Severed Level 1 of the Dungeon (3, 8, D:1) a frilled lizard corpse (skeletalised by now) (5, 6, D:1) a +0 dagger (11, 20, D:1) a quokka corpse (skeletalised by now) (17, -4, D:1) a +0 club a goblin skeleton (17, -1, D:1) a +0 leather armour (17, 4, D:1) a +0 club a goblin skeleton (17, 8, D:1) a +0 dagger a goblin skeleton (21, 27, D:1) a quokka corpse (skeletalised by now) (23, 17, D:1) a +0 dagger (26, 20, D:1) a +0 leather armour (28, 15, D:1) a flux talisman (29, 5, D:1) 6 stones (37, 11, D:1) a +0 spear (38, 1, D:1) a ring of magical power (38, 10, D:1) a +0 spear (38, 11, D:1) a +2 heavy spear (42, 0, D:1) a jackal corpse (skeletalised by now) (43, 17, D:1) a hobgoblin corpse (skeletalised by now) (44, 5, D:1) a +0 short sword (44, 29, D:1) a +0 club (45, 0, D:1) a bat corpse (skeletalised by now) (45, 31, D:1) a hobgoblin corpse (skeletalised by now) (47, 16, D:1) a +0 whip (49, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mefuer's Assorted Antiques the staff "Xyixkiec" {rPois rC+ Dex+2 SInv Alchemy} (948 gold) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. the +1 dagger "Beetle's Regret" {heavy, *Noise rPois rCorr Stlth+} (494 gold) rPois: It protects you from poison. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. an amulet of the acrobat (600 gold) a scroll of identify (40 gold) a potion of brilliance (80 gold) a ring of wizardry (600 gold) a +6 ring of strength (720 gold) a potion of resistance (200 gold) a scroll of identify (40 gold) [Shop] Rorua's General Store 5 stones (5 gold) an orb of wrath (130 gold) a scroll of enchant weapon (75 gold) a +0 ring mail (40 gold) a +0 quarterstaff (40 gold) the +1 war axe of Light {venom, Int+4} (246 gold) Int+4: It affects your intelligence (+4). a scroll of vulnerability (40 gold) a scroll of enchant armour (75 gold) a +0 rapier (40 gold) a +0 ring mail (40 gold) a scroll of teleportation (30 gold) [Shop] Tazuak's Antique Weapon Shoppe a +0 sling (33 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 long sword (77 gold) the +6 flail of the Ancient Invaders {venom, rElec rPois rCorr Stlth+} (1337 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 trident (77 gold) a +0 mace (66 gold) a +2 mace of holy wrath (382 gold) [Shop] Anybeux's Antique Weapon Shoppe a +0 whip (40 gold) a +0 spear (48 gold) the +1 short sword of the Establishment {venom, rN++ Will+ MP-8} (238 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). the +10 mace of Defiance {distort, rPois Str+3 Dex+5} (1368 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. a +0 sling (24 gold) a +0 flail (56 gold) a +0 flail (56 gold) a +0 falchion of holy wrath (118 gold) a +0 club (16 gold) [Shop] Alaagrew's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) (0, 0, D:2) a +0 whip (2, -2, D:2) a +0 club (10, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -3, D:2) a hobgoblin skeleton (24, 33, D:2) a +0 hand axe (31, -8, D:2) a +0 robe (34, 8, D:2) a jackal skeleton (34, 10, D:2) a jackal skeleton (39, 31, D:2) 4 stones (42, 19, D:2) a +0 leather armour (42, 29, D:2) 6 stones (48, 9, D:2) a +0 dagger (48, 11, D:2) a +0 club (62, 17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Picsoe Aruza's Weapon Boutique a +0 dagger (22 gold) a +0 spear (33 gold) 4 stones (4 gold) 3 stones (3 gold) a +0 trident (38 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) 2 boomerangs (44 gold) [Shop] Hittaoc's Jewellery Emporium a +5 ring of evasion (432 gold) a ring of wizardry (360 gold) a +6 ring of intelligence (432 gold) an amulet of the acrobat (360 gold) a +6 ring of strength (432 gold) the ring "Kisi" {Will+ Slay+3} (535 gold) [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. an amulet of magic regeneration (360 gold) a +5 ring of evasion (432 gold) a +6 ring of intelligence (432 