ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) a +0 club (32, -37, D:1) a +0 club (33, -36, D:1) a +0 dagger (33, -7, D:1) a +0 dagger (still there?) 3 stones (still there?) (46, -8, D:1) a +0 club (47, -8, D:1) a +0 short sword of draining 2 stones (50, -23, D:1) 6 curare-tipped darts (53, -7, D:1) a +0 short sword (57, -9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zalufos's Jewellery Shoppe a +4 ring of slaying (1014 gold) a ring of fire (325 gold) an amulet of faith (520 gold) a +4 ring of evasion (468 gold) a ring of protection from cold (325 gold) a ring of positive energy (260 gold) a ring of ice (325 gold) a ring of poison resistance (260 gold) an amulet of reflection (390 gold) (0, 0, D:2) 25 arrows (2, -7, D:2) a +0 dagger (6, -1, D:2) a +0 spear (14, 8, D:2) a +0 short sword 4 stones (15, 30, D:2) a +0 club 3 stones (20, -2, D:2) a +0 short sword 3 stones (20, 0, D:2) a +0 hand axe (20, 24, D:2) a +0 club (25, 27, D:2) a +0 spear (34, -5, D:2) a +0 ring mail (35, 36, D:2) a +0 hunting sling (37, 3, D:2) a +0 hand axe (38, 3, D:2) a +0 spear a +0 spear (58, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (25, -5, D:3) a +0 dagger (25, 10, D:3) a +0 short sword (26, 36, D:3) a +0 leather armour (28, 43, D:3) a +0 plate armour (30, 7, D:3) a +0 mace a +0 dagger a +0 robe (31, 6, D:3) a +0 trident (31, 10, D:3) 18 stones (32, 6, D:3) a +0 vampiric dagger a +0 robe (32, 24, D:3) a +0 short sword a +0 chain mail (32, 27, D:3) 24 arrows (39, 16, D:3) 13 stones (50, 20, D:3) a +0 pair of boots (58, 24, D:3) a +0 hand axe (65, 9, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -13, D:4) 12 stones (9, 13, D:4) a +0 flail (10, 13, D:4) a +0 flail a +0 whip (11, 11, D:4) a +0 club (11, 15, D:4) a +0 halberd (18, -11, D:4) a +0 scythe a +0 robe (19, -25, D:4) 12 gold pieces (19, -24, D:4) 17 gold pieces (19, -23, D:4) 17 gold pieces (20, -25, D:4) 18 gold pieces (20, -24, D:4) 11 gold pieces (20, -23, D:4) 8 gold pieces (21, -24, D:4) 12 gold pieces (21, -2, D:4) a +1 pair of boots (22, 3, D:4) the +5 war axe "Godosu" {venom, Will+} It poisons the flesh of those it strikes. Will: It increases your willpower. (25, 6, D:4) a +0 chain mail (29, -9, D:4) a +0 robe (33, 1, D:4) a +0 flail (33, 2, D:4) a +0 short sword 5 stones (36, -15, D:4) a +0 flail (36, 9, D:4) 5 boomerangs Level 5 of the Dungeon [Shop] Axzapsir's Book Shop a book of Alchemy (308 gold) a book of Debilitation (220 gold) a Young Poisoner's Handbook (220 gold) a book of Blood (308 gold) a book of Annihilations (660 gold) a book of Air (242 gold) a book of Air (242 gold) a manual of Staves (880 gold) the Compendium of Venom (374 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Olgreb's Toxic Radiance Poison 4 yes Great Wizards, Vol. VII (330 gold) (0, 0, D:5) a +0 falchion a +0 leather armour (21, -45, D:5) a +0 long sword (26, -45, D:5) a +0 flail (32, -39, D:5) a +0 scale mail (32, -35, D:5) a +0 dagger (36, -39, D:5) a +0 hand axe (38, -55, D:5) 17 arrows (45, -16, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 glaive (6, -31, D:6) 29 sling bullets (7, -4, D:6) 17 arrows (11, -5, D:6) a +0 club (11, 1, D:6) a +0 quarterstaff (12, -6, D:6) a +0 giant spiked club (16, -25, D:6) a +0 ring mail (29, 5, D:6) 4 poisoned darts a +0 short sword (31, 8, D:6) a +0 vorpal spear a +0 ring mail (39, -4, D:6) a +0 great sword (41, 14, D:6) a +0 club 5 stones (41, 15, D:6) a +0 spear (42, -16, D:6) a +0 giant spiked club (42, 11, D:6) a +0 short sword (44, 17, D:6) a +0 short