Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 847401477279923622 (custom seed) 41 Severed the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on Mar 3, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (997 turns). Severed the Grave Robber (Mummy Necromancer) Turns: 997, Time: 00:02:18 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 32% Magic: 4/7 EV: 11 Int: 16 God: Gold: 70 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a +6 ring of dexterity Scrolls c - a scroll of blinking {unknown} d - a scroll of butterflies {unknown} f - 3 scrolls of identify {unknown} g - a scroll of revelation {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.0 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 52% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 26% 2d7 9% 3 Animate Dead Necr 26% N/A 26% 4 Dazzling Flash Hex/Fire 4% N/A 50% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Curse of Agony Necr 26% N/A 58% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jagged bones skewer the jackal! You kill the jackal! The jackal closely misses you. The jackal misses your soul wisp. The jackal closely misses you. The adder bites you but does no damage. Your soul wisp closely misses the adder. You closely miss the adder. The adder is almost dead. The jackal bites you. The jackal closely misses your soul wisp. The jackal barely misses you. The adder barely misses you. Your soul wisp touches the adder. You hit the adder but do no damage. The adder is almost dead. The jackal misses you. The jackal bites your soul wisp but does no damage. The jackal bites you. The adder closely misses you. The jackal barely misses you. The jackal closely misses your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the adder. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your soul wisp. The jackal misses you. The adder misses you. Your soul wisp barely misses the adder. You miss the adder. The adder is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses your soul wisp. The jackal closely misses you. The adder closely misses you. Your soul wisp misses the adder. The jackal bites your soul wisp but does no damage. The jackal bites you. You die... #.##....##### #.. ##...........###.. ##..............#.# #...............#.# ......!...........# ### ..)...............# ... ....†.............# ♣.♣ # .................##.._.. ...............*@##.♣.♣.# ...>......(...hhSh....!.# ........)#....$.†.......# ......##.#............... ......##.#............... ..(....#................. ......................... ......................... .∩########............... You could see an adder (weak, ally target, soul-splintered), 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 2 jackals 4 bats A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches (D:1) 3 jackals (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 397 | D:1 | Learned a level 2 spell: Grave Claw 869 | D:2 | Found Viroph's Book Shop. 878 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/7 983 | D:2 | Found a faded altar of an unknown god. 997 | D:2 | HP: 1/24 [jackal (3)] 997 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, minmay_pentomino_w2 D:2: minmay_wonky_spiral, layout_rooms, serial_shops, shop, chequers_ecumenical_altar_simple, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Stealth | | 1.5 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 91 Cast: Soul Splinter || 21 Grave Claw || 2 Armour: Robe || 67 Dodge: Dodged || 104