ShrewdGherkins Level 1 of the Dungeon (0, 1, D:1) a +0 whip (1, -1, D:1) a +0 club (11, 6, D:1) 16 arrows (15, 6, D:1) 18 arrows (17, 4, D:1) a +0 short sword (21, 6, D:1) a +0 dagger (30, 7, D:1) a +0 ring mail (33, 25, D:1) a +0 club (34, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -7, D:2) a +0 spear a +0 hunting sling (6, -12, D:2) a stone (7, -15, D:2) a +0 club (8, -12, D:2) a +0 club a +0 hunting sling 22 stones (9, -6, D:2) a +0 dagger (10, 25, D:2) a +0 club (19, -19, D:2) a +0 club (25, -2, D:2) a +0 club (25, 0, D:2) a +0 dagger a +0 club a +0 club (25, 1, D:2) a +0 whip a +0 animal skin a +1 helmet (25, 3, D:2) a +0 club a +0 hunting sling 20 stones (28, -18, D:2) a +0 mace (30, -19, D:2) a +4 quarterstaff of chaos (34, 4, D:2) 55 stones (34, 11, D:2) a cursed -2 club (35, 12, D:2) a stone (38, 12, D:2) a +0 short sword 2 stones (40, 30, D:2) a +0 club (42, 28, D:2) a cursed -2 spear (46, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 4, D:3) 2 stones (8, 29, D:3) a +0 club (15, 20, D:3) a +0 leather armour (18, 5, D:3) a +0 pair of gloves (19, -11, D:3) a +0 dagger a stone (20, 29, D:3) 25 stones (21, -10, D:3) a stone (21, 9, D:3) a +0 robe (22, 10, D:3) a +0 chain mail (25, -4, D:3) 32 stones (25, 5, D:3) 10 arrows (35, 5, D:3) 23 stones (40, -10, D:3) 18 stones (52, 4, D:3) a +0 club (59, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (4, -8, D:4) 19 stones (6, 27, D:4) 9 poisoned needles (15, 6, D:4) a +0 trident (17, 5, D:4) a +0 flail a +0 leather armour (18, 39, D:4) 26 stones (22, 22, D:4) 17 sling bullets (25, 15, D:4) a +0 morningstar (28, 4, D:4) a +0 mace (37, 33, D:4) a +0 chain mail (39, 27, D:4) a +0 plate armour (43, 21, D:4) 22 stones (51, 18, D:4) 17 stones (52, 8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 12 stones (0, 16, D:5) 20 arrows a +0 shortbow (1, 10, D:5) 24 stones (1, 14, D:5) an arrow (3, 12, D:5) an arrow (4, 10, D:5) an arrow (5, 17, D:5) a +0 trident of venom a +0 robe (6, 4, D:5) a +0 hunting sling (30, 52, D:5) 11 stones (33, 43, D:5) a +0 robe (37, 50, D:5) a scroll of noise (48, 40, D:5) a +0 plate armour (54, 42, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 13 arrows (7, -38, D:6) 11 arrows (7, -20, D:6) a +0 battleaxe (10, -43, D:6) 10 bolts (12, -10, D:6) an uncursed ring of positive energy (12, -9, D:6) 15 poisoned needles (14, -23, D:6) an arrow (15, -24, D:6) an arrow (15, -20, D:6) an arrow (15, -19, D:6) 2 arrows (16, -17, D:6) an arrow (17, -25, D:6) 5 arrows (18, -13, D:6) a +0 short sword (19, -34, D:6) the +6 falchion of the Vestibule of Hell {slice, *Slow rPois Str+8 SInv} It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from poison. It lets you see invisible. It may slow you when you take damage. (30, -44, D:6) 21 stones (35, -7, D:6) a +0 club (36, -19, D:6) a +0 robe a +0 dagger (36, -18, D:6) 4 tomahawks a +0 hand axe (37, -22, D:6) a +0 robe a cursed -2 dagger (37, -21, D:6) a +0 flail a +0 dagger (37, -20, D:6) a +0 ring mail a +0 flail (38, -22, D:6) a +0 shortbow (50, -7, D:6) 22 stones (52, -37, D:6) a cursed +2 trident a +0 robe (53, -42, D:6) a +0 mace a cursed +0 robe (54, -41, D:6) a cursed +0 halberd a +0 robe (54, -40, D:6) a cursed +4 war axe of freezing a cursed +0 robe a +0 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 arrows (3, -4, D:7) 18 arrows (4, -5, D:7) a +0 trident (6, 6, D:7) a cursed +0 chain mail (8, -3, D:7) a +0 short sword (12, -3, D:7) 11 stones (12, 2, D:7) a +0 giant club (14, 39, D:7) a +0 club (15, 39, D:7) a +0 morningstar of protection (16, 10, D:7) the +12 rapier of Afiti {elec, +Blink rC- Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you blink. (18, 4, D:7) a stone (20, 2, D:7) a +0 short sword 11 stones a +0 leather armour (21, 0, D:7) a +0 giant club (22, 29, D:7) a +0 flail of protection (23, 30, D:7) a +0 leather armour (23, 37, D:7) a +0 ring mail (25, 29, D:7) a +0 ring mail a +0 short sword (26, -10, D:7) 18 stones (28, 26, D:7) a +0 short sword (30, -6, D:7) a +0 war axe (36, -10, D:7) a +0 club Level 8 of the Dungeon [Shop] Udwair's General Store 18 stones (23 gold) a scroll of teleportation (39 gold) a +0 chain mail (58 gold) a scroll of identify (26 gold) 12 stones (15 gold) 2 potions of brilliance (104 gold) the +3 quick blade of War {protect, Int+3} (601 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). 10 arrows (26 gold) a scroll of acquirement (676 gold) 8 arrows (20 gold) a +0 chain mail (58 gold) (3, -17, D:8) a +0 quarterstaff (6, -16, D:8) 17 arrows (19, -45, D:8) a +0 ring mail (20, 7, D:8) 17 stones (26, -3, D:8) an arrow (27, -3, D:8) 2 arrows (27, -2, D:8) an arrow (27, 2, D:8) 7 arrows a +0 shortbow (29, -38, D:8) a +0 club a +0 war axe a +0 plate armour (29, -32, D:8) a +0 short sword (34, -23, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 0, D:9) a +1 dagger of speed a +0 dagger a +0 robe (2, 0, D:9) a +0 short sword a +0 chain mail of fire resistance a +0 flail (4, 17, D:9) a +0 short sword (5, -8, D:9) an uncursed staff of cold (14, -3, D:9) a +0 trident a cursed +0 scale mail (15, -2, D:9) a +0 hand axe a tomahawk of returning (16, 0, D:9) a cursed +0 flail a +1 flail of protection a +0 leather armour a +0 short sword a +0 flail (16, 1, D:9) a +0 dagger a +0 ring mail (17, 0, D:9) a +0 falchion a +0 quarterstaff a +0 leather armour a +0 whip a cursed +0 ring mail a +0 club a +0 leather armour (17, 1, D:9) a tomahawk of returning (17, 2, D:9) a +0 hand axe (18, 0, D:9) a +0 dagger (18, 1, D:9) a +0 hand axe (18, 7, D:9) a +0 short sword a +0 chain mail (20, 9, D:9) a +0 flail (26, 10, D:9) a +0 ring mail (29, 9, D:9) a cursed -1 long sword a +0 plate armour (29, 10, D:9) a +0 giant club a +0 great mace (29, 11, D:9) a cursed -2 dagger a +3 ring mail (30, 29, D:9) a +0 spear (42, 6, D:9) a +0 long sword a +0 plate armour (43, 7, D:9) a +0 giant spiked club (45, 9, D:9) a +0 hand axe (46, 8, D:9) a +0 trident (47, 7, D:9) a +0 short sword a +0 chain mail a +0 mace a +0 leather armour (53, 30, D:9) 11 stones (54, 6, D:9) an uncursed ring of see invisible (55, 11, D:9) a +0 club (58, 23, D:9) a cursed +0 leather armour Level 10 of the Dungeon [Shop] Juesch's Weapon Shop a +0 club (12 gold) 27 sling bullets (162 gold) a +0 quarterstaff (48 gold) a +5 mace of protection (367 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +0 hunting sling (18 gold) a +0 vampiric whip (114 gold) the +5 dagger of Tenacity {protect, Int+4} (513 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). 