sword a +0 dagger 7 stones (47, 17, D:6) a +4 short sword 3 poisoned darts a +0 spear (48, 18, D:6) a +0 spear (48, 19, D:6) a +0 whip (48, 20, D:6) a +0 short sword 5 poisoned darts Level 7 of the Dungeon (13, 39, D:7) 22 bolts (15, 6, D:7) 13 stones (15, 10, D:7) a +0 robe (24, 8, D:7) a +0 robe (33, 14, D:7) a +0 whip (33, 15, D:7) a +0 whip a +0 leather armour (34, 14, D:7) a +0 whip (35, 13, D:7) a +0 spear (35, 14, D:7) a +0 spear Level 8 of the Dungeon [Shop] Rovep's Weapon Emporium a +1 vorpal spear (115 gold) 2 poisoned darts (8 gold) 18 stones (18 gold) a +0 mace (30 gold) a +0 quarterstaff (40 gold) the +8 hand crossbow of the Sun {elec, Str-3 Int+6} (620 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-3). Int: It affects your intelligence (+6). 5 datura-tipped darts (20 gold) 24 arrows (48 gold) a +1 hand axe of draining (124 gold) a +0 flail (35 gold) (0, 0, D:8) 24 arrows (5, -13, D:8) a +0 hand axe (7, 12, D:8) a +0 shortbow 20 arrows (8, 12, D:8) 28 arrows (15, -10, D:8) a +0 leather armour (24, -2, D:8) 22 stones (32, 7, D:8) a +0 halberd 27 stones a +0 chain mail 17 bolts (32, 8, D:8) a +0 war axe a +0 dagger (33, 8, D:8) a +0 club 3 stones a +0 dagger a +0 robe a +0 shortbow 18 arrows a +0 whip 5 poisoned darts (34, 8, D:8) a +0 mace a +0 leather armour (38, 5, D:8) a +1 trident of venom a +0 leather armour (38, 6, D:8) a +0 trident (38, 8, D:8) a +0 dagger a +0 hand crossbow 14 bolts (38, 9, D:8) a +0 dagger (39, 6, D:8) a +0 falchion a +0 ring mail a +0 falchion a +0 leather armour (39, 8, D:8) a +0 dagger 4 stones (40, 6, D:8) a +0 leather armour (44, -10, D:8) a +0 war axe a +0 ring mail (44, -8, D:8) a +0 club (45, -13, D:8) a +0 hand axe a +0 plate armour (45, -9, D:8) a +0 trident a +0 leather armour (48, -7, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (0, 21, D:9) 26 sling bullets (0, 32, D:9) a +0 dagger (2, 9, D:9) a +0 hunting sling (2, 17, D:9) 18 stones 5 large rocks (2, 19, D:9) a +4 whip of chaos (2, 20, D:9) a +0 hand axe a +0 robe (5, 12, D:9) a +0 dagger (6, 7, D:9) a +0 robe a +3 hand axe (6, 8, D:9) a +0 robe a +1 mace of freezing (6, 9, D:9) a +0 robe a +0 hand axe (6, 12, D:9) a +0 quarterstaff a +0 trident (10, 14, D:9) a +0 scale mail a +0 hand axe a +0 club a +0 hand axe (10, 27, D:9) a +0 falchion (11, -9, D:9) 25 stones (14, -5, D:9) 8 sling bullets (16, 10, D:9) 13 sling bullets (17, 26, D:9) a +0 war axe (36, 5, D:9) a +0 ring mail (38, 14, D:9) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (38, 15, D:9) a +0 flail a +0 scale mail a +0 dagger a +0 robe (40, 14, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 8 sling bullets (8, -29, D:10) a +2 giant club of chaos a +0 robe (11, -39, D:10) a +2 long sword of distortion (12, 17, D:10) a +1 cloak (13, 17, D:10) 13 sling bullets (18, -2, D:10) a +0 short sword a +0 cloak (20, 14, D:10) a +1 cloak (23, -11, D:10) 2 atropa-tipped darts (24, -15, D:10) a +0 falchion (27, -9, D:10) a +0 flail a +0 scale mail (27, -8, D:10) a +0 dagger a +0 robe (28, -8, D:10) a +0 falchion a +0 ring mail (28, -7, D:10) a +0 long sword 2 boomerangs a +0 plate armour (35, -40, D:10) a +0 giant club a +0 giant club (35, -30, D:10) a +0 leather armour (35, -6, D:10) a +1 great sword of flaming (unseen) (35, -2, D:10) a +2 great sword of flaming (36, 20, D:10) a +0 plate armour (37, 10, D:10) a +0 plate armour a +2 flail of holy wrath (38, -34, D:10) a +0 dagger (40, 13, D:10) 17 arrows a +0 shortbow (40, 20, D:10) a +0 ring mail (58, -16, D:10) a +0 halberd a +0 plate