Severed Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 9, D:1) a frilled lizard corpse (skeletalised by now) (4, -9, D:1) 8 stones (4, 48, D:1) a +0 leather armour (5, 9, D:1) a ball python corpse (skeletalised by now) (10, -1, D:1) a +0 club a kobold corpse (skeletalised by now) (18, 23, D:1) a +0 short sword (21, 41, D:1) a bat skeleton (25, 45, D:1) 2 stones (36, -9, D:1) a +0 leather armour (47, 45, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (56, 6, D:1) a +0 dagger a quokka corpse (skeletalised by now) (60, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 29, D:2) a +0 dagger (10, 40, D:2) a +0 mace (13, 32, D:2) a +0 robe (14, -4, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (19, 25, D:2) a staff of cold (20, 34, D:2) a ball python corpse (21, 7, D:2) a serpent talisman (28, 26, D:2) 5 stones (28, 35, D:2) a +0 ring mail (30, -3, D:2) a +0 leather armour (31, 42, D:2) a flux talisman (37, -8, D:2) a jackal skeleton (37, 0, D:2) a jackal skeleton (45, 28, D:2) a +0 club a goblin skeleton (49, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of Maladies (14, -2, D:3) a ring of protection from fire