Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 5783 Severed the Skirmisher (level 10, 0/79 HPs) Began as a Coglin Hunter on Mar 11, 2025. Slain by a gnoll sergeant ... wielding a +0 trident (7 damage) ... on level 9 of the Dungeon. The game lasted 00:10:55 (7597 turns). Severed the Skirmisher (Coglin Hunter) Turns: 7597, Time: 00:10:58 Health: 0/79 AC: 10 Str: 12 XL: 10 Next: 78% Magic: 10/10 EV: 13 Int: 9 God: Gold: 568 SH: 0 Dex: 23 Spells: 9/9 levels left rFire . . . a - +3 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . N - +0 steam dragon scales rPois . k - +2 hat of Vehumet's Reproof {Rampage Dex+2 Stlth+} rElec . F - scarf {harm} rCorr . B - +0 pair of gloves SInv + L - +1 pair of boots Will +.... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.33/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: harm (+30% outgoing, +20% incoming), rampage @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 568 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} M - a +0 orcbow Armour b - a +0 leather armour i - a +3 leather armour k - the +2 hat of Vehumet's Reproof (worn) {Rampage Dex+2 Stlth+} (You acquired it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. r - a +0 troll leather armour {Pargi} B - a +0 pair of gloves (worn) F - a scarf of harm (worn) L - a +1 pair of boots (worn) N - +0 steam dragon scales (worn) Wands p - a wand of polymorph (8) y - a wand of roots (6) J - a wand of flame (11) K - a wand of acid (8) Scrolls c - 2 scrolls of butterflies e - 4 scrolls of fear g - 2 scrolls of teleportation {unknown} h - 6 scrolls of identify j - 5 scrolls of revelation l - 2 scrolls of amnesia {unknown} n - 2 scrolls of silence {unknown} s - 2 scrolls of blinking {unknown} t - 3 scrolls of enchant armour {unknown} v - 3 scrolls of fog {unknown} x - a scroll of brand weapon {unknown} C - a scroll of enchant weapon D - a scroll of noise {unknown} G - a scroll of vulnerability {unknown} Potions f - 2 potions of curing m - a potion of invisibility {unknown} o - a potion of might {unknown} q - a potion of magic {unknown} u - 2 potions of brilliance {unknown} w - a potion of degeneration {unknown} z - a potion of enlightenment {unknown} A - 3 potions of heal wounds {unknown} E - 3 potions of ambrosia {unknown} H - a potion of haste {unknown} I - a potion of lignification {unknown} Skills: + Level 7.5 Fighting + Level 12.5 Ranged Weapons + Level 2.8 Armour + Level 3.5 Dodging + Level 1.5 Stealth You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Soul Splinter Necr 0% N/A 38% 1 Blink Tloc 0% N/A 52% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Jinxbite Hex 0% N/A 52% 2 Lesser Beckoning Tloc 0% N/A 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Scorch Fire 0% 2d5 52% 2 Fugue of the Fallen Necr 0% N/A 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Vampiric Draining Necr 0% 2d6 77% 3 Anguish Hex/Necr 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Fedhas Hepliaklqana Makhleb Nemelex Xobeh Ru Trog Wu Jian Xom Yredelemnul Shops: D:4 ! D:7 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gnoll sergeant hits you from afar with a +0 trident! The gnoll sergeant barely misses you. You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Something unexpectedly blocks you, preventing you from rampaging! You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. You shoot a sling bullet. Something unexpectedly blocks you, preventing you from rampaging! You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You shoot a sling bullet. Something hits you but does no damage. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The gnoll sergeant barely misses you. As you read the scroll labelled YGUCLA DUKECKI, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of revelation. A centaur warrior and a hell knight come into view. The hell knight is wielding a +3 heavy long sword. The centaur warrior shoots an arrow. The arrow barely misses the vampire. The arrow hits you. * * * LOW HITPOINT WARNING * * * The vampire closely misses you. The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The gnoll sergeant barely misses you. The gnoll sergeant hits you from afar with a +0 trident. You die... #..#~#*,,,',,,,+,,***~* #..##≈###$#..#.+..###§## '...##≈≈###§...##'####≈# '....###≈§###...#))#c#≈# ')#....###§≈#.⌠.##))$#≈# ))...(.I.####..c.#))$#§# ####.......(##g.g#p)$#≈# #≈≈###......##..V##$$#≈# §##≈§###.....##.@.#)$#≈# §*###≈≈#..(#.##...##:#≈# ≈# ##§##.##.#.....#?#≈# ≈#* #§##....##....###≈# #≈# ##§#≈...##..#....#≈# #~# #≈§#§..##...##...#≈#* #~* #≈##.)..#........##≈# #≈**#≈#I.≈.##.........#≈# ##≈#§≈#....#..........