ShrewdGherkins Level 1 of the Dungeon (8, 8, D:1) a +0 club (9, 8, D:1) a +0 whip (9, 21, D:1) a +0 club (11, 20, D:1) a +0 short sword (15, 25, D:1) a +0 dagger (24, 36, D:1) a +0 scale mail (29, 37, D:1) a +0 short sword (38, 2, D:1) a +0 scale mail (39, -8, D:1) a +0 dagger 2 stones (39, 17, D:1) a +0 dagger (55, 26, D:1) a +0 sling (63, -2, D:1) a +0 dagger Level 2 of the Dungeon (9, 16, D:2) 2 stones (10, 18, D:2) a +0 whip (27, 9, D:2) a +0 ring mail (29, 14, D:2) 3 stones (43, -13, D:2) an adder corpse (43, 17, D:2) a +0 dagger (46, 10, D:2) a +0 whip (53, 1, D:2) the orb of Jior {guile, +Inv Str+2 Necro} Str+2: It affects your strength (+2). +Inv: It lets you turn invisible. Necro: It increases the power of your Necromancy spells. Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 2, D:3) a +0 morningstar (2, 2, D:3) a scroll of revelation (2, 4, D:3) a +0 robe (48, -18, D:3) a +0 flail a +0 ring mail an orc corpse (48, -4, D:3) a potion of degeneration