ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 1, D:1) a +0 club a +0 short sword (1, 7, D:1) a +0 ring mail (2, 11, D:1) 6 poisoned needles (11, 20, D:1) a +0 club (12, 15, D:1) a stone (12, 17, D:1) a stone (12, 18, D:1) a stone (14, 13, D:1) a stone (16, 31, D:1) a +0 club (22, -1, D:1) a cursed -2 club a +0 leather armour a +0 dagger (22, 29, D:1) a +0 shield (30, 17, D:1) a stone (30, 25, D:1) 22 arrows (31, 1, D:1) a +0 ring mail (33, 17, D:1) a stone (34, 17, D:1) a stone (35, 17, D:1) a stone (35, 25, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 23 stones (4, -24, D:2) a +0 club (5, -34, D:2) a +0 robe (14, -1, D:2) a +0 dagger (15, -13, D:2) 11 bolts (18, 1, D:2) a +0 dagger (19, -34, D:2) 12 arrows (23, 11, D:2) a +0 club (24, -27, D:2) a +0 club (25, -25, D:2) a +0 whip (32, -4, D:2) a +0 dagger a +0 animal skin (32, -3, D:2) a +0 club (40, 8, D:2) 16 stones (48, 0, D:2) a +0 club (57, -6, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 26 stones (2, -23, D:3) 8 stones (3, -23, D:3) a +0 short sword (3, -3, D:3) a +0 leather armour (10, -1, D:3) 26 stones (15, 6, D:3) 21 stones (16, -7, D:3) 33 stones (17, -16, D:3) a +0 club (26, -7, D:3) a +0 short sword (27, -2, D:3) a +0 robe (28, -5, D:3) a +0 ring mail a +0 club a +0 leather armour (29, -5, D:3) a +0 whip a +0 ring mail (33, -2, D:3) 17 stones (38, -28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 2, D:4) a +0 scale mail (7, 33, D:4) a potion of degeneration (14, 2, D:4) 20 arrows (18, 18, D:4) 28 stones (23, -12, D:4) a +0 club a +0 ring mail (24, -12, D:4) a +0 trident (38, 6, D:4) a potion of degeneration (41, -6, D:4) 15 bolts (42, -23, D:4) a +0 club (50, -15, D:4) a +0 short sword Level 5 of the Dungeon (10, 16, D:5) a +0 ring mail (14, -2, D:5) a +0 leather armour a +0 war axe (20, -18, D:5) a +0 giant spiked club (21, -8, D:5) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (25, -22, D:5) a +0 whip (26, -21, D:5) a +0 flail (33, -21, D:5) a +0 giant club (33, 4, D:5) a +0 shortbow 22 arrows (40, -23, D:5) a +0 short sword a +0 hand axe (40, 4, D:5) an arrow (41, -25, D:5) a +0 dagger a +0 robe 2 tomahawks (41, 15, D:5) a +0 short sword (42, -26, D:5) a tomahawk a +0 falchion a +0 leather armour (43, -27, D:5) a tomahawk (43, 17, D:5) a +0 robe (44, -28, D:5) a tomahawk (47, -31, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (unseen) (1, 0, D:6) a +0 robe (unseen)