Severed Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a rat corpse (skeletalised by now) (7, 14, D:1) a +0 whip a gnoll skeleton (14, 2, D:1) a ball python corpse (skeletalised by now) (17, 22, D:1) 5 poisoned darts (21, 14, D:1) 7 stones (23, 33, D:1) a +6 ring of dexterity (26, 12, D:1) a hobgoblin skeleton (29, 17, D:1) a +0 buckler (31, 25, D:1) a jackal skeleton (32, 24, D:1) a +0 whip 6 stones a +0 club a kobold skeleton (32, 48, D:1) a +0 dagger (32, 54, D:1) 5 stones (36, 20, D:1) a +0 robe (39, 21, D:1) a +0 dagger a goblin skeleton (45, 30, D:1) a +0 short sword (47, 39, D:1) a rat skeleton (49, 12, D:1) a rat corpse (skeletalised by now) (50, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 46, D:1) a ball python corpse (skeletalised by now) (51, 41, D:1) a quokka skeleton (52, 57, D:1) a rat corpse (skeletalised by now) (53, 43, D:1) a +0 club (55, 48, D:1) a ball python skeleton (57, 45, D:1) a +0 club a goblin skeleton (58, 11, D:1) a +0 dagger (58, 44, D:1) a +1 whip of electrocution (59, 29, D:1) a bat corpse (skeletalised by now) (62, 24, D:1) a +0 club (65, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (35, 0, D:2) a ribbon worm corpse (36, -1, D:2) a +0 club a goblin corpse (40, 0, D:2) 7 gold pieces