8 tomahawks (48 gold) a +0 whip (30 gold) a +0 blowgun (30 gold) 25 stones (30 gold) the +5 glaive of the Omega Point {elec, rF+} (662 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. 26 stones (31 gold) (0, 0, D:10) a +1 broad axe of freezing (19, -16, D:10) 13 arrows (26, 2, D:10) 16 stones (26, 11, D:10) 22 sling bullets (34, 2, D:10) 25 sling bullets (39, -44, D:10) a +0 ring mail a +0 robe a cursed +3 battleaxe (40, -44, D:10) a +0 robe a cursed +2 battleaxe of chopping (43, -44, D:10) a scroll of noise a +0 robe a cursed +0 scimitar (46, -45, D:10) a +0 robe a +0 scimitar (51, -44, D:10) a +0 giant spiked club (57, -17, D:10) 11 arrows Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of chaos a +0 robe (11, 19, D:11) a +0 trident (22, -5, D:11) a +0 giant spiked club a +0 robe (24, -5, D:11) 8 curare-tipped needles (32, 29, D:11) a +0 ring mail (34, -9, D:11) a +0 robe a +0 dagger (46, 12, D:11) a +0 halberd (51, 18, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 44, Lair:1) a cursed +0 robe (1, 40, Lair:1) 2 arrows (2, 39, Lair:1) an arrow (2, 40, Lair:1) 9 arrows (2, 43, Lair:1) a +0 shortbow 12 arrows (2, 44, Lair:1) a +0 shortbow 21 arrows (3, 39, Lair:1) 5 arrows (3, 44, Lair:1) 3 arrows (4, 39, Lair:1) 2 arrows (4, 44, Lair:1) an arrow (5, 35, Lair:1) 4 arrows (5, 38, Lair:1) 3 arrows (5, 45, Lair:1) an arrow (6, 34, Lair:1) 2 arrows (6, 36, Lair:1) 2 arrows (6, 37, Lair:1) 3 arrows (8, 35, Lair:1) a +0 shortbow (8, 46, Lair:1) an arrow (9, 35, Lair:1) a +0 shortbow 4 arrows (12, 46, Lair:1) a +0 battleaxe (19, -11, Lair:1) 21 stones (26, 4, Lair:1) a +0 falchion (36, 39, Lair:1) a +1 shield (43, 32, Lair:1) 3 silver javelins 5 needles of sleeping a poisoned javelin (54, 4, Lair:1) a cursed +0 helmet (54, 47, Lair:1) a +0 leather armour (60, 9, Lair:1) a cursed -1 great mace (61, 7, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, -22, Lair:2) a +0 trident (8, -24, Lair:2) 16 arrows (8, 2, Lair:2) a spiny frog corpse (skeletalised by now) (11, -14, Lair:2) a box of beasts (20, 2, Lair:2) 30 bolts (21, -23, Lair:2) a +2 flail of protection a +0 robe (33, -1, Lair:2) 23 stones (33, 7, Lair:2) a +0 battleaxe (34, -26, Lair:2) a +0 falchion (34, -10, Lair:2) a +0 morningstar (42, 9, Lair:2) a poisoned tomahawk (43, 15, Lair:2) a +0 pair of boots (44, 6, Lair:2) a +0 trident 4 poisoned tomahawks (46, -2, Lair:2) a +0 trident (56, -22, Lair:2) a poisoned javelin (57, -33, Lair:2) an uncursed ring of fire (57, 17, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 gold pieces (0, 3, Lair:3) 16 stones (1, 3, Lair:3) 2 large rocks (2, 1, Lair:3) an uncursed staff of power (3, 1, Lair:3) 19 sling bullets (4, -1, Lair:3) 16 gold pieces (4, 0, Lair:3) an uncursed staff of wizardry (4, 1, Lair:3) 22 stones (4, 3, Lair:3) a book of Minor Magic (6, 0, Lair:3) 6 needles of sleeping (26, 2, Lair:3) a potion of resistance (27, -20, Lair:3) 3 needles of confusion (27, -19, Lair:3) a blink frog skeleton (38, 3, Lair:3) a komodo dragon corpse (skeletalised by now) (54, -27, Lair:3) 4 tomahawks (55, -26, Lair:3) a cursed -3 morningstar (55, -5, Lair:3) 15 stones