ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -6, D:1) a +0 club (5, -4, D:1) 31 arrows (6, -5, D:1) a +0 club (10, 12, D:1) a +0 whip (25, 13, D:1) a +0 leather armour (30, 6, D:1) a +0 mace (31, -19, D:1) a +0 ring mail (33, 15, D:1) a +0 club (34, 23, D:1) a +0 club (38, -25, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of chopping (10, -7, D:2) 4 large rocks (10, 7, D:2) a +0 flail (11, -13, D:2) a +0 buckler (20, -10, D:2) a +0 robe (24, 3, D:2) a +0 club (25, -9, D:2) a +0 short sword Level 3 of the Dungeon (2, -12, D:3) a cursed -1 dagger (25, 7, D:3) a +0 leather armour (26, 3, D:3) a +0 ring mail a +0 trident a +0 scale mail a +0 club (28, 3, D:3) a +0 ring mail a +0 whip (29, -1, D:3) a +0 whip (29, 9, D:3) 19 bolts (31, 9, D:3) 17 poisoned needles (31, 12, D:3) a +0 club (32, 4, D:3) a +0 club (35, 0, D:3) a +0 scale mail (50, -8, D:3) a wand of paralysis (18) Level 4 of the Dungeon (36, -16, D:4) a +0 leather armour (44, 22, D:4) 5 javelins of penetration (54, 5, D:4) an uncursed amulet of rage 5 scrolls of teleportation (55, -19, D:4) an uncursed staff of death (55, 1, D:4) 2 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of venom (18, -18, D:5) a +0 ring mail a +0 robe a +0 flail a +0 dagger (18, -17, D:5) a +0 hand axe (18, -16, D:5) a +0 flail (21, -17, D:5) a +0 scale mail (21, 25, D:5) a +0 robe (22, -21, D:5) a +0 falchion (23, 9, D:5) a +0 hand axe (31, -9, D:5) a +0 hand crossbow (42, -3, D:5) a +0 dagger (47, -27, D:5) 10 arrows (47, -10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 shield (0, 20, D:6) a wand of iceblast (7) (3, 4, D:6) 26 bolts a +0 hand crossbow (4, 3, D:6) a +0 dagger (4, 4, D:6) a +0 club (4, 7, D:6) a bolt (5, 5, D:6) a +0 quarterstaff (22, 30, D:6) a +0 short sword (23, 16, D:6) a +0 giant club a cursed +0 robe a +1 dagger of venom (25, 0, D:6) a +0 hunting sling (26, 17, D:6) a +0 leather armour a +0 rapier (28, 27, D:6) a +0 chain mail a +0 chain mail (30, 8, D:6) a +0 quarterstaff (38, 0, D:6) the cursed +1 rapier of Turmoil {pierce, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (11, -6, D:7) 15 arrows (12, -23, D:7) a +0 flail (13, -23, D:7) a +0 whip a +0 robe 23 bolts (14, -23, D:7) a +0 flail (14, -22, D:7) a +0 flail (14, -8, D:7) 2 potions of degeneration (15, -34, D:7) a +0 chain mail (17, -2, D:7) 16 arrows (17, -1, D:7) a wand of polymorph (15) (17, 1, D:7) a scroll of teleportation (19, -7, D:7) 13 sling bullets (33, -38, D:7) a +0 robe (49, -32, D:7) a +0 spear (51, -21, D:7) a +0 quarterstaff (67, 10, D:7) a +0 hunting sling (69, -6, D:7) a +0 quarterstaff Level 8 of the Dungeon (2, -4, D:8) a +0 dagger a +0 robe (2, -3, D:8) a +2 flail of holy wrath a cursed +0 leather armour (2, -2, D:8) a +0 club (7, -10, D:8) a +0 short sword a wand of iceblast (7) (27, 16, D:8) a +0 mace (29, -7, D:8) a +0 robe (30, 0, D:8) a cursed +3 great sword a cursed +0 robe (30, 15, D:8) a +3 ring of strength an uncursed ring of loudness (32, -32, D:8) a +0 shortbow (33, -34, D:8) a +0 ring mail (35, 25, D:8) a +0 scale mail (40, -16, D:8) a +0 giant club a +0 giant club a cursed +3 falchion a +0 robe (40, 19, D:8) a +3 quarterstaff of draining a +0 hunting sling a +0 leather armour (47, 3, D:8) a +1 whip of electrocution a +0 flail a +0 robe a +0 short sword a +0 robe a cursed +0 robe (57, 2, D:8) a +0 dagger (59, 3, D:8) a -1 whip a +0 blowgun 13 poisoned needles a -1 spear a +0 animal skin a scroll of teleportation a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (5, 32, D:9) a wand of enslavement (19) (10, 7, D:9) a cursed +0 ring mail (11, 7, D:9) a +0 plate armour (21, 31, D:9) a +0 club a +1 whip of venom a +1 dagger of venom (27, 46, D:9) a +1 robe of fire resistance (31, 38, D:9) 4 javelins (38, 45, D:9) a scroll of teleportation (42, -1, D:9) 17 poisoned needles (52, 33, D:9) a +0 whip a +0 ring mail a +0 hand axe (53, 30, D:9) a cursed -2 hand axe a cursed -3 whip a +0 ring mail a +1 mace of protection a +0 leather armour of fire resistance (56, 41, D:9) a +0 giant spiked club a +0 robe Level 10 of the Dungeon (2, -1, D:10) 12 bolts (10, 7, D:10) a +0 dagger (still there?) a polar bear corpse (still there?) (11, -1, D:10) a +0 club (20, 3, D:10) 4 tomahawks (22, -8, D:10) a +0 leather armour