Sherbert Level 1 of the Dungeon [Shop] Noefuy's Jewellery Shoppe an amulet of reflection (420 gold) a ring of see invisible (210 gold) a +4 ring of slaying (504 gold) a ring of flight (245 gold) a ring of see invisible (210 gold) a ring of ice (350 gold) a +5 ring of evasion (504 gold) a ring of see invisible (210 gold) [Shop] Becwuumm's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 pair of gloves (94 gold) a +0 robe (14 gold) a +1 plate armour of fire resistance (735 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) [Shop] Yladgh's Antique Weapon Emporium a +0 quarterstaff (72 gold) a +0 mace (54 gold) a +5 scimitar of holy wrath (615 gold) a +0 hand axe (54 gold) a +0 mace (54 gold) a +0 sling (27 gold) the +4 battleaxe of Roof {flame, ^Contam rF++ Stlth+} (961 gold) rF++: It greatly protects you from fire. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 whip (45 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (1, 37, D:1) 6 stones (2, 1, D:1) 4 stones (7, 0, D:1) a +0 dagger (10, 10, D:1) a +0 leather armour (14, -5, D:1) a +0 leather armour (16, 28, D:1) 6 stones (27, 1, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (5, 15, D:2) a +0 leather armour (5, 29, D:2) 9 stones (7, 30, D:2) a +0 whip (14, 37, D:2) a +0 ring mail (16, 33, D:2) a ball python corpse (18, 32, D:2) a +0 club (29, 7, D:2) 12 gold pieces (29, 10, D:2) an adder corpse (30, 10, D:2) a rat corpse (31, 16, D:2) a book of Movement (33, 15, D:2) a scroll of teleportation