Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 11 Severed the Vexing (level 2, 0/21 HPs) Began as a Djinni Ice Elementalist on June 4, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (3 damage) ... on level 2 of the Dungeon on June 5, 2025. The game lasted 00:02:37 (940 turns). Severed the Vexing (Djinni Ice Elementalist) Turns: 940, Time: 00:02:38 Health: 0/21 AC: 3 Str: 7 XL: 2 Next: 35% Gold: 1883 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + g - staff "Ywketuwk" {rElec rF++ Stlth+ Fire} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + d - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying, studying Hexes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1883 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Magical Staves g - the staff "Ywketuwk" (weapon) {rElec rF++ Stlth+ Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Jewellery b - a +4 ring of slaying Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.8 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. You freeze the goblin! You kill the goblin! Robin throws the goblin at you! The goblin hits you with a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You freeze the goblin. You kill the goblin! The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin hits you with a +0 club. Robin roars a battlecry! The goblins go into a battle-frenzy! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 100% to hit) You freeze the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Level annotation: Robin Welcome back, Severed the Djinni Ice Elementalist. Game seed: 5120503645198942573 (custom seed) Press ? for a list of commands and other information. You are too injured to fight recklessly! You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... #.....# ####.....# ........# ....... ..ggg #..... ggg #....#### #g## #....#..# #@g# #....#..+ #).# #....#..# #..##+## #....#..# #......# #....#..###..#...# #....##......##### #.#.#..###...# #.#.#.....#### #.#........... You could see Robin, a hobgoblin (strong) and 6 goblins. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:2) 4 ball pythons 4 goblins A kobold (D:1) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Severed set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 589 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 791 | D:1 | Identified 4 scrolls of acquirement 791 | D:1 | Acquired a manual of Hexes 793 | D:1 | Acquired 1095 gold pieces 795 | D:1 | Acquired the staff "Ywketuwk" {rElec rF++ Stlth+ Fire} 798 | D:1 | Acquired 720 gold pieces 934 | D:2 | Noticed Robin 940 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 4 Staff || 4 Cast: Freeze || 20 Use: Scroll || 4 Armour: Robe || 16 Dodge: Dodged || 10