ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (16, 19, D:1) a +0 club (20, 11, D:1) a +3 dagger (20, 38, D:1) a +0 chain mail (21, 11, D:1) a +0 club a +0 chain mail (22, 9, D:1) a +0 club (22, 12, D:1) a stone (23, 3, D:1) 16 arrows (23, 40, D:1) 17 sling bullets (24, 12, D:1) a +0 whip (25, 13, D:1) a +0 short sword (37, 35, D:1) a +0 dagger (46, 31, D:1) a +0 hunting sling of freezing (50, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, -3, D:2) a +0 dagger (3, -36, D:2) a +0 club (3, 4, D:2) 26 stones (4, 5, D:2) 13 arrows (6, -27, D:2) 11 poisoned needles (7, -31, D:2) 22 stones (17, -3, D:2) a +0 dagger (19, -8, D:2) 18 sling bullets (22, -23, D:2) 22 arrows (30, -23, D:2) a stone (33, -23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 2, D:3) a +4 quarterstaff of chaos (2, -18, D:3) a +0 club (7, -11, D:3) a +0 mace a +0 leather armour a +0 club (10, -3, D:3) 20 stones (13, 8, D:3) a +0 club (17, -16, D:3) 16 stones (18, 18, D:3) a +0 short sword a +0 scale mail (20, 18, D:3) a +0 club (27, 15, D:3) 29 bolts (28, -23, D:3) a +0 hand axe (29, -28, D:3) 3 stones (30, -29, D:3) a stone (35, -30, D:3) a +0 whip (37, -23, D:3) 16 stones (41, 12, D:3) a cursed -3 dagger (41, 15, D:3) a +0 whip (44, 8, D:3) 12 bolts (47, -18, D:3) a +0 hand axe a +0 leather armour (48, -19, D:3) a +0 short sword a +0 short sword (49, -19, D:3) a +0 short sword a +0 scale mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Eternal Vigilance {rN+ Regen+ Str+2 Int+3} (4070 gold) It affects your strength (+2). It affects your intelligence (+3). It protects you from negative energy. It increases your rate of regeneration. the +8 short sword of the End of Times {pierce, Int+4} (5990 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). the +1 robe of the Voivode {rElec rPois Regen+ Str+4 Int-4} (2390 gold) It affects your strength (+4). It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. the +1 robe of Gallantry {+Inv rElec MR- SInv} (2670 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. [Shop] Jaobef's Elemental Accessories a lamp of fire (480 gold) an uncursed staff of cold (300 gold) the Compendium of Flight (630 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 e - Summon Lightning Spire Summoning/Air 4 f - Lightning Bolt Conjuration/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Tornado Air 9 a wand of digging (13) (408 gold) (0, 0, D:4) a +0 pair of boots (0, 3, D:4) an uncursed amulet of the gourmand a +0 flail of protection a +1 ring mail of fire resistance (4, 7, D:4) 21 stones (6, -1, D:4) a +0 dagger a +0 robe (10, 16, D:4) the ring "Packuoq" {*Tele *Drain Str+8 Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+8). It affects your intelligence (+4). It causes draining when unequipped. a +1 trident of piercing (11, -9, D:4) a +0 trident a +0 scale mail (15, -25, D:4) a +0 robe a +0 whip of freezing a +0 animal skin (27, -22, D:4) a cursed -1 halberd (27, -21, D:4) a +0 flail (27, -20, D:4) a +0 robe a +0 flail (31, 18, D:4) a +0 giant spiked club (32, -1, D:4) a +0 scale mail (34, 12, D:4) a cursed amulet of inaccuracy (35, 23, D:4) a +0 spear (36, 22, D:4) a +0 giant club (44, 5, D:4) a cursed -2 dagger a +0 ring mail (50, -13, D:4) a +0 robe (51, -19, D:4) a cursed +0 ring mail (54, -20, D:4) 20 stones Level 5 of the Dungeon [Shop] Tenumel's Antique Armour Shop a +0 plate armour (690 gold) a scarf of spirit shield (270 gold) a +0 shield (135 gold) a +1 robe of fire resistance (381 gold) a +0 chain mail of fire resistance (345 gold) a +0 scale mail (120 gold) a +0 buckler of fire resistance (345 gold) a +0 robe (21 gold) a cursed +0 ring mail (90 gold) a +0 robe (21 gold) a +0 plate armour (690 gold) a +0 ring mail (120 gold) (13, -26, D:5) a throwing net (15, -22, D:5) the +6 short sword of the Sugar Beet {freeze, *Drain rC+ Int+5 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. (23, 0, D:5) a cursed +0 dagger (26, 0, D:5) a +0 shortbow 23 arrows (29, 0, D:5) 2 arrows (34, -1, D:5) a +0 war axe (37, -37, D:5) an uncursed amulet of the gourmand (38, -24, D:5) a +0 dagger a +0 robe (38, -21, D:5) a +1 dagger of protection a +0 robe (38, -20, D:5) a +0 dagger a cursed +0 ring mail (38, -19, D:5) a +0 hand axe of flaming (38, -4, D:5) 20 sling bullets (39, -17, D:5) a +0 flail a +0 leather armour (40, -24, D:5) a +0 dagger a +0 robe (40, -17, D:5) a +0 flail a +0 leather armour a +0 ring mail (40, -16, D:5) a +0 club a +0 leather armour (40, -15, D:5) a +0 dagger a +0 robe (40, -13, D:5) a +0 flail (41, -16, D:5) a tomahawk (42, -15, D:5) a tomahawk (43, -14, D:5) a tomahawk (44, -12, D:5) a -1 robe (46, -43, D:5) a +0 leather armour (46, -33, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a cursed ring of teleportation (4, 21, D:6) a +0 halberd a throwing net (4, 23, D:6) a +0 halberd (8, 3, D:6) a book of Cantrips (10, 20, D:6) a +0 robe of positive energy (14, 16, D:6) a +0 chain mail (17, 34, D:6) a book of Cantrips (21, 10, D:6) a +0 dagger a +0 robe (24, 10, D:6) a cursed +0 giant club a +0 mace a +0 ring mail a +0 dagger a +0 mace a +0 robe a +0 war axe a +0 dagger a +0 robe a +0 mace a +0 leather armour a cursed +1 short sword a +0 robe (25, 4, D:6) a +0 giant club (30, 22, D:6) a +0 giant club (31, 19, D:6) a +0 giant spiked club (32, 16, D:6) a +0 pair of boots (40, 26, D:6) a +1 centaur barding (45, -5, D:6) a +0 flail a +0 leather armour (46, -5, D:6) a +0 flail (46, -4, D:6) a cursed -1 flail a +0 plate armour (46, -3, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Roumuy's Jewellery Emporium a +4 ring of strength (351 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of regeneration (390 gold) a cursed ring of teleportation (58 gold) an uncursed ring of ice (325 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of magic regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of magical power (260 gold) an uncursed ring of positive energy (260 gold) a cursed -2 ring of intelligence (26 gold) (7, 21, D:7) 25 stones (11, 28, D:7) a +0 spear (12, 29, D:7) a +0 spear a +0 spear (12, 30, D:7) a +0 spear (23, 41, D:7) a +0 dagger a +0 robe (24, 40, D:7) a +2 trident of freezing a +0 whip a +0 leather armour (25, 40, D:7) a +3 hand axe of freezing a +0 leather armour (26, 41, D:7) a +0 club (30, 43, D:7) a +0 hand axe (36, 41, D:7) 16 stones (37, 15, D:7) a +0 giant club (47, 19, D:7) 21 arrows (47, 36, D:7) a +0 spear (48, 36, D:7) a +0 club (49, 36, D:7) a +0 whip a +0 