Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 10101397679030189880 (custom seed) 37 Severed the Tinkerer (level 3, -5/24 HPs) Began as a Coglin Forgewright on May 25, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1690 turns). Severed the Tinkerer (Coglin Forgewright) Turns: 1690, Time: 00:03:03 Health: -5/24 AC: 2 Str: 10 XL: 3 Next: 41% Magic: 4/6 EV: 11 Int: 16 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . a - +0 hammer {Busisiwe} rCold . . . d - +0 dagger {Harkiran} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Busisiwe} d - a +0 dagger (offhand) {Harkiran} e - a +0 short sword Armour b - a +0 robe (worn) Scrolls g - 2 scrolls of enchant armour {unknown} h - a scroll of immolation {unknown} j - a scroll of summoning {unknown} k - a scroll of poison {unknown} n - 2 scrolls of identify {unknown} o - a scroll of noise {unknown} p - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} Potions c - 2 potions of magic f - 2 potions of heal wounds {unknown} l - 2 potions of might {unknown} m - a potion of moonshine {unknown} Talismans i - an inkwell talisman Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting + Level 5.5 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 1% 1 b - Launch Clockwork Bee Frge 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Mercury Arrow Conj/Alch 2% 2d5 30% 2 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Eringya's Surprising Cr Summ 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bat comes into view. A bat is nearby! The kinetic grapnel hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a quill talisman. A gnoll comes into view. It is wielding a +0 club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3 gnolls and a jackal come into view. The gnoll shouts! The jackal barks! You hear a bark! The gnoll shouts! A jackal comes into view. The gnoll shouts! You hear a shout! x2 The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a bark! A jackal comes into view. The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You see nothing there to target. You hit the gnoll but do no damage. You barely miss the gnoll with your +0 hammer. The grapnel comes loose from the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll with your +0 hammer. You closely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail! You die... #.. #.. ###### ####.. #....# #..... #....##########..... #................... ................... #...............## #####@..%...........## #....jj..............# #.###h...............# #?jh................ #.################## #..j.j..... ###.##.#### #h# .. ... ..# You could see 3 gnolls and 2 jackals. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 5 quokkas (D:1) 4 bats 3 frilled lizards 4 goblins 3 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached skill level 5 in Forgecraft 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 763 | D:1 | Reached XP level 3. HP: 1/24 MP: 1/6 921 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1203 | D:1 | Found Latoedos's Weapon Boutique. 1690 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, shop, kennysheep_small_spiral, minmay_pentomino_v2 D:2: layout_basic, minmay_split_cup_small Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.5 Spellcasting | 2 | 2.4 Fighting | | 0.2 Short Blades | | 0.2 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 16 Mace || 15 Cast: Kinetic Grapnel || 60 Armour: Robe || 17 Dodge: Dodged || 28