ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) 7 arrows (28, -8, D:1) a +0 club (29, -9, D:1) 18 arrows (38, 3, D:1) a +0 spear of piercing (48, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -14, D:2) a +0 whip (11, -24, D:2) a -4 ring of strength (15, -4, D:2) a +0 dagger a +0 robe (16, -27, D:2) 12 arrows (37, 2, D:2) a +0 hand axe (39, -5, D:2) a cursed +0 scale mail (45, -18, D:2) 20 arrows (53, 1, D:2) a +2 quarterstaff of chaos (55, 2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 trident (8, 22, D:3) a cursed +0 hand axe a +0 chain mail a +0 dagger a +0 robe (9, 22, D:3) a cursed +0 dagger a +0 robe (10, 43, D:3) a +0 club (10, 44, D:3) a +0 flail a +0 ring mail (10, 45, D:3) a +0 club a +0 scale mail (11, 37, D:3) a +0 leather armour (17, 20, D:3) a +0 club (19, 44, D:3) a +0 dagger (22, 44, D:3) a +0 scale mail (37, -12, D:3) a +0 dagger (39, 0, D:3) a +0 short sword a cursed +0 hand axe (39, 1, D:3) a +0 dagger a +0 whip a +0 leather armour (43, -1, D:3) 24 sling bullets (45, 21, D:3) a +0 scale mail (51, -5, D:3) 23 bolts Level 4 of the Dungeon (0, 0, D:4) 29 stones (1, -3, D:4) 11 stones (unseen) (7, -3, D:4) a +0 cloak (10, -5, D:4) a +0 dagger (10, -4, D:4) a +0 morningstar a +0 ring mail a +0 club (10, 4, D:4) 10 gold pieces (14, -31, D:4) a +0 mace (14, -30, D:4) a +0 whip (19, -8, D:4) the +1 robe "Sapipt" {rPois rN+ Str-4 Stlth+} It affects your strength (-4). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (22, -19, D:4) a +0 robe (23, -10, D:4) a +0 quarterstaff (24, -25, D:4) a +0 club (26, -27, D:4) a +0 club a +0 animal skin a +0 hunting sling a +0 club (26, -26, D:4) a +0 club a +0 club a +0 club (34, -7, D:4) a +0 quarterstaff (34, 8, D:4) a +0 war axe (35, -8, D:4) a cursed +0 dagger (36, 9, D:4) a +0 robe (39, -1, D:4) a +0 rapier a +3 leather armour of magic resistance (42, -24, D:4) 21 sling bullets Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (2, -3, D:5) an uncursed staff of death (4, -31, D:5) a +0 leather armour (4, 6, D:5) a +0 quarterstaff (13, -5, D:5) a +0 ring mail (14, -36, D:5) 5 bolts (15, 7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail of draining (6, -1, D:6) 6 tomahawks (10, -14, D:6) a +0 robe a +0 dagger (10, -12, D:6) a +0 ring mail a +0 club (19, 10, D:6) a +0 flail a +0 leather armour (22, 9, D:6) a +0 club a +0 club (31, 2, D:6) 2 potions of degeneration (34, 7, D:6) a +0 ring mail a +0 dagger a +0 flail a +0 leather armour a +0 short sword a +0 scale mail (35, 7, D:6) the +7 shortbow "Kequl" {freeze, +Inv rElec MR+ Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (36, 7, D:6) a +0 club (37, 3, D:6) 12 bolts (40, -2, D:6) a +0 leather armour a +0 mace a +0 dagger a +0 robe (40, -1, D:6) a +0 flail a +0 falchion a +0 robe (41, -6, D:6) 15 poisoned needles (41, -2, D:6) a +0 scale mail a +0 hand axe a +0 chain mail a +0 war axe (41, 0, D:6) a +0 ring mail (42, 2, D:6) a +0 chain mail a +0 long sword (47, -4, D:6) a scroll of random uselessness (48, -4, D:6) a scroll of remove curse Level 7 of the Dungeon (15, -14, D:7) a +0 leather armour (15, -13, D:7) a +0 short sword (17, 10, D:7) a +0 falchion (18, -12, D:7) a +0 flail (18, 10, D:7) a cursed -2 war axe (19, -3, D:7) 11 arrows (20, 15, D:7) a +0 club (21, -10, D:7) a cursed +0 whip a +0 club a +0 club (24, 17, D:7) 29 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, 0, D:8) a +0 short sword (7, -13, D:8) an uncursed ring of magical power (9, -19, D:8) a +0 quarterstaff (15, -44, D:8) a +0 whip (15, -7, D:8) a +0 plate armour (18, -31, D:8) a +0 battleaxe a +0 plate armour (18, -30, D:8) 16 bolts (22, -4, D:8) a +0 club a +0 flail a +0 whip a +2 leather armour of cold resistance (22, -3, D:8) a +0 halberd (35, -49, D:8) a +0 pair of gloves (42, -30, D:8) a +0 ring mail a +0 club (43, -29, D:8) 18 arrows (47, -27, D:8) a +0 leather armour (51, -55, D:8) a +0 short sword (53, -55, D:8) a +0 dagger a +0 leather armour a +1 short sword of electrocution a +0 leather armour (55, -55, D:8) 13 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 16, D:9) a sack of spiders (9, -1, D:9) a +0 chain mail (10, -1, D:9) a cursed -2 club (10, 7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 9, D:9) a +0 flail a +0 leather armour a +0 long sword a +0 chain mail a +0 war axe a +0 mace a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 scale mail a cursed +0 leather armour (10, 10, D:9) a cursed -3 club a cursed +0 leather armour a +0 short sword (11, -26, D:9) a +0 shortbow 22 arrows (11, 4, D:9) a +2 scimitar of flaming a +2 robe of cold resistance (11, 10, D:9) a +0 club a +0 scale mail (13, -26, D:9) an arrow (15, -26, D:9) an arrow (17, -1, D:9) a +4 ring of dexterity (18, -14, D:9) a +0 falchion of protection a +0 ring mail (19, -15, D:9) a cursed +0 mace a +0 robe (20, -15, D:9) a +0 leather armour (20, -14, D:9) 4 tomahawks (25, -11, D:9) a +0 robe a +0 dagger (26, -19, D:9) an uncursed staff of earth (26, -11, D:9) a +0 robe a +0 plate armour a +0 dagger a +0 battleaxe (27, -12, D:9) a +0 robe a +0 dagger (27, -11, D:9) a +0 giant club a cursed -1 club (27, -10, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (46, -2, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Suill's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:10) a +0 flail (1, 1, D:10) a cursed -2 club (2, 0, D:10) a +0 dire flail a +0 giant club (3, -2, D:10) a +0 ring mail (29, -31, D:10) a +0 hand axe a cursed +0 hand axe (30, -31, D:10) a +0 hand axe a +0 hand axe (36, -3, D:10) a +0 dagger (36, -2, D:10) a +0 whip (37, -4, D:10) a +0 club a cursed -1 club (37, -3, D:10) a +0 short sword (37, -2, D:10) a +0 whip (48, 6, D:10) a +0 dagger a +0 robe (49, 4, D:10) a +0 dagger a +0 robe (49, 5, D:10) a +0 dagger a +0 robe a +0 flail (65, -8, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -7, D:11) a +0 chain mail (3, -8, D:11) a +0 dagger (3, -7, D:11) a +0 trident (9, -26, D:11) a +0 giant club (12, -29, D:11) 19 arrows (12, -16, D:11) a +0 dagger a +0 robe (12, -15, D:11) a +0 glaive a +0 chain mail (12, -14, D:11) a +2 hand axe of electrocution a +0 dagger (13, -15, D:11) a +0 dagger a +0 robe (19, -37, D:11) a +0 robe a cursed +3 spear (20, -38, D:11) a +0 robe a +1 battleaxe (21, -38, D:11) a cursed +3 battleaxe a +0 robe (22, -12, D:11) a water moccasin corpse (skeletalised by now) (28, -44, D:11) a +0 ring mail (28, -26, D:11) a +0 leather armour (31, -22, D:11) a +0 dire flail a cursed -1 giant club (31, -21, D:11) a +0 short sword (31, -20, D:11) a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 leather armour (37, -44, D:11) a +0 scale mail (37, -5, D:11) a large rock (39, -25, D:11) 16 arrows (39, -23, D:11) a +0 war axe (39, -6, D:11) 4 large rocks (40, -17, D:11) a +0 morningstar (54, -21, D:11) a +0 shortbow 8 arrows a centaur skeleton (56, -19, D:11) an arrow (57, 0, D:11) a +0 war axe (58, -17, D:11) an arrow (59, -16, D:11) an arrow (60, -15, D:11) 4 arrows (61, -14, D:11) 5 arrows the Ecumenical Temple