Sherbert Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -8, D:1) a +0 ring mail (4, -4, D:1) a +0 leather armour (8, 0, D:1) a +0 ring mail (9, -26, D:1) a hobgoblin corpse (skeletalised by now) (10, -38, D:1) a +0 short sword 4 stones (10, -14, D:1) a +0 club a kobold corpse (skeletalised by now) (10, -5, D:1) a +0 whip (13, 4, D:1) a rat corpse (skeletalised by now) (17, 5, D:1) a +0 club (20, -27, D:1) a +0 club 2 stones (22, 18, D:1) a +0 mace (26, -7, D:1) a +0 whip (37, 4, D:1) a rat skeleton (37, 7, D:1) a +0 ring mail (46, -24, D:1) a +0 robe (50, -26, D:1) 5 stones (51, -28, D:1) a +0 hand axe (51, 11, D:1) a hobgoblin corpse (skeletalised by now) (52, 7, D:1) a +0 dagger (60, -21, D:1) a bat skeleton (63, -33, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -6, D:2) a +0 dagger 4 stones an adder corpse (4, -7, D:2) a scroll of noise (12, -6, D:2) a potion of curing