Severed Level 1 of the Dungeon (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (7, 4, D:1) a +0 dagger (9, 8, D:1) a rat corpse (skeletalised by now) (17, -1, D:1) a +0 leather armour (18, -3, D:1) a +0 club (18, 11, D:1) a +0 dagger (19, 31, D:1) a bat corpse (skeletalised by now) (20, 7, D:1) a +0 club a goblin skeleton (20, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 26, D:1) a ball python corpse (skeletalised by now) (24, 25, D:1) a bat corpse (skeletalised by now) (26, 20, D:1) a +0 leather armour (28, 15, D:1) a flux talisman (29, 5, D:1) 6 stones (33, 19, D:1) a hobgoblin skeleton (35, 1, D:1) a +0 pair of gloves (37, 10, D:1) 5 boomerangs (37, 11, D:1) a +0 spear (38, 1, D:1) a ring of magical power (38, 10, D:1) a +0 spear (38, 11, D:1) a +2 heavy spear (44, 5, D:1) a +0 short sword (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (45, -1, D:1) a jackal skeleton (45, 32, D:1) a +0 club (47, 16, D:1) a +0 whip (49, -3, D:1) a +0 dagger (51, -5, D:1) a bat skeleton (55, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mefuer's Assorted Antiques the staff "Xyixkiec" {rPois rC+ Dex+2 SInv Alchemy} (948 gold) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. an amulet of the acrobat (600 gold) a scroll of identify (40 gold) a potion of brilliance (80 gold) a ring of wizardry (600 gold) a +6 ring of strength (720 gold) a potion of resistance (200 gold) a scroll of identify (40 gold) [Shop] Rorua's General Store 5 stones (5 gold) an orb of wrath (130 gold) a +0 ring mail (40 gold) a +0 quarterstaff (40 gold) the +1 war axe of Light {venom, Int+4} (246 gold) Int+4: It affects your intelligence (+4). a scroll of vulnerability (40 gold) a scroll of enchant armour (75 gold) a +0 rapier (40 gold) a +0 ring mail (40 gold) a scroll of teleportation (30 gold) [Shop] Tazuak's Antique Weapon Shoppe a +0 sling (33 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 long sword (77 gold) the +6 flail of the Ancient Invaders {venom, rElec rPois rCorr Stlth+} (1337 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 trident (77 gold) a +0 mace (66 gold) a +2 mace of holy wrath (382 gold) [Shop] Anybeux's Antique Weapon Shoppe a +0 whip (40 gold) a +0 spear (48 gold) the +1 short sword of the Establishment {venom, rN++ Will+ MP-8} (238 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). the +10 mace of Defiance {distort, rPois Str+3 Dex+5} (1368 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. a +0 sling (24 gold) a +0 flail (56 gold) a +0 flail (56 gold) a +0 falchion of holy wrath (118 gold) a +0 club (16 gold) [Shop] Alaagrew's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) (0, 0, D:2) a +0 whip (2, -2, D:2) a +0 club (14, 11, D:2) a ball python corpse (skeletalised by now) (14, 23, D:2) a +0 club (22, -3, D:2) a rat skeleton (24, 33, D:2) a +0 hand axe (24, 34, D:2) a hobgoblin corpse (skeletalised by now) (30, -4, D:2) a jackal skeleton a jackal skeleton (31, -8, D:2) a +0 robe (36, 10, D:2) a jackal skeleton (39, 31, D:2) 4 stones (42, 19, D:2) a +0 leather armour (42, 29, D:2) 6 stones (44, 11, D:2) a jackal skeleton (46, 10, D:2) a rat corpse (skeletalised by now) (48, 9, D:2) a +0 dagger a goblin skeleton (48, 11, D:2) a +0 club Level 3 of the Dungeon [Shop] Picsoe Aruza's Weapon Boutique a +0 dagger (22 gold) a +0 spear (33 gold) 4 stones (4 gold) 3 stones (3 gold) a +0 trident (38 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) 2 boomerangs (44 gold) [Shop] Hittaoc's Jewellery Emporium a +5 ring of evasion (432 gold) a ring of wizardry (360 gold) a +6 ring of intelligence (432 gold) an amulet of the acrobat (360 gold) a +6 ring of strength (432 gold) the ring "Kisi" {Will+ Slay+3} (535 gold) [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. an amulet of magic regeneration (360 gold) a +5 ring of evasion (432 gold) a +6 ring of intelligence (432 gold) [Shop] Lujioxko's Antique Weapon Emporium the +8 arc blade {discharge, rElec} (1500 gold) rElec: It insulates you from electricity. the +1 flail of Kyupseof {freeze, rElec Str+7} (1000 gold) Str+7: It affects your strength (+7). rElec: It insulates you from electricity. a +0 hand axe (75 gold) a +0 quarterstaff (100 gold) a +0 longbow (162 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) a +0 shortbow (75 gold) a +0 hand axe (75 gold) a +2 dagger of venom (360 gold) [Shop] Vuxkecs's Antique Weapon Emporium a +0 orcbow (105 gold) a +0 short sword (90 gold) a +0 trident (105 gold) a +0 sling (45 gold) a +0 battleaxe (195 gold) [Shop] Jeekkid's Distillery a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of haste (140 gold) (0, 0, D:3) a bat skeleton (2, 12, D:3) a +0 scale mail (8, 3, D:3) a +0 giant spiked club an ogre skeleton (10, -3, D:3) a bat skeleton (11, 18, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (13, -17, D:3) a jackal corpse (skeletalised by now) (14, -15, D:3) a jackal corpse (skeletalised by now) (19, 6, D:3) a +0 robe (22, -17, D:3) a +0 whip 6 poisoned darts (23, 3, D:3) a jackal skeleton (23, 4, D:3) a jackal skeleton (23, 13, D:3) a rat skeleton (25, -16, D:3) a +0 leather armour (26, 3, D:3) a jackal corpse (skeletalised by now) (26, 15, D:3) a +0 scale mail (27, -20, D:3) a +0 mace (27, -18, D:3) a +0 short sword a +0 leather armour (28, -19, D:3) a +0 short sword (28, -18, D:3) a +0 dagger a +0 leather armour an orc skeleton (28, -16, D:3) a +0 flail a +0 ring mail an orc skeleton (29, -16, D:3) a +0 whip (31, -15, D:3) a +0 dagger (32, 1, D:3) 7 stones (39, -12, D:3) a +0 whip (41, 3, D:3) an adder skeleton (44, 5, D:3) a ball python skeleton a rat skeleton (46, 7, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, -4, D:4) a +0 leather armour (10, -1, D:4) a +0 dagger (11, -1, D:4) a howler monkey corpse (skeletalised by now) (13, -3, D:4) a +0 dagger (21, -2, D:4) a +0 quarterstaff a +0 robe an orc corpse (skeletalised by now) (27, 14, D:4) a +0 short sword (36, 10, D:4) a +0 leather armour (40, 2, D:4) a +0 long sword (40, 24, D:4) a ball python skeleton (41, -2, D:4) a +0 dagger (41, 13, D:4) a +0 club a goblin skeleton (42, 13, D:4) a +0 short sword 2 stones (46, -12, D:4) an adder skeleton (50, 39, D:4) a hobgoblin corpse (skeletalised by now) (51, 1, D:4) a +0 ring mail (51, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 heavy flail a +0 chain mail (9, -18, D:5) a +0 falchion an orc skeleton (10, -19, D:5) a +0 robe a +1 dagger of speed a +0 robe a +0 dagger an orc skeleton (16, 6, D:5) a hound skeleton (27, -25, D:5) a +0 robe (27, -19, D:5) a black bear skeleton (30, -17, D:5) 9 stones (31, 4, D:5) 2 poisoned darts (40, 28, D:5) 3 boomerangs (43, -15, D:5) a +0 spear (44, -14, D:5) a +0 whip a +0 robe (44, -13, D:5) a +0 club (44, -12, D:5) a +0 flail a +0 whip (47, 4, D:5) a +0 short sword (52, -4, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (6, 32, D:6) 2 poisoned darts (7, 30, D:6) a +0 short sword (10, 29, D:6) a +1 mace of protection (11, 29, D:6) a +0 hand axe (13, 32, D:6) a +0 whip (15, 22, D:6) a +0 chain mail (16, 30, D:6) a flux talisman (19, 16, D:6) a +0 halberd (19, 17, D:6) a +0 club 6 poisoned darts a +0 flail (19, 26, D:6) a +0 shortbow (25, 7, D:6) a +0 ring mail (27, 24, D:6) a +0 whip (27, 27, D:6) a +0 leather armour (28, 25, D:6) 7 stones (31, 3, D:6) a +0 long sword (34, 28, D:6) a +0 club a +0 scale mail (34, 29, D:6) a +0 trident (35, 14, D:6) a +0 sling (35, 29, D:6) a +0 club a +1 leather armour of cold resistance (35, 31, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 boomerangs a +0 ring mail (0, 6, D:7) a +0 dagger 2 boomerangs (1, 7, D:7) a +0 dagger a +0 robe (4, 3, D:7) a +0 hand axe (5, 11, D:7) a +0 club (18, 4, D:7) 5 stones (23, 30, D:7) a +0 flail (26, 19, D:7) a +0 robe (40, 11, D:7) 7 stones (44, 30, D:7) a +0 dagger a +0 club a +0 leather armour (44, 47, D:7) 2 boomerangs (46, 8, D:7) 5 stones (47, 28, D:7) a +0 dagger a +2 robe of fire resistance (47, 52, D:7) a +0 ring mail (48, 30, D:7) a +0 trident (53, 21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 javelins (2, 2, D:8) a +0 short sword (3, 1, D:8) a +0 short sword (3, 3, D:8) a +0 whip 2 stones (4, 2, D:8) a +0 short sword a stone (5, 2, D:8) a +0 club a curare-tipped dart (5, 3, D:8) a +0 short sword (6, -1, D:8) a +0 short sword (6, 3, D:8) a +0 dagger (10, -11, D:8) 33 gold pieces (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 whip (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +1 heavy flail (still there?) a +0 mace (still there?) a +0 scale mail (still there?) (10, -9, D:8) 6 gold pieces a +0 mace (10, -8, D:8) 6 gold pieces a +0 glaive a +0 plate armour (19, -1, D:8) 7 stones (26, -5, D:8) 17 gold pieces (27, -11, D:8) the +0 pair of gloves of Wicked Contentment {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (40, 8, D:8) 3 curare-tipped darts (53, -8, D:8) 2 boomerangs (54, -9, D:8) 2 boomerangs (54, -8, D:8) 2 boomerangs a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a scroll of fog (5, -2, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (6, -3, Bailey) 17 gold pieces a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (7, -4, Bailey) 5 gold pieces a +0 war axe a +0 plate armour (10, -8, Bailey) a +0 hand axe a +0 leather armour (10, -6, Bailey) a +0 hand axe a +0 leather armour (12, -8, Bailey) a +0 hand axe a +0 leather armour (13, -8, Bailey) a +0 hand axe a +0 leather armour (14, -7, Bailey) a +0 war axe a +0 leather armour (15, -9, Bailey) a +0 hand axe a +0 leather armour (15, -8, Bailey) a +0 hand axe a +0 leather armour a +3 war axe a +0 plate armour (19, -9, Bailey) a +0 hand axe a +0 leather armour (22, -7, Bailey) a +0 hand axe a +0 leather armour (23, -4, Bailey) a +0 hand axe a +0 leather armour (24, 2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, -4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, -1, Bailey) a +0 hand axe a +0 leather armour (26, -10, Bailey) a +0 hand axe a +0 leather armour (26, -4, Bailey) a +0 war axe a +0 plate armour