Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 11019424556801982671 46 Shade711 the Chiller (level 3, -6/24 HPs) Began as a Demonspawn Ice Elementalist on Sept 26, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:15:29 (1296 turns). Shade711 the Chiller (Demonspawn Ice Elementalist) Turns: 1296, Time: 00:15:29 Health: -6/24 AC: 2 Str: 8 XL: 3 Next: 46% Magic: 2/7 EV: 12 Int: 17 God: Gold: 77 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . p - +0 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons f - a +0 sling k - a +0 short sword p - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of torment {unknown} i - a scroll of fog {unknown} j - a scroll of identify {unknown} l - a scroll of revelation {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of resistance g - a potion of brilliance {unknown} m - a potion of might {unknown} o - a potion of mutation {unknown} Skills: - Level 0.2 Fighting - Level 1.8 Dodging - Level 1.9 Stealth + Level 2.7 Spellcasting + Level 4.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You may rarely emit foul miasma when damaged in melee. Message History You finish memorising. Spell assigned to 'b'. A puff of flame appears from out of thin air! The puff of flame hits you! Something tries to affect you, but you resist. Things that are here: a kobold skeleton; an adder skeleton Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin. You hit the goblin but do no damage. The goblin is poisoned. The goblin is moderately wounded. The wall freezes the goblin. You kill the goblin! The wall freezes the goblin. You kill the goblin! The frozen ramparts melt away. Something hits you. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something. Something hits you. The wall freezes something. Something completely misses you. The wall freezes something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * The frozen ramparts melt away as you move. Things that are here: a +0 dagger; a goblin skeleton; a jackal skeleton Something hits you! You die... #..#.... #. .....^.## #.###. #....#... #.#...# #.#...#.## #......## #...#..#.# ##.......#######.......# #....................... #......#..######..#.##### #.......†@######........# #.....†..{.÷)).......# ........#######....#..#.# .......## #..#...#.# ......# #.....#... ...... #.......## ...... ....#.... ..... ........#.# #...# .#?#...#..#. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 2 bats (D:1) 7 endoplasms A giant cockroach (D:1) 3 goblins (D:2) 2 hobgoblins (D:1) 6 jackals (D:2) 3 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shade711 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 520 | D:1 | Reached skill level 4 in Ice Magic 1052 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1052 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1273 | D:2 | Noticed Sigmund 1278 | D:2 | Learned a level 3 spell: Frozen Ramparts 1296 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_s, solitary_fountain, kennysheep_another_room D:2: layout_loops_ring, chequers_ecumenical_altar_island, minivault_25, minmay_increasing_density, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.2 Fighting | | 0.2 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 25 Fire: Sling || 14 Cast: Freeze || 31 Frozen Ramparts || 2 Use: Potion || 3 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 28