#≈# You could see a hell knight (asleep), 2 centaur warriors, a vampire (invisible) and 2 gnoll sergeants. Vanquished Creatures A troll (D:9) A vampire (D:9) A wyvern (D:9) 2 fire bats (D:9) A steam dragon (D:9) 2 water moccasins 4 sky beasts 4 orc warriors Pargi (Sewer) An ice beast (D:6) 3 black bears 4 ogres 5 centaurs 2 kobold brigands A phantom (D:6) 6 bullfrogs 3 gnoll sergeants (D:9) A brain worm (Sewer) 4 scorpions 4 wights 5 killer bees (D:9) 3 howler monkeys 8 crimson imps (D:7) A bombardier beetle (D:4) A gnoll bouda (D:6) An orc priest (D:6) 3 hounds 3 jellies A sleepcap (D:4) An iguana (D:4) 4 orc wizards A river rat (D:4) 14 adders 10 gnolls A shadow imp (D:7) 3 white imps 7 ufetubi 5 dart slugs 2 ribbon worms 35 orcs 3 bats 4 endoplasms 5 giant cockroaches 7 hobgoblins 2 quokkas 6 ball pythons 8 frilled lizards 5 goblins 17 kobolds 4 rats 221 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:1 | Reached skill level 4 in Ranged Weapons 21 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 705 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1605 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 2224 | D:3 | Reached skill level 5 in Ranged Weapons 2226 | D:3 | Reached XP level 5. HP: 35/39 MP: 5/5 2395 | D:3 | Identified a scroll of acquirement 2396 | D:3 | Acquired the +2 hat of Vehumet's Reproof {Rampage Dex+2 | Stlth+} 2496 | D:4 | Found a glowing drain. 2502 | Sewer | Entered a sewer 2527 | Sewer | Noticed a kobold brigand 2537 | Sewer | Killed a kobold brigand 2538 | Sewer | Reached skill level 6 in Ranged Weapons 2538 | Sewer | Reached XP level 6. HP: 31/46 MP: 6/6 2664 | Sewer | Noticed Pargi 2675 | Sewer | Killed Pargi 2838 | D:4 | Found an ornate altar of the Wu Jian Council. 2885 | D:4 | Reached XP level 7. HP: 34/52 MP: 7/7 2993 | D:4 | Reached skill level 7 in Ranged Weapons 3231 | D:4 | Found Soyc Qao's Distillery. 3238 | D:4 | Reached skill level 1 in Armour 3578 | D:5 | Entered Level 5 of the Dungeon 3691 | D:5 | Identified the +0 quarterstaff of Akkerphy {flame, rF+} 3701 | D:5 | Reached skill level 8 in Ranged Weapons 3701 | D:5 | Reached XP level 8. HP: 60/60 MP: 8/8 3928 | D:5 | Reached skill level 9 in Ranged Weapons 4235 | D:5 | Found a bloodstained altar of Trog. 4237 | D:5 | Found a blossoming altar of Fedhas. 4373 | D:6 | Reached skill level 1 in Stealth 4400 | D:6 | Reached XP level 9. HP: 58/67 MP: 9/9 4446 | D:6 | Reached skill level 5 in Fighting 4599 | D:6 | Reached skill level 10 in Ranged Weapons 4636 | D:6 | Found a basalt altar of Yredelemnul. 4701 | D:6 | Found a staircase to the Ecumenical Temple. 4757 | D:6 | Found a hazy altar of Hepliaklqana. 5201 | D:7 | Found a burning altar of Makhleb. 5414 | D:7 | Found Jytafey's Armour Shoppe. 5596 | D:7 | Reached skill level 11 in Ranged Weapons 5829 | D:7 | Reached XP level 10. HP: 73/75 MP: 10/10 6452 | D:8 | Found a sacrificial altar of Ru. 6524 | D:8 | Found a shimmering altar of Xom. 6525 | D:8 | Found a sparkling altar of Nemelex Xobeh. 6812 | D:9 | Found a broken altar of Ashenzari. 7064 | D:9 | Reached skill level 12 in Ranged Weapons 7588 | D:9 | Noticed a centaur warrior 7597 | D:9 | Noticed a centaur warrior 7597 | D:9 | Noticed a hell knight 7597 | D:9 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_cross_4, co_window_broadway_c, co_window_unsneaky_path_c, co_window_broadway_a, co_window_2corner, co_window_unsneaky_path_e, glass_columns_a, glass_columns_c, minmay_statues_item D:2: layout_basic D:3: layout_rooms, nicolae_houndstooth_variations D:4: layout_loops_corners, mainiacjoe_overflow_surrounded_room, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_shops, nicolae_shop_industrial_runoff, hangedman_decor_growths D:5: layout_cave_pools, nicolae_overflow_hidden_temple, minmay_circle_x D:6: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_large_hall, minmay_microvault D:7: layout_basic, mainiacjoe_overflow_brackets, serial_shops, nicolae_shop_temple_entry_statues_fountains, corexii_hall_statues_u, hangedman_abyss_or_decor_lesser_grid, minivault_24, kennysheep_another_room, minmay_nine_imps D:8: layout_gridville, lemuel_tele_altar, minitemple D:9: regret_index_infernal_bastille, layout_irregular_city, zin_statuary, ashenzari_altar_1, corner_web_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 8 9 11 12 | 12.5 Dodging | 2 3 | 3.5 Fighting | 3 4 6 7 | 7.5 Armour | 1 2 | 2.8 Stealth | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 142 | 204 | 650 | 338 || 1334 Use: Scroll | | 3 | | 2 || 5 Potion | | | 2 | 6 || 8 Armour: Leather armour | 11 | 35 | 101 | 22 || 169 Steam dragon scal | | | | 56 || 56 Dodge: Dodged | 12 | 37 | 86 | 87 || 222