Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20250228 (custom seed) 63 Severed the Shooter (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on Feb 28, 2025. Slain by Terence ... wielding a +2 trident of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (1362 turns). Severed the Shooter (Deep Elf Hexslinger) Turns: 1362, Time: 00:03:40 Health: 0/20 AC: 3 Str: 5 XL: 3 Next: 87% Magic: 7/7 EV: 11 Int: 17 God: Gold: 111 SH: 5 Dex: 25 Spells: 2/5 levels left rFire . . . a - +1 sling rCold . . . e - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles k - 6 javelins l - 5 silver javelins Armour c - a +0 robe (worn) e - a +0 buckler (worn) o - a +1 leather armour of poison resistance r - a +0 cloak (worn) Jewellery f - a +6 ring of dexterity (left hand) Scrolls b - a scroll of poison d - 4 scrolls of identify {unknown} j - a scroll of silence {unknown} n - a scroll of revelation {unknown} p - a scroll of acquirement {unknown} q - 3 scrolls of torment {unknown} Potions g - a potion of resistance {unknown} h - a potion of heal wounds {unknown} i - 2 potions of attraction {unknown} m - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 4.8 Ranged Weapons + Level 2.5 Dodging + Level 0.2 Shields + Level 1.5 Spellcasting + Level 4.5 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sigil of Binding Hex 16% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 9% 2 Inner Flame Hex/Fire 10% N/A 34% 3 Cause Fear Hex 8% N/A 50% 4 Dimensional Bullseye Hex/Tloc 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You see here a +0 club. Things that are here: a +0 club; a goblin skeleton HP restored. Done exploring. You open the door. There is an open door here. Things that are here: a +0 club; a goblin skeleton You see here a +0 club. There is a stone staircase leading down here. There is an open door here. You see here a +0 dagger. There is an open door here. You see here a +0 robe. You see here a jackal skeleton. Things that are here: a +0 club; a goblin skeleton There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Level annotation: Terence Terence shouts! You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you from afar with a +2 trident of protection! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you with a +2 trident of protection. You die... Terence says, "And stay out!" #.........#.#.#.#.#...#.#.# ###.###.....#.#.#.#.#.....#.# ................B>........#.# #######.#.......wB..@...#.....'.# ...# #.#.#.....#####.........### #..##.#.#..........<..รท.#...# #..#.#^#....#......)......(# #...#......'@...........### ##...#######@.........#.# ##...............###.#.# ###.####..####..###.#.# ###...##..#.........#.# #.....##..........(.#.# #......#...#....##.##.# #####......#...####.##....# ###...................####### #.....#.........#####.# You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms 8 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 6 ball pythons 5 bats 4 frilled lizards 4 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 52 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 330 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 514 | D:1 | Reached skill level 1 in Fighting 913 | D:2 | Learned a level 3 spell: Sigil of Binding 1021 | D:2 | Found a faded altar of an unknown god. 1193 | D:2 | Noticed Terence 1362 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, chequers_jeans, roderic_st_hans_cross D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.8 Fighting | 1 | 1.0 Dodging | | 2.5 Shields | | 0.2 Spellcasting | | 1.5 Hexes | | 4.5 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 113 Armour: Robe || 23 Dodge: Dodged || 31 Block: Buckler || 11