armour (59, -17, D:10) a +0 robe a +3 great sword of freezing (59, -16, D:10) a +0 giant club a +0 giant club (59, -15, D:10) a +0 shortbow 11 arrows (60, 2, D:10) a +3 war axe (65, 10, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (66, 10, D:10) a +0 hand axe (66, 19, D:10) 27 arrows Level 11 of the Dungeon (2, -2, D:11) a +0 dagger a +0 robe (28, -24, D:11) a +0 dire flail a +0 giant spiked club (40, -8, D:11) a +0 halberd a +0 hand axe a +0 hand axe a +0 chain mail a +0 whip (40, -7, D:11) a +0 flail a +0 ring mail a +0 club (40, -6, D:11) a +0 spear (41, -8, D:11) a +0 whip (41, -7, D:11) a +0 spear of flaming a +0 ring mail a +0 buckler Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (11, -40, D:12) a staff of poison (22, -40, D:12) a +0 war axe (34, -28, D:12) 16 stones (36, -15, D:12) a +0 mace a +0 club (37, -17, D:12) a +0 spear a +0 scale mail a +0 buckler (37, -16, D:12) a +0 short sword a +0 plate armour of fire resistance a +0 spear (38, -17, D:12) a +0 spear (38, -16, D:12) a +0 whip (38, -15, D:12) a +0 halberd (51, -1, D:12) 24 stones Level 13 of the Dungeon [Shop] Seshiylu's Book Boutique the Almanac of Flying Dark Rites (736 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Animate Skeleton Necromancy 1 yes c - Vampiric Draining Necromancy 3 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes e - Borgnjor's Revivification Necromancy 8 no a book of the Hunter (416 gold) a book of the Dragon (736 gold) a book of Maledictions (544 gold) an Inescapable Atlas (544 gold) a book of the Warp (512 gold) a manual of Stealth (1280 gold) the Incunabulum of Dark Arts and the Traveller (736 gold) Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Teleport Other Translocation 3 no c - Excruciating Wounds Necromancy 5 yes d - Infestation Necromancy 8 no Upnehije's Catalogue of the Entourage and Glamour (576 gold) Spells Type Level Known a - Fulminant Prism Conjuration/Hexes 4 no b - Animate Armour Summoning/Earth 4 yes c - Spellforged Servitor Conjuration/Summoning 7 yes a book of Spectacle (512 gold) (0, 0, D:13) a +0 shortbow a +0 shortbow 39 arrows (0, 1, D:13) a +2 shortbow of flaming 17 arrows (1, 1, D:13) a +0 shortbow 23 arrows (37, -8, D:13) a +0 great sword (37, -4, D:13) a +0 plate armour (37, -2, D:13) a +0 great mace (37, 0, D:13) a +0 arbalest (37, 2, D:13) a +0 plate armour (39, -6, D:13) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. +0 acid dragon scales the amulet of Zeleqaxa {Spirit Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. 4 potions of degeneration a +4 ring of evasion an amulet of the acrobat (42, 4, D:13) a +0 broad axe a +0 chain mail a +0 broad axe a +0 chain mail a +0 great mace a +0 chain mail (48, 1, D:13) a +0 leather armour (53, -32, D:13) a +0 longbow Level 14 of the Dungeon (0, 0, D:14) a +1 scimitar of flaming (8, -12, D:14) a +2 scimitar of flaming (16, -29, D:14) a +0 hunting sling (26, -32, D:14) a +0 morningstar (47, -16, D:14) a +0 leather armour Level 15 of the Dungeon [Shop] Qapywn's Weapon Boutique a +0 rapier (56 gold) 20 arrows (56 gold) a +0 club (14 gold) the +4 flail "Hipsouh" {distort, rElec rF++ Will- Stlth+} (823 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It greatly protects you from fire. rElec: It insulates you from electricity. