Severed Level 1 of the Dungeon (11, 1, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (19, 35, D:1) a bat corpse (skeletalised by now) (21, -23, D:1) a +0 club a gnoll corpse (skeletalised by now) (21, -13, D:1) a +0 ring mail (28, -22, D:1) a hobgoblin skeleton (30, 32, D:1) a +0 robe (33, 14, D:1) a hobgoblin skeleton (35, 16, D:1) a ball python corpse (skeletalised by now) (36, 17, D:1) a bat corpse (skeletalised by now) (36, 19, D:1) a frilled lizard corpse (skeletalised by now) (37, 0, D:1) a quokka corpse (skeletalised by now) (37, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 16, D:1) a +0 club (37, 18, D:1) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) (38, 18, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 12, D:1) a +0 chain mail (42, -7, D:1) a +0 dagger (48, 11, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -2, D:2) a +0 dagger (1, 13, D:2) 7 stones (10, 12, D:2) a frilled lizard corpse (skeletalised by now) (11, 5, D:2) a +0 short sword (15, -3, D:2) 4 stones (20, -13, D:2) a hobgoblin skeleton (20, -2, D:2) a hobgoblin skeleton (22, -12, D:2) a +0 dagger a kobold skeleton (22, -4, D:2) a +0 dagger (24, 1, D:2) an adder skeleton (27, 0, D:2) a hobgoblin skeleton (28, 0, D:2) a rat skeleton (30, 5, D:2) 9 stones Level 3 of the Dungeon [Shop] Idaff's Antique Armour Emporium the +1 robe of Vines {NoPotionHeal Regen++++} (1840 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +0 scale mail (92 gold) the +3 scale mail "Donky" {Regen+ rCorr Dex-5} (485 gold) Dex-5: It affects your dexterity (-5). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 robe (16 gold) a +0 leather armour (46 gold) an orb of light (368 gold) the orb of the Crucible of Flesh {*channel, rC+++ Dex-4 Slay-3 Stlth+} (869 gold) Dex-4: It affects your dexterity (-4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. a +0 ring mail (92 gold) an orb of wrath (299 gold) [Shop] Ogguavaj's Antique Weapon Shop a +0 club (25 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) a +0 spear (75 gold) a +0 flail of venom (155 gold) a +0 club (25 gold) a +0 falchion (75 gold) a +2 dagger of speed (450 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (3, 0, D:3) a +1 short sword of speed a +0 scale mail (10, 16, D:3) a +0 short sword of flaming a +0 ring mail an orc corpse (skeletalised by now) (11, 19, D:3) a +0 hand axe (13, 17, D:3) a quokka corpse (skeletalised by now) (16, -3, D:3) a +0 short sword of holy wrath 5 stones a kobold skeleton (17, -3, D:3) a frilled lizard skeleton (27, 34, D:3) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a hound corpse (skeletalised by now) (27, 36, D:3) a +0 hand axe (29, 33, D:3) 6 stones (39, -2, D:3) a +0 mace an orc skeleton (41, 10, D:3) a +0 hand axe an adder corpse (skeletalised by now) an orc skeleton (42, 10, D:3) an adder corpse (skeletalised by now) (43, 6, D:3) a rat corpse (skeletalised by now) (44, 22, D:3) a +0 whip a kobold skeleton (50, 32, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 0, D:4) a +0 ring mail (16, -10, D:4) a hobgoblin corpse (skeletalised by now) (33, -15, D:4) a +0 scale mail (36, -17, D:4) a jackal corpse (skeletalised by now) (37, -17, D:4) a jackal corpse (skeletalised by now) (37, -16, D:4) a jackal corpse (skeletalised by now) (38, -7, D:4) a staff of conjuration (39, -19, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (40, -31, D:4) a +0 war axe (47, 20, D:4) a +0 hand axe (52, 4, D:4) a quokka corpse (skeletalised by now) (58, -11, D:4) a hobgoblin corpse (skeletalised by now) (61, 4, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ejismaa's General Store a scroll of amnesia (60 gold) a +0 ring mail (60 gold) a scroll of teleportation (45 gold) the +4 shortbow of the Fortifying Goat {freeze, rPois Int+3} (643 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a throwing net (45 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) a +0 dagger (30 gold) a throwing net (45 gold) (0, 0, D:5) a +0 club (1, 5, D:5) a +0 giant club an ogre skeleton (19, 20, D:5) a +1 helmet (21, 17, D:5) a +0 war axe a +0 ring mail (23, 2, D:5) a +0 robe (33, -6, D:5) a +0 short sword a boomerang a +0 leather armour a +0 mace (33, -5, D:5) a +0 dagger a +0 robe (33, 29, D:5) a +0 ring mail (34, -6, D:5) a +0 club a +0 leather armour (34, -5, D:5) a +0 whip (34, 32, D:5) a +0 flail (34, 34, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 15, D:6) a +0 rapier (30, 18, D:6) a +3 hand axe of freezing a +0 robe (31, 18, D:6) a +0 falchion a +0 robe (31, 19, D:6) a +0 leather armour (33, 18, D:6) a +0 shortbow (33, 19, D:6) a +4 spear a +0 robe (34, 19, D:6) a +0 shortbow (35, 18, D:6) a +0 dagger a +0 robe (41, 20, D:6) a +0 leather armour (55, -15, D:6) a +0 dagger (57, -15, D:6) a +0 short sword a +0 dagger a +0 short sword 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +2 hat of see invisible (22, -12, D:7) a +0 short sword a curare-tipped dart (22, -6, D:7) a +2 long sword a +0 robe (23, -15, D:7) a +0 club 5 stones (23, -12, D:7) a +0 rapier a +0 club a +0 whip 9 stones (27, 6, D:7) a +0 robe (29, -1, D:7) 2 atropa-tipped darts (40, -11, D:7) a +0 short sword 5 poisoned darts (42, -11, D:7) a +0 short sword 3 stones a +0 short sword a +0 ring mail (43, -11, D:7) a +0 club 2 stones a +0 club (44, -11, D:7) a +0 mace Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) 12 gold pieces (7, -11, D:9) 4 poisoned darts (9, 27, D:9) the +1 robe of Tel Ucoh {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (10, 27, D:9) a scroll of teleportation (11, 27, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (3, 0, D:10) a potion of heal wounds (9, -25, D:10) a +0 trident (12, -18, D:10) a +0 short sword a +0 dagger a stone (12, -17, D:10) a +0 dagger 4 stones a +0 short sword a curare-tipped dart (13, -17, D:10) a +2 whip of venom the Ecumenical Temple