Version: Dungeon Crawl Stone Soup: Circus Animals v1.5.1.0-37-g3a4dd46 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss -name Shinyo -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Shinyo.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Shinyo.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/Shinyo/ -dir /opt/dgl-chroot/var/gamedata/dcss-dcssa/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/Shinyo:2016-05-12.06:59:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 17 stack frames. /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67f2b3]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z13do_crash_dumpv+0x33f) [0x6881ff]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x67f55c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36d40) [0x7fd7696a7d40]: /lib/x86_64-linux-gnu/libpthread.so.0(sendto+0x13) [0x7fd769a45a03]: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_ZN14TilesFramework14finish_messageEv+0xef) [0xbdafdf]: TilesFramework::finish_message() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_ZN14TilesFramework12_send_playerEb+0x192f) [0xbe1f8f]: TilesFramework::_send_player(bool) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_ZN14TilesFramework6redrawEv+0x95) [0xbe6265]: TilesFramework::redraw() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z6getchkv+0x37) [0xbe9307]: getchk() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z7m_getchv+0xd) [0xbe935d]: m_getch() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z8getch_ckv+0x9) [0xbe9499]: getch_ck() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z11choose_gameR11newgame_defS0_RKS_+0x1b21) [0x9e5941]: choose_game(newgame_def&, newgame_def&, newgame_def const&) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z12startup_stepv+0xf15) [0xaef8a5]: startup_step() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0xbf6736] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(main+0x2ef) [0x5dab3f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fd769692ec5]: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0x5dac59] Trying to run gdb. GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fd769a45e9c in __libc_waitpid (pid=27655, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 #0 0x00007fd769a45e9c in __libc_waitpid (pid=27655, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 resultvar = 18446744073709551104 oldtype = 26828 #1 0x000000000067f9cb in call_gdb (file=file@entry=0x7fd769a301c0 <_IO_2_1_stderr_>) at crash.cc:420 gdb = attach_cmd = "attach 26828\000\000\000\000\000\000\000" #2 0x000000000068821b in do_crash_dump () at dbg-asrt.cc:718 t = 1463036590 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Shinyo/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Shinyo/crash--20160512-070310.txt", '\000' file = 0x7fd769a301c0 <_IO_2_1_stderr_> #3 0x000000000067f55c in crash_signal_handler (sig_num=15) at crash.cc:193 No locals. #4 No locals. #5 0x00007fd769a45a03 in __sendto_nocancel () at ../sysdeps/unix/syscall-template.S:81 No locals. #6 0x0000000000bdafdf in TilesFramework::finish_message (this=this@entry=0xfa35e0 ) at tileweb.cc:186 retval = retries = 30 sent = 0 i = 0 fragment_size = 25 fragment_start = 0x2a77418 "{\"msg\":\"player\",\"ev\":10}\n" data_end = 0x2a77431 "" #7 0x0000000000be1f8f in TilesFramework::_send_player (this=this@entry=0xfa35e0 , force_full=force_full@entry=false) at tileweb.cc:854 c = @0x116f320: {name = "", job_title = "the Insei", wizard = false, species = "Yak", god = "", under_penance = false, piety_rank = 0 '\000', piety = 0 '\000', form = 0 '\000', hp = 0, hp_max = 0, real_hp_max = 18, poison_survival = 0, sp = 0, sp_max = 0, mp = 0, mp_max = 0, real_mp_max = 100, contam = 0, heat = 0, armour_class = 0, evasion = 10, shield_class = 0, strength = 0 '\000', strength_max = 0 '\000', intel = 0 '\000', intel_max = 0 '\000', dex = 0 '\000', dex_max = 0 '\000', diff = 0, exp_mode = 0, experience_level = 1, exp_progress = 0 '\000', gold = 0, tohit = 0, hit_chance = 0, zot_points = 0, elapsed_time = 0, num_turns = 0, lives = 0, deaths = 0, place = "Dungeon", depth = 0, position = {x = 0, y = 0}, status = std::vector of length 0, capacity 0, inv = {mData = {{base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, deck_rarity = DECK_RARITY_RANDOM, rod_plus = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, curse_weight = 0, id_complexity = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {hash_map = 0x0}} }}, equip = {mData = '\377' }, quiver_item = -1 '\377', unarmed_attack = "Nothing wielded", unarmed_attack_colour = 7 '\a', quiver_available = true} max_max_hp = place = short_name = "Dungeon" god = "" prank = max_max_mp = pos = #8 0x0000000000be6265 in TilesFramework::redraw (this=0xfa35e0 ) at tileweb.cc:1731 No locals. #9 0x0000000000be9307 in getchk () at libunix.cc:230 c = 0 #10 0x0000000000be935d in m_getch () at libunix.cc:257 c = #11 0x0000000000be9499 in getch_ck () at libunix.cc:279 c = #12 0x00000000009e5941 in _choose_difficulty (defaults=..., ng_choice=..., ng=...) at newgame.cc:2008 keyn = selection = std::vector of length 0, capacity 0 freeform = 0x3bbded0 tmp = highlighter = menu = {_vptr.PrecisionMenu = 0xcdc8f0 , m_attached_objects = std::vector of length 2, capacity 2 = {0x3bbded0, 0x354d4b0}, m_active_object = 0x3bbded0, m_select_type = PrecisionMenu::PRECISION_SINGLESELECT} text = "n - Nightmare", ' ' #13 _choose_char (defaults=..., choice=..., ng=...) at newgame.cc:461 ng_reset = {name = "Shinyo", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false, difficulty = DIFFICULTY_ASK} #14 choose_game (ng=..., choice=..., defaults=...) at newgame.cc:587 No locals. #15 0x0000000000aef8a5 in startup_step () at startup.cc:1031 choice = {name = "Shinyo", type = GAME_TYPE_NORMAL, filename = "Shinyo.cs", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false, difficulty = DIFFICULTY_ASK} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false, difficulty = DIFFICULTY_ASK} ng = {name = "Shinyo", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false, difficulty = DIFFICULTY_ASK} newchar = false #16 0x0000000000bf6736 in _launch_game () at main.cc:408 game_start = #17 0x00000000005dab3f in _launch_game_loop () at main.cc:381 game_ended = false #18 main (argc=14, argv=0x7ffd8b19b7e8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.4 on May 11 2016 at 07:14:14 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/opt/dgl-chroot/var/gamedata/dcss-dcssa" -DWEB_DIR_PATH="/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/59 Short Blades | | 0 | 0 | 0 | 0 | 0/2 Long Blades | | 0 | 0 | 0 | 0 | 0/1 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/2 Polearms | | 0 | 0 | 0 | 0 | 0/1 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/2 Bows | | 0 | 0 | 0 | 0 | 0/1 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | | 0 | 0 | 0 | 0 | 0/2 Armour | | 0 | 0 | 0 | 0 | 0/1 Dodging | | 0 | 0 | 0 | 0 | 0/50 Stealth | | 0 | 0 | 0 | 0 | 0/2 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/0 Spellcasting | | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/2 Hexes | | 0 | 0 | 0 | 0 | 0/0 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/2 Necromancy | | 0 | 0 | 0 | 0 | 0/0 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/2 Fire Magic | | 0 | 0 | 0 | 0 | 0/0 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/2 Earth Magic | | 0 | 0 | 0 | 0 | 0/0 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/2 Evocations | | 0 | 0 | 0 | 0 | 0/0 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: {"msg":"player","ev":10} Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< grunt_nemelex_gamble_triggered: false grunt_iron_hall_animated: false aquarium_serial_pool_size: 0 arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / wizard name:witch n_rpl n_des n_noc col:green hp:130 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;teleport_self.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Spider 2: arachne hp:250 / wolf spider name:dire n_adj n_noc col:blue hp:300 / jumping spider name:phase_spider n_rpl n_des never_corpse col:lightgreen spells:teleport_self.58.natural hp:300 3: gossamer rune of zot 3: 1: place:Elf w:300 / deep elf sorcerer / deep elf blademaster / deep elf master archer / deep elf annihilator / deep elf high priest 2: fannar hp:400 hd:14 / deep elf elementalist hp:400 ; robe ego:fire_resistance | robe ego:cold_resistance | robe ego:resistance . dagger ego:freezing | dagger ego:flaming | dagger ego:electrocution 3: elven rune of zot 4: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 5: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulfuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 6: 1: smoke demon / blizzard demon / green death / rakshasa / giant orange brain / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 7: 1: efreet / sun demon / ynoxinul / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot 8: 1: place:Dis:$ 2: dispater 3: iron rune of zot 9: 1: guardian mummy w:15 / mummy priest w:3 / greater mummy w:2 2: khufu hp:500 3: golden rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;teleport_self.16.wizard.emergency 3: demonic rune of zot 11: 1: soul eater / lorocyproca / executioner / shadow wraith 2: gloorx vloq 3: dark rune of zot 12: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 13: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot 14: 1: neqoxec / cacodemon / tormentor / tentacled monstrosity / giant eyeball / golden eye / eye of devastation / eye of draining / shining eye 2: mnoleg 3: glowing rune of zot arena_style_points: 0 grunt_gauntlet_trap_triggered: false calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] kb_xom_sheep_generated: false oka_arena_cages: false grunt_orc_gardens_giant_problem: false dk_vt_tree_died: false grunt_nemelex_gamble_announced: false bailey_type: bailey_axe dk_xom_monty_hall_triggered: false ice_cave_hard: false wucad_mu_died: false dk_vt_stepped: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>