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 hand crossbow (49 gold) a +0 club (14 gold) a +1 vorpal morningstar (182 gold) a +3 battleaxe of flaming (401 gold) the +1 hunting sling of Ruets {vorpal, rF+ rN+ rCorr} (434 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 28, D:15) a +3 spear (1, -25, D:15) 18 stones (3, -4, D:15) a +0 shortbow 20 arrows (15, -15, D:15) 16 arrows (19, -22, D:15) a +0 dagger a +0 robe (19, -20, D:15) a +2 longbow of flaming 20 arrows a +0 barding of cold resistance (26, -24, D:15) a +0 longbow 7 arrows (39, 5, D:15) a +0 battleaxe a +0 plate armour (43, -10, D:15) 11 bolts (52, -15, D:15) a +0 dagger a +0 robe (56, -18, D:15) a +2 dagger of draining the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe a +0 chain mail a +0 dagger a +0 war axe a +0 chain mail (0, 2, Orc:1) a +0 whip (1, 0, Orc:1) a +0 battleaxe a +0 plate armour (1, 1, Orc:1) a +0 dagger a +2 robe of cold resistance a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dire flail of holy wrath a +0 chain mail a +0 flail a +0 ring mail (3, 3, Orc:1) a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Ilutistro's Antique Armour Shop the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (4118 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (66 gold) the +0 leather armour "Ungoniv" {Will+ Str+2 Slay+3} (1036 gold) Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. a +0 ring mail (132 gold) a +2 helmet of see invisible (709 gold) a +4 ring mail of poison resistance (924 gold) a +0 robe (23 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 pair of boots (148 gold) a +0 ring mail (132 gold) [Shop] Paheid's Jewellery Emporium a ring of wizardry (420 gold) a ring of ice (350 gold) a ring of ice (350 gold) an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) an amulet of the acrobat (420 gold) an amulet of magic regeneration (420 gold) the ring "Muahif" {Ice +Blink Dex+9} (810 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. [Shop] Laovegh's General Store 14 bolts (39 gold) 2 atropa-tipped darts (16 gold) Yvuqysy's Handbook of Malediction and the Volcanoes (616 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Anguish Hexes/Necromancy 4 no c - Leda's Liquefaction Hexes/Earth 4 no d - Starburst Conjuration/Fire 6 yes a potion of cancellation (112 gold) a +0 scale mail (56 gold) the +1 leather armour of Snakes and Ladders {Regen+ Int+8 Stlth-} (411 gold) Int: It affects your intelligence (+8). Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. [Shop] Zuvovi's Antique Armour Boutique a +0 leather armour (64 gold) a +0 cloak (144 gold) a +0 plate armour (736 gold) a +3 plate armour of cold resistance (1440 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) +0 shadow dragon scales (2560 gold) a +0 ring mail (128 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 arbalest of freezing (6, -2, Lair:1) a +0 club (12, -12, Lair:1) a +1 pair of gloves (17, -23, Lair:1) a +0 plate armour (19, -11, Lair:1) 16 stones (24, -17, Lair:1) a +0 dagger (41, -38, Lair:1) 19 stones (41, -33, Lair:1) a +0 cloak (55, -31, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold (2, 5, Lair:2) a +4 trident (2, 39, Lair:2) 11 stones (12, 12, Lair:2) 7 stones (12, 13, Lair:2) 24 stones (14, 12, Lair:2) 13 stones (14, 13, Lair:2) 22 stones (14, 14, Lair:2) 18 stones (16, 22, Lair:2) 18 stones (22, 49, Lair:2) 5 boomerangs (54, -5, Lair:2) 24 stones (55, 0, Lair:2) a +0 rapier (56, -7, Lair:2) 6 javelins Level 3 of the Lair of Beasts (5, 41, Lair:3) a +0 hunting sling (7, 4, Lair:3) a +0 trident (10, -4, Lair:3) a staff of fire (11, 6, Lair:3) a staff of poison (13, 26, Lair:3) a +2 helmet (19, 39, Lair:3) a +0 falchion (24, 54, Lair:3) a +0 short sword (26, 22, Lair:3) a +0 leather