spear (50, 36, D:7) a +0 spear a +0 ring mail Level 8 of the Dungeon [Shop] Zocetso's Antique Weapon Emporium the +6 bardiche of Asucosm {chop, -Tele Str+2 Stlth+} (1660 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It prevents most forms of teleportation. It makes you more stealthy. a +0 quarterstaff (128 gold) a +2 war axe of freezing (585 gold) a +1 glaive of freezing (598 gold) a +0 hand axe (96 gold) a +0 broad axe (128 gold) a +0 hand axe (96 gold) (0, 0, D:8) a cursed -3 dagger (5, 1, D:8) a +0 ring mail (13, -18, D:8) 2 throwing nets (14, -18, D:8) a +0 club a +0 club a +0 robe (15, -20, D:8) a +0 whip (22, -14, D:8) a +0 morningstar (26, 1, D:8) a +0 giant club a +0 giant club (43, -3, D:8) a +0 helmet (47, 6, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, 20, D:9) a +0 long sword (6, -6, D:9) a cursed -1 giant club (7, 26, D:9) 21 stones (11, 22, D:9) a +0 helmet (11, 33, D:9) a +0 war axe (13, -11, D:9) a +0 dagger a +0 ring mail a +0 flail (15, -12, D:9) a +0 giant club a +0 giant club (18, 23, D:9) a +0 leather armour (22, -1, D:9) 5 curare-tipped needles (22, 17, D:9) 2 tomahawks of returning a +0 dagger 17 arrows a +0 shortbow (22, 18, D:9) a +0 ring mail a +0 mace (23, -2, D:9) a +0 ring mail (23, 19, D:9) an arrow (23, 20, D:9) 5 arrows (24, 17, D:9) a +0 robe a +0 dagger (24, 18, D:9) a +0 robe a +0 dagger (24, 19, D:9) a +0 dagger (25, 0, D:9) a +0 leather armour a +0 short sword (29, -2, D:9) 18 arrows (29, 19, D:9) the +1 leather armour of the Skies Above {rC- Int+2 SInv} It affects your intelligence (+2). It makes you vulnerable to cold. It lets you see invisible. (36, -11, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 23, D:10) a +0 shortbow 6 arrows (1, -2, D:10) a +1 short sword of venom (1, -1, D:10) a +0 dagger a +0 robe a cursed -1 whip (2, -2, D:10) a +0 dagger a +0 robe (3, 18, D:10) a +0 short sword a big kobold corpse (4, 22, D:10) an arrow (6, 20, D:10) 2 arrows (7, 23, D:10) an arrow (9, -6, D:10) a +0 giant club a +0 leather armour a +0 giant club a +0 dire flail a +0 hand axe of flaming (12, -28, D:10) a +0 robe (14, 4, D:10) a +0 hand axe (17, -5, D:10) 18 sling bullets (24, -27, D:10) 6 needles of paralysis (31, -4, D:10) a stone (32, -18, D:10) a +0 short sword (33, -19, D:10) a +0 hand axe (33, -4, D:10) a +5 battleaxe a +0 robe a cursed +0 dagger of speed a +0 robe a +0 flail a +0 robe a cursed +5 war axe 7 stones a +0 robe a +0 whip a +3 great sword a +0 robe (34, -18, D:10) a +0 hand axe (34, -4, D:10) a +0 whip a +0 leather armour (34, -3, D:10) a +0 hand axe (35, -3, D:10) a +0 mace (36, -3, D:10) a tomahawk (37, -3, D:10) a +0 hand axe of venom a +0 leather armour (37, -2, D:10) a +0 giant club a +0 giant club (40, -4, D:10) a +0 pair of boots (40, 8, D:10) 18 sling bullets (42, 0, D:10) a tomahawk a stone a +0 halberd a +0 chain mail (43, 2, D:10) a cursed -2 short sword a cursed -3 glaive a +0 plate armour (46, -5, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 3 scrolls of enchant weapon (5, -10, D:11) 19 gold pieces (6, 10, D:11) a +0 mace (9, -12, D:11) a +0 giant club (unseen) (9, 12, D:11) a killer bee corpse (13, -5, D:11) 13 gold pieces (14, -14, D:11) 15 gold pieces the Ecumenical Temple