Severed Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a jackal skeleton (2, 25, D:1) a +0 club a kobold skeleton (2, 28, D:1) a +0 whip a kobold skeleton (13, -15, D:1) a hobgoblin corpse (skeletalised by now) (13, 9, D:1) a +0 dagger (14, 10, D:1) a +0 club a jackal skeleton (16, 9, D:1) a +0 sling (18, 7, D:1) a +0 scale mail (19, 8, D:1) a jackal corpse (skeletalised by now) (21, 14, D:1) a +0 club a +0 club a goblin skeleton a jackal skeleton a jackal skeleton (29, 32, D:1) a ball python skeleton (30, -15, D:1) a ball python corpse (skeletalised by now) (44, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (6, 12, D:2) a +0 whip (6, 22, D:2) 3 stones (7, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 22, D:2) a bat skeleton (17, 48, D:2) a +0 robe (24, 8, D:2) 6 stones (24, 12, D:2) a +0 dagger of speed a +0 dagger a goblin skeleton (24, 39, D:2) a +0 dagger (36, 12, D:2) a quokka corpse (skeletalised by now) (36, 27, D:2) a +0 club (37, 39, D:2) a staff of death (45, 38, D:2) a +0 short sword (48, 40, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, 16, D:2) an adder corpse (skeletalised by now) (54, 5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Coar's Distillery a potion of mutation (112 gold) 2 potions of might (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of haste (140 gold) (0, 0, D:3) a +0 dagger (2, -39, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (7, -27, D:3) a ball python corpse (skeletalised by now) (8, -30, D:3) 6 stones (10, 9, D:3) a +0 whip (15, 6, D:3) a +0 whip (20, -34, D:3) a +0 mace (29, 5, D:3) a +1 short sword of venom (31, 9, D:3) a +0 club a +0 sling (37, -20, D:3) a +0 leather armour (37, -1, D:3) 3 stones (37, 1, D:3) a +0 ring mail (55, -34, D:3) a +0 pair of gloves (55, -18, D:3) a +0 short sword (57, -34, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -8, D:4) an adder skeleton (17, 0, D:4) a +0 arbalest (24, 3, D:4) a +0 trident (25, 2, D:4) a +0 dagger a +0 robe (26, 3, D:4) a +0 dagger a +0 robe a staff of cold (27, 5, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon Level 7 of the Dungeon (17, -28, D:7) a +0 giant spiked club a bullfrog corpse (skeletalised by now) an ogre corpse (skeletalised by now) (27, -16, D:7) an iguana corpse (skeletalised by now) (28, -22, D:7) a +0 short sword (31, -8, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -8, D:7) a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Kaemyuf's Armour Boutique a +2 scale mail of poison resistance (252 gold) a +0 leather armour (28 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 leather armour (28 gold) the +0 cloak of Salvation {rN+ Int+2} (278 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. a +0 scale mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:8) a +2 trident of protection an orc corpse (1, 1, D:8) a +0 dire flail a +0 chain mail a +0 flail a +0 chain mail an orc corpse (8, -45, D:8) 4 stones (8, -4, D:8) a +0 sling (10, -28, D:8) a +0 robe (14, -26, D:8) 16 gold pieces (17, -43, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (6, 0, D:9) a +0 long sword a +0 plate armour a +1 dire flail of protection a +0 dire flail a two-headed ogre corpse (8, 0, D:9) a +1 dagger of pain (still there?) a +0 robe (still there?) (9, 0, D:9) a +0 short sword a +0 scale mail an orc corpse (13, 6, D:9) a scroll of torment