armour (29, 3, Lair:3) a +1 leather armour of cold resistance (34, 17, Lair:3) a +0 mace (42, 17, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (8, -34, Lair:4) a Young Poisoner's Handbook (13, -17, Lair:4) a +0 dagger a +0 robe (18, -5, Lair:4) 18 stones (27, 6, Lair:4) the +7 morningstar of the Forsaken Realms {freeze, Fragile rN+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a scarf of shadows a ring of ice the +1 robe of the Grue {rElec rC+ Int+2 Stlth+} Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 troll leather armour a ring of magical power a ring of flight a +2 robe (51, -19, Lair:4) a +0 whip (52, 6, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (12, 26, Lair:5) a +1 hat of intelligence (12, 45, Lair:5) the +0 robe "Areigres" {rElec rPois Int+4 Dex-4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (39, 46, Lair:5) a +0 pair of gloves (44, 44, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 short sword (0, 1, Lair:6) a +0 dagger a +0 robe a +2 buckler a +0 robe a +0 rapier a +0 robe a +0 short sword (5, 17, Lair:6) a +0 leather armour 25 stones (6, 16, Lair:6) a +1 broad axe of electrocution (7, 17, Lair:6) a lightning rod (4/4) a +0 pair of boots (12, 9, Lair:6) a +0 buckler a +0 robe a +0 short sword (13, 8, Lair:6) a +0 robe a +0 short sword (18, 11, Lair:6) a +0 buckler a +0 robe a +0 dagger (20, -23, Lair:6) a +0 rapier a +0 robe (24, -23, Lair:6) 24 bolts (25, -20, Lair:6) a +0 pair of gloves (29, -11, Lair:6) a +0 robe a +0 rapier (30, 1, Lair:6) 5 atropa-tipped darts (54, -34, Lair:6) 20 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hand axe a +0 robe (0, 1, Spider:1) a +0 war axe a +0 leather armour (0, 2, Spider:1) a +0 war axe a +0 leather armour (1, -2, Spider:1) a +0 flail a +0 scale mail (7, -2, Spider:1) a +2 helmet of see invisible (12, 14, Spider:1) an amulet of regeneration (15, -24, Spider:1) a +0 broad axe (18, 9, Spider:1) a +0 hand axe a +0 leather armour (18, 10, Spider:1) a +0 war axe a +0 robe (19, 8, Spider:1) a +0 war axe a +0 leather armour (20, 9, Spider:1) a +3 flail (26, -15, Spider:1) a +0 hunting sling (27, -16, Spider:1) a +0 chain mail (38, 16, Spider:1) 16 arrows (44, 13, Spider:1) a redback corpse (55, -2, Spider:1) a +0 hand axe (still there?) a +0 robe (still there?) a meliai corpse (still there?) Level 2 of the Spider Nest (0, 0, Spider:2) the +3 leather armour of Conscience {rC+ MP-9 Int+3 SInv} Int: It affects your intelligence (+3). rC: It protects you from cold. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, 13, Slime:5) the +1 ring mail of Exclusion {rElec rC- Regen+ SInv} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (10, 10, Slime:5) a +0 battleaxe (11, 20, Slime:5) the +4 battleaxe of Abuse {flame, Will+ Str+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Will: It increases your willpower. (16, 14, Slime:5) a condenser vane the ring "Mukluof" {Ice Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +1 war axe of flaming a +6 ring of intelligence the ring of Zasuden {Contam rPois rN+ Str+7 Int+6} [ring of intelligence] Str: It affects your strength (+7). Int: It affects your intelligence (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. an amulet of faith (16, 15, Slime:5) the ring "Ducijeul" {rPois Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rPois: It protects you from poison. (18, 21, Slime:5) the +0 cloak of Absence {Drain Str+6 Dex+3} Str: It affects your strength (+6). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped.