Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 15235421066323475623 (custom seed) 0 Severed the Apothecary (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Mar 6, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (76 turns). Severed the Apothecary (Djinni Fire Elementalist) Turns: 76, Time: 00:00:32 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the adder. The adder barely misses you. You hit the adder but do no damage. The adder bites you but does no damage. You miss the adder. The adder bites you. You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. The adder barely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. The adder bites you but does no damage. Your magical contamination has completely faded away. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder closely misses you. x2 The adder attacks as it pursues you! The adder bites you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The adder barely misses you. The adder attacks as it pursues you! The adder completely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder completely misses you. The adder attacks as it pursues you! The adder barely misses you. x2 The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the adder but do no damage. The adder bites you. You die... .# .# .# .# ## ####.#.. # #..... #.##...######## #....@SB......# ####...######.# #...# #.# #...# #.# #...# #.# ##### #.# #.# #.# #.# You could see an adder and a giant cockroach. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Severed set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D:1 | You are sucked into a shaft and drop 1 floor! 76 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, minmay_split_cup_large D:2: layout_basic, kennysheep_nub Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 2 Armour: Robe || 13 Dodge: Dodged || 14