Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20241103 (custom seed) Shmoo the Charlatan (Armataur Artificer) Turns: 20, Time: 00:01:45 Health: 15/15 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Skills: + Level 0.8 Fighting + Level 2.4 Armour + Level 0.6 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Shmoo the Armataur Artificer. Game seed: 20241103 (custom seed); Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. A quokka comes into view. Found a spear. Welcome back, Shmoo the Armataur Artificer. Game seed: 20241103 (custom seed) Press ? for a list of commands and other information. ## .. #.. #) ..♣ ## #. ♣.♣ ##> ###.##.#### ♣.##.. r......@..##♣.#.. ###.#####..#..#.##### ##....#.#...# #....'.#.<.# #....#.#...# #....#.##'## ###..#.....# #♣.##....# ♣.♣###..# You can see a quokka (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shmoo the Armataur Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 Illustrated notes