gold) [Shop] Jeekkid's Distillery a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of haste (140 gold) [Shop] Vuxkecs's Antique Weapon Emporium a +0 orcbow (105 gold) a +0 short sword (90 gold) a +0 trident (105 gold) the +11 sling of Obiter Dictum {drain, rF+ Int+3} (2340 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +0 sling (45 gold) a +0 battleaxe (195 gold) [Shop] Lujioxko's Antique Weapon Emporium the +8 arc blade {discharge, rElec} (1500 gold) rElec: It insulates you from electricity. the +1 flail of Kyupseof {freeze, rElec Str+7} (1000 gold) Str+7: It affects your strength (+7). rElec: It insulates you from electricity. a +0 hand axe (75 gold) a +0 quarterstaff (100 gold) a +0 longbow (162 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) a +0 shortbow (75 gold) a +0 hand axe (75 gold) a +2 dagger of venom (360 gold) (0, 0, D:3) a +0 scale mail (8, 3, D:3) a +0 short sword 5 stones (10, -27, D:3) a jackal skeleton (12, -27, D:3) a jackal skeleton (13, -6, D:3) a +0 dagger (13, -5, D:3) a bat skeleton a rat skeleton (13, -4, D:3) a +0 giant spiked club (14, -5, D:3) a bat skeleton (16, -4, D:3) a bat skeleton (17, -6, D:3) a +0 robe (20, -29, D:3) a +0 whip a kobold corpse (skeletalised by now) (23, -32, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (23, -28, D:3) a +0 leather armour (23, 0, D:3) a rat skeleton (23, 1, D:3) a ball python skeleton (24, -32, D:3) a +0 mace a +0 whip a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (24, -31, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (24, -30, D:3) a +0 short sword an orc corpse (skeletalised by now) (24, 3, D:3) a +0 scale mail (27, -27, D:3) a ball python corpse (skeletalised by now) (27, -9, D:3) a jackal skeleton a jackal skeleton (30, -11, D:3) 7 stones (37, -24, D:3) a +0 whip (41, -8, D:3) a rat corpse (skeletalised by now) (42, -9, D:3) a ball python corpse (skeletalised by now) (43, -7, D:3) an adder corpse (skeletalised by now) (44, -5, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -5, D:4) a +0 dagger (6, -5, D:4) a +0 dagger (8, -4, D:4) a +0 leather armour (16, 0, D:4) a +0 quarterstaff a +0 robe (27, 14, D:4) a +0 short sword (29, 16, D:4) a black bear skeleton (35, -11, D:4) a hobgoblin corpse (skeletalised by now) (36, 10, D:4) a +0 leather armour (39, 10, D:4) a +0 club a goblin corpse (skeletalised by now) (39, 11, D:4) a +0 short sword 2 stones a +0 trident (40, 2, D:4) a +0 long sword (43, -12, D:4) an adder corpse (skeletalised by now) (45, -5, D:4) a +0 dagger an orc corpse (skeletalised by now) (51, 1, D:4) a +0 ring mail (51, 11, D:4) a +0 dagger (52, 41, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 heavy flail (7, -24, D:5) a +0 robe a +0 dagger an orc skeleton (7, -23, D:5) a +0 robe (7, -22, D:5) a +0 falchion an orc skeleton (23, 22, D:5) a book of Displacement (27, -33, D:5) a +0 robe (28, -26, D:5) a black bear skeleton (30, -25, D:5) 9 stones (37, 5, D:5) a +0 club a +0 club a +0 whip (38, 5, D:5) a +0 whip a +0 robe a +0 flail (39, 4, D:5) a +0 spear (40, -16, D:5) a jackal skeleton (40, 20, D:5) 3 boomerangs (47, -4, D:5) a +0 short sword (52, -12, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (5, 31, D:6) a +0 short sword (6, 31, D:6) a +1 mace of protection (6, 32, D:6) a +0 hand axe (13, 32, D:6) a +0 whip (15, 22, D:6) a +0 chain mail (16, 30, D:6) a flux talisman (19, 15, D:6) 6 gold pieces a +0 halberd (19, 16, D:6) 6 gold pieces a +0 club 6 poisoned darts (20, 15, D:6) 6 gold pieces a +0 flail (20, 28, D:6) a +0 shortbow (25, 7, D:6) a +0 ring mail (27, 24, D:6) a +0 whip (27, 27, D:6) a +0 leather armour (28, 25, D:6) 7 stones (30, 34, D:6) a +0 dagger a +0 robe (31, 33, D:6) a +0 trident (31, 34, D:6) a +0 club a +1 leather armour of cold resistance a +0 club a +0 scale mail the Ecumenical Temple