Severed Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 9, D:1) a hobgoblin corpse (skeletalised by now) (5, -17, D:1) a frilled lizard skeleton (6, -10, D:1) a bat skeleton (9, -7, D:1) a +0 scale mail (12, -27, D:1) a jackal corpse (skeletalised by now) (12, -8, D:1) a +0 whip of freezing (23, 4, D:1) a +0 leather armour (26, -2, D:1) 5 stones (26, 13, D:1) a beast talisman (26, 17, D:1) a +0 robe (27, -32, D:1) 7 stones (32, -20, D:1) 7 stones (37, -6, D:1) 7 stones (40, -2, D:1) a +0 long sword (49, -1, D:1) an orb of wrath (52, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 8, D:2) a quokka corpse (skeletalised by now) (1, 5, D:2) a +0 ring mail (2, 14, D:2) a +0 whip (7, -4, D:2) a +0 sling (7, 30, D:2) a frilled lizard skeleton (27, 29, D:2) 8 stones (27, 35, D:2) a +0 mace (29, 0, D:2) 2 stones (34, -11, D:2) a +0 leather armour (34, 10, D:2) a bat corpse (skeletalised by now) (42, 22, D:2) a jackal corpse (skeletalised by now) (46, 18, D:2) 6 stones (48, 3, D:2) a +0 robe (52, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword