Severed Level 1 of the Dungeon (0, 0, D:1) 8 stones (0, 57, D:1) a +0 leather armour (7, 6, D:1) a +0 club (14, 32, D:1) a +0 short sword (21, 54, D:1) 2 stones (32, 0, D:1) a +0 leather armour (42, 31, D:1) a hobgoblin skeleton (42, 59, D:1) a +0 short sword 3 stones (44, 55, D:1) a rat corpse (skeletalised by now) (50, 12, D:1) a quokka corpse (skeletalised by now) (51, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 14, D:2) a ball python corpse (skeletalised by now) (2, 29, D:2) a +0 dagger (10, 40, D:2) a +0 mace (13, -3, D:2) a +0 short sword 5 stones a kobold skeleton (13, 32, D:2) a +0 robe (13, 41, D:2) a rat skeleton (19, 10, D:2) a ball python skeleton (19, 25, D:2) a staff of cold (21, 7, D:2) a serpent talisman (28, 26, D:2) 5 stones (28, 35, D:2) a +0 ring mail (30, -3, D:2) a +0 leather armour (31, 42, D:2) a flux talisman (32, -10, D:2) a jackal corpse (skeletalised by now) (34, 36, D:2) a rat skeleton (37, -5, D:2) a jackal corpse (skeletalised by now) (43, 30, D:2) a +0 club (49, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, 18, D:3) a potion of brilliance