Dungeon Crawl Stone Soup version 0.34-a0-850-gd341bd4f2c (webtiles) character file. Game seed: 11273649563054342379 148 Shade711 the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Sept 26, 2025. Slain by a wight ... wielding a +3 mace (12 damage) ... on level 4 of the Dungeon on Sept 27, 2025. The game lasted 00:24:51 (2692 turns). Shade711 the Conjurer (Octopode Conjurer) Turns: 2692, Time: 00:24:52 Health: -3/31 AC: 1 Str: 7 XL: 5 Next: 30% Magic: 6/10 EV: 12 Int: 26 God: Gold: 66 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . (100%) b - +0 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of see invisible rCorr . (100%) e - +6 ring of intelligence SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion b - a +0 short sword of speed (weapon) f - a +4 quarterstaff of chaos Armour g - a scarf of shadows Magical Staves h - a staff of necromancy Jewellery c - an amulet of guardian spirit d - a ring of see invisible (worn) e - a +6 ring of intelligence (worn) Scrolls g - a scroll of fog p - a scroll of poison Potions g - 2 potions of magic d - a potion of attraction {unknown} m - a potion of might c - 3 potions of curing j - a potion of berserk rage {unknown} M - 2 potions of mutation f - a potion of enlightenment {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 4.3 Stealth * Level 3.8 Spellcasting - Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Construct Spike Laun Frge 8% 2d3 13% 2 d - Call Imp Summ 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Slow Hex 16% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Sigil of Binding Hex 4% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the adder but does no damage. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. You feel sick. The adder bites you. You barely miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. You squeeze the adder. You kill the adder! You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 flail and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is lightly damaged. You feel sick. You feel better. You hit the wight but do no damage. You grab the wight. You constrict the wight. The wight barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. You constrict the wight. The wight hits you with a +3 mace! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You constrict the wight. The wight hits you with a +3 mace! You die... #.# #z... #.# .... #.# ... #.# #.. #.# .. ##### #.# .# #...###.#####z#.#..# ###........@zz.....# #...###########....# ###...<....... #.. ############ You could see 3 wights. Vanquished Creatures Crazy Yiuf (D:3) 8 adders A dart slug (D:1) A ribbon worm (D:2) 7 orcs (D:3) 2 hobgoblins 2 jackals (D:3) 4 quokkas 5 ball pythons 5 bats 4 endoplasms 4 goblins 3 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shade711 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 740 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:2 | Reached XP level 3. HP: 11/21 MP: 0/6 983 | D:2 | Found Murotte's Distillery. 1011 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1181 | D:2 | Bought a potion of curing for 36 gold pieces 1455 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1458 | D:3 | Learned a level 2 spell: Call Imp 1497 | D:3 | You fall into a shaft and drop 1 floor! 1816 | D:3 | Noticed Crazy Yiuf 1835 | D:3 | Killed Crazy Yiuf 1836 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/10 1921 | D:3 | Upgraded the game from 0.34-a0-846-gfce907168a to | 0.34-a0-850-gd341bd4f2c 2692 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_behind_doors D:3: layout_loops_corners, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, serial_shops, nicolae_lakefront_shop, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_1, aquarium_window_corridor_3, aquarium_view_2a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.3 Spellcasting | 3 | 3.8 Dodging | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 26 || 55 Melee: Constrict | 9 | 6 || 15 Falchion | 4 | || 4 Short sword | 25 | 26 || 51 Tentacles | 4 | 2 || 6 Cast: Magic Dart | 17 | 41 || 58 Searing Ray | 1 | || 1 Drink: Might | 1 | || 1 Curing | | 1 || 1 Read: Identify | | 4 || 4 Poison | | 1 || 1 Teleportation | | 1 || 1 Stab: Sleeping | 4 | 8 || 12 Armour: None | 11 | 12 || 23 Dodge: Dodged | 15 | 15 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2673 | 2456 | 217 | 459 | 1659 | 4 | 668.2 | Dungeon | 2673 | 2456 | 217 | 459 | 1659 | 4 | 668.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1222 daAuts D:1: 739 daAuts D:2: 684 daAuts D:4: 26 daAuts