Severed Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, 11, D:1) a +0 short sword (11, 12, D:1) a quokka corpse (skeletalised by now) (20, -9, D:1) a bat corpse (skeletalised by now) (27, 4, D:1) a +0 helmet (29, 6, D:1) a bat skeleton (37, 2, D:1) a +0 short sword (37, 16, D:1) 2 stones (38, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -11, D:1) a jackal corpse (skeletalised by now) (41, 29, D:1) a +0 club (43, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 15, D:1) a +0 ring mail (44, 8, D:1) a stone (44, 22, D:1) a +0 leather armour (60, 2, D:1) a frilled lizard corpse (skeletalised by now) (64, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, -17, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -36, D:2) a +0 scale mail (12, -3, D:2) a rat corpse (skeletalised by now) (17, -24, D:2) a +0 dagger a kobold skeleton (19, -24, D:2) an adder skeleton (19, -23, D:2) a hobgoblin skeleton (21, -33, D:2) 5 stones (25, -39, D:2) a jackal skeleton (28, -39, D:2) a frilled lizard skeleton (30, -39, D:2) 2 stones a +0 short sword a kobold skeleton (30, -14, D:2) a +0 hand axe (35, -27, D:2) a bat skeleton (50, -5, D:2) a rat corpse (skeletalised by now) (56, -45, D:2) a ball python skeleton (56, -33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (63, -27, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 18, D:3) a +0 dagger (4, 7, D:3) a quokka skeleton (5, 23, D:3) a +0 plate armour (9, 24, D:3) a +0 club an orc corpse (skeletalised by now) (9, 30, D:3) a +0 mace (14, 21, D:3) an adder corpse (skeletalised by now) (33, 31, D:3) a +0 leather armour (34, 16, D:3) 6 stones (36, 32, D:3) a rat skeleton (40, 4, D:3) a +0 spear (40, 5, D:3) a +0 spear a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, 6, D:3) a +0 club (44, 26, D:3) a frilled lizard skeleton (46, -2, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Exodd's Antique Weapon Shoppe a +0 whip (75 gold) the +9 flail of Eche {protect, +Blink rElec rF+} (2316 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 war axe (105 gold) a +1 rapier of electrocution (510 gold) a +0 rapier (120 gold) the +9 long sword "Ciufupnu" {holy, rElec rF+} (2169 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. a +1 dagger of pain (360 gold) (0, 0, D:4) 6 stones (19, -48, D:4) a +0 club (21, -38, D:4) 7 stones (32, -23, D:4) a hobgoblin skeleton (39, -18, D:4) a +0 chain mail (43, -35, D:4) a ball python skeleton (43, -14, D:4) a +0 robe (45, -16, D:4) a +0 club (46, -17, D:4) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -4, D:4) a +0 ring mail (56, -8, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (7, -3, D:5) a +0 orcbow (13, -20, D:5) a +0 glaive (18, -8, D:5) a +0 ring mail (18, -1, D:5) a +0 dagger a +0 robe a +0 hand axe a +1 vampiric dagger a +0 short sword an orc skeleton an orc skeleton (18, 1, D:5) a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe of electrocution a +0 short sword an orc skeleton (19, -2, D:5) a +2 flail of protection a +0 ring mail a +0 dagger a +0 chain mail (20, -3, D:5) a +0 hand axe a +0 ring mail (22, -17, D:5) a +0 club (27, -7, D:5) a +0 robe (30, -32, D:5) 3 stones (34, 2, D:5) an iguana skeleton (48, 1, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) 7 stones (11, 10, D:6) a +0 dagger (20, -21, D:6) the +1 leather armour of Xoqeekuo {Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (24, -24, D:6) a +0 long sword (28, 27, D:6) a +0 flail (29, 27, D:6) a +0 flail (30, 27, D:6) a +0 club a +0 flail a +0 spear a +0 ring mail (30, 28, D:6) a +0 flail (32, 28, D:6) a +0 spear (36, 25, D:6) a +5 war axe of freezing a +0 robe (39, 34, D:6) a +0 battleaxe a +0 robe (40, 34, D:6) a +3 trident a +0 robe (42, 0, D:6) a +0 giant spiked club (42, 19, D:6) a +2 great sword a +0 robe a +0 halberd (43, -1, D:6) a +0 dagger a +0 dagger a +0 chain mail (43, 0, D:6) a +0 club a +0 leather armour a +0 whip (43, 18, D:6) a +2 spear a +2 robe of positive energy (44, -2, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -4, D:7) 5 stones (4, 2, D:7) a +0 dagger a +0 robe (7, 4, D:7) a +0 mace (9, -3, D:7) a +0 sling a +0 quarterstaff a +1 leather armour of poison resistance (9, 3, D:7) 6 stones (10, 21, D:7) a +0 dagger (11, 1, D:7) a +0 flail 4 stones a +0 chain mail (12, 18, D:7) a +0 whip (13, 3, D:7) a +0 whip a +0 ring mail (13, 24, D:7) a +0 hand axe a +0 robe (14, 4, D:7) a +0 mace (14, 5, D:7) a +0 short sword a +0 robe a +0 orcbow a +0 morningstar a +0 chain mail (14, 26, D:7) a +0 long sword a +0 robe (15, 26, D:7) a +3 great sword a +0 robe a +0 short sword a +0 spear a +0 robe a +0 ring mail (16, 26, D:7) a +0 club 3 stones (17, 7, D:7) a +0 rapier of speed a +0 ring mail (19, -12, D:7) a +0 dagger (36, 29, D:7) a +0 ring mail (38, 13, D:7) a +4 short sword a +0 robe (38, 14, D:7) a +3 morningstar of freezing a +0 robe (38, 15, D:7) a +0 battleaxe a +0 robe (43, 17, D:7) a +0 chain mail (45, 18, D:7) 14 gold pieces (46, 16, D:7) 13 gold pieces (46, 18, D:7) a book of Conjurations (47, 17, D:7) 13 gold pieces (50, 15, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Gojemn's Antique Armour Emporium the +1 leather armour of the Camelopard {Int+2} (673 gold) Int+2: It affects your intelligence (+2). the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1531 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +2 scale mail of positive energy (666 gold) the +1 robe of Nuev {rC- Regen+ MP+10} (987 gold) rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). Regen+: It increases your rate of health regeneration. a +2 pair of gloves of infusion (795 gold) the +5 robe of Night {Dark Will+ SInv} (2220 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (6, 11, D:8) a +0 scale mail a +0 morningstar a +0 robe a +0 dagger (9, 9, D:8) a +0 leather armour a +0 whip (16, 17, D:8) a +0 robe a +4 dagger of chaos (19, 9, D:8) a +0 war axe a +0 dagger a +0 robe (20, 9, D:8) a +0 trident a +0 plate armour (23, -9, D:8) a +1 trident of flaming (23, 20, D:8) a +2 dagger of venom (24, -9, D:8) a +0 dagger (24, 15, D:8) a +0 flail a +0 chain mail (24, 19, D:8) a +0 falchion (25, -8, D:8) a +0 falchion a +0 leather armour (25, 11, D:8) a +0 trident a +0 leather armour (37, 1, D:8) a +0 ring mail (40, 10, D:8) a +0 animal skin a -1 spear (54, 0, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a maw talisman (2, 6, D:9) 18 gold pieces (13, 7, D:9) 9 gold pieces (13, 9, D:9) 19 gold pieces (23, -13, D:9) 4 stones the Ecumenical Temple