Severed Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 11, D:1) a ball python corpse (skeletalised by now) (8, -31, D:1) a +0 robe (8, 8, D:1) a ball python corpse (skeletalised by now) (10, -30, D:1) 3 poisoned darts (10, 14, D:1) a +0 short sword (12, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 14, D:2) an adder corpse (skeletalised by now) (8, 13, D:2) 3 stones (13, 4, D:2) an adder corpse (skeletalised by now) (19, 24, D:2) a frilled lizard skeleton (22, 12, D:2) a hobgoblin skeleton (25, 42, D:2) a +0 dagger a goblin skeleton (26, -18, D:2) a rat corpse (skeletalised by now) (27, -5, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 9, D:2) a frilled lizard skeleton (28, 13, D:2) a bat skeleton (29, 11, D:2) a bat skeleton (29, 21, D:2) a +0 dagger a +0 robe (31, 12, D:2) a +0 sling (40, 3, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (43, 19, D:2) 7 stones Level 3 of the Dungeon [Shop] Zeagutoa's Weapon Boutique a +0 club (11 gold) the +3 glaive of the Pits of Slime {venom, Dex+3 Stlth+} (427 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 short sword (33 gold) 4 stones (4 gold) a +0 falchion (33 gold) 7 stones (7 gold) 2 stones (2 gold) a +0 flail (38 gold) the +11 trident of the Wraith {freeze, Fly rF+} (851 gold) rF+: It protects you from fire. Fly: It grants you flight. the +6 shortbow of Damp Duty {elec, Int+6 Dex-2 Stlth+} (612 gold) Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the +5 sling "Feelia" {drain, ^Fragile rElec rPois Str+4} (535 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. [Shop] Keocruom's Weapon Emporium a +0 long sword (38 gold) the +11 broad axe of Casown {freeze, ^Contam rElec rN+} (822 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. the +9 orcbow "Atynaxzi" {freeze, rF++ rC+} (910 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. the +3 sling of the Many Planets {flame, rC+ SInv} (394 gold) rC+: It protects you from cold. SInv: It lets you see invisible. 2 stones (2 gold) a +0 dagger (22 gold) a +0 mace (33 gold) a +0 trident (38 gold) the +3 quarterstaff "Xisefoyg" {heavy, Str-3 Int+5} (367 gold) Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). 2 stones (2 gold) a +0 rapier of speed (154 gold) [Shop] Ycwedyru's Armour Shoppe a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) +2 fire dragon scales (936 gold) a +0 ring mail (52 gold) a +2 barding of cold resistance (520 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +2 helmet of intelligence (279 gold) (0, 0, D:3) a rat skeleton (14, -8, D:3) a +0 club a goblin skeleton (21, -22, D:3) a hobgoblin skeleton (21, 13, D:3) a +0 sling (27, -34, D:3) a rat corpse (skeletalised by now) (27, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 4, D:3) an adder skeleton (38, -39, D:3) a +0 trident (42, -30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -7, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a ribbon worm corpse (1, 8, D:4) a +0 dagger (2, -31, D:4) a +0 whip a gnoll corpse (2, -30, D:4) a +0 club (3, -31, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (3, -29, D:4) a +0 whip a gnoll corpse (7, 2, D:4) 5 stones (8, -21, D:4) a +0 buckler (11, -28, D:4) a +0 club (12, -28, D:4) a +0 flail