Severed Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -22, D:1) a bat corpse (skeletalised by now) (6, -17, D:1) a +0 club (6, 6, D:1) a rat skeleton (7, -18, D:1) 8 stones (8, -16, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (9, 18, D:1) a frilled lizard corpse (skeletalised by now) (19, -34, D:1) a +0 leather armour (20, -10, D:1) a hobgoblin skeleton (20, -7, D:1) a ball python skeleton (24, -23, D:1) a +0 short sword (25, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -28, D:1) a hobgoblin corpse (skeletalised by now) (36, 0, D:1) a +0 robe (37, -25, D:1) a +0 leather armour Level 2 of the Dungeon (7, 5, D:2) a +0 dagger a +2 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club a +0 sling a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (9, 5, D:2) a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (10, 5, D:2) a +0 dagger (11, -6, D:2) a +0 sling (14, 2, D:2) 6 stones (14, 31, D:2) a +0 short sword (15, -22, D:2) a +0 mace (17, 6, D:2) a beast talisman (17, 28, D:2) a +0 short sword (17, 35, D:2) 5 stones (21, -9, D:2) a rat corpse (skeletalised by now) (24, 17, D:2) a rat corpse (skeletalised by now) (31, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, 18, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 13, D:3) a +0 dagger (1, -16, D:3) a +0 trident a +0 scale mail the human skeleton of Terence (1, 8, D:3) an adder corpse (skeletalised by now) (4, 7, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (5, 7, D:3) an adder corpse (skeletalised by now) (6, 9, D:3) the felid corpse of Natasha (skeletalised by now) (10, -14, D:3) a +0 dagger a kobold skeleton (11, -25, D:3) a +0 mace (11, -3, D:3) a +0 dagger (24, -3, D:3) the felid corpse of Natasha (skeletalised by now) (30, 9, D:3) a +0 whip the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a kobold skeleton (33, -17, D:3) a +0 club a goblin skeleton (33, -16, D:3) a +0 dagger 5 stones (33, 16, D:3) a +0 club (35, 13, D:3) 7 stones (41, -6, D:3) 5 stones (44, -21, D:3) a hobgoblin corpse (skeletalised by now) (44, -18, D:3) a +0 falchion (44, 14, D:3) the felid corpse of Natasha (skeletalised by now) (46, -24, D:3) a +0 whip (48, 0, D:3) a +0 mace (54, -10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, -1, D:4) a frilled lizard corpse (skeletalised by now) (1, 0, D:4) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) an iguana corpse (skeletalised by now) (1, 7, D:4) a ball python corpse (skeletalised by now) (4, -28, D:4) a jackal skeleton a jackal skeleton (7, -10, D:4) a hound skeleton (11, -1, D:4) a +0 club 2 boomerangs an orc skeleton (17, -15, D:4) a ball python skeleton (24, -8, D:4) a +0 hand axe an orc skeleton (24, -6, D:4) a +0 dagger (25, -8, D:4) a +0 mace an orc skeleton (25, -6, D:4) a +0 dagger a goblin skeleton (25, 5, D:4) a +0 dagger (26, -20, D:4) a black bear skeleton (26, -6, D:4) a +0 club (28, -19, D:4) a +0 giant spiked club an ogre skeleton (39, -2, D:4) a +0 ring mail (40, 7, D:4) a +2 scimitar of electrocution (40, 8, D:4) a +0 ring mail (51, -4, D:4) a +0 dagger (54, -3, D:4) a hobgoblin corpse (skeletalised by now) (56, -3, D:4) a +0 shortbow Level 5 of the Dungeon (4, -11, D:5) a +0 trident a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -10, D:5) a +0 flail (17, -15, D:5) a +0 chain mail (17, -5, D:5) 5 gold pieces the Ecumenical Temple