ShrewdGherkins Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -14, D:1) a +0 dagger (8, -12, D:1) a +0 club (9, -39, D:1) 5 stones (12, -33, D:1) a +0 dagger (12, -24, D:1) 7 stones (13, -37, D:1) a +0 dagger (13, -33, D:1) a +0 dagger (35, -20, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Ixun's Assorted Antiques a +0 whip (55 gold) a potion of might (88 gold) a scroll of noise (22 gold) a +4 ring of protection (792 gold) a +6 flail of protection (796 gold) a scroll of brand weapon (209 gold) a scroll of identify (44 gold) a potion of might (88 gold) a potion of brilliance (88 gold) [Shop] Geruinwone's Book Shoppe a book of the Sky (528 gold) a book of the Senses (384 gold) a Young Poisoner's Handbook (240 gold) a book of Spectacle (480 gold) a book of Vapours (312 gold) a Fen Folio (504 gold) a book of Frost (240 gold) [Shop] Cylais's Antique Weapon Emporium a +0 club (20 gold) a +1 falchion of electrocution (290 gold) a +0 short sword (60 gold) a +0 whip (50 gold) a +0 short sword (60 gold) a +0 long sword (70 gold) a +0 trident (70 gold) [Shop] Daromat's Distillery a potion of magic (104 gold) 2 potions of brilliance (104 gold) a potion of might (52 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of might (52 gold) 2 potions of cancellation (208 gold) a potion of mutation (104 gold) 2 potions of brilliance (104 gold) (0, 0, D:2) a +0 dagger (14, 28, D:2) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (18, 18, D:2) a +0 spear (24, 7, D:2) 5 stones a +0 leather armour (29, 8, D:2) a +0 robe (29, 30, D:2) 6 stones (29, 46, D:2) a +0 falchion (31, 10, D:2) a +0 plate armour (33, 36, D:2) a +0 leather armour (40, -8, D:2) 5 stones (41, 25, D:2) a +0 dagger (46, 48, D:2) a +0 short sword (64, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) a +0 club (2, -2, D:3) 7 stones (22, 29, D:3) 2 gold pieces (22, 37, D:3) a wand of digging (4) (24, 29, D:3) a potion of might (24, 36, D:3) a potion of attraction (25, 29, D:3) a scroll of noise (25, 37, D:3) 14 gold pieces (26, 34, D:3) a potion of lignification (27, 31, D:3) a wand of mindburst (5) (27, 35, D:3) 15 gold pieces (41, 35, D:3) a +0 leather armour (46, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vorghareh's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:4) a +0 dagger (14, -7, D:4) a +0 whip (14, 0, D:4) a +0 flail (23, 25, D:4) a +0 ring mail (35, 21, D:4) 6 stones (36, 20, D:4) 6 stones (42, -24, D:4) a +0 club (42, -23, D:4) a +0 dagger the +0 whip of the Six Hells {flame, rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 club (42, -22, D:4) a +1 mace of protection a +2 leather armour of positive energy a +1 short sword of electrocution (42, 3, D:4) a +0 dagger (43, -23, D:4) a +0 whip a +0 leather armour (46, 11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a +0 ring mail (6, 4, D:5) 2 poisoned darts a +0 spear (