% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 56% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is lightly wounded. The magic dart hits the orc! You kill the orc! Things that are here: a +0 war axe; an orc corpse You see here a +0 dagger. There is an open door here. 2 gnolls come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (asleep, 100% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! The gnoll shouts! A gnoll comes into view. It is wielding a +2 whip of draining. Unknown command. Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. x2 You hit the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. The gnoll hits you with a +2 whip of draining! You die... ... ... #.. #.# #.# ####.###### #.........# #g.@......#. ....).#g........ #.#.# ##........ # #........ #.##...## #.# ...# #.# ### #.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 dart slugs (D:3) 3 orcs (D:3) A bat (D:1) 5 endoplasms 3 goblins (D:1) A hobgoblin (D:2) 4 kobolds A quokka (D:1) 4 ball pythons 2 frilled lizards 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1780 | D:3 | Reached skill level 5 in Conjurations 1800 | D:3 | Reached XP level 3. HP: 18/19 MP: 5/9 1803 | D:3 | Learned a level 2 spell: Searing Ray 1898 | D:3 | Found a blossoming altar of Fedhas. 2048 | D:3 | Found an opulent altar of Gozag. 2346 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_loops_ring, corexii_leaking_fountain D:3: layout_loops_corners, grunt_gozag_breadcrumbs, fedhas_altar_2, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, serial_bayou_lagoon_a Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.9 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 5 Block: Buckler || 2