Sherbert Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (4, 14, D:1) a +0 robe (13, 0, D:1) a ball python skeleton (13, 7, D:1) a +0 leather armour (16, 13, D:1) a +0 ring mail (27, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (29, -3, D:1) a frilled lizard corpse (skeletalised by now) (39, 14, D:1) a +0 mace (41, 5, D:1) a bat skeleton (43, -19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) an adder skeleton (1, 6, D:2) a rat skeleton (3, 9, D:2) an adder corpse (4, 10, D:2) a rat skeleton (5, 23, D:2) a potion of might (10, 5, D:2) the +6 scale mail of Toujahut {rCorr Dex-3 SInv} Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (11, 8, D:2) a +0 club (12, 9, D:2) a +0 dagger a +0 club a goblin skeleton (12, 10, D:2) a +0 club a hobgoblin skeleton (16, -2, D:2) a +0 dagger (18, 4, D:2) a +0 ring mail (19, 3, D:2) a rat skeleton (24, 12, D:2) a hobgoblin corpse (24, 14, D:2) a +0 mace (26, -1, D:2) a ribbon worm corpse (31, 3, D:2) a +0 leather armour (31, 5, D:2) a +0 short sword (34, 7, D:2) a +0 club 3 stones (35, 17, D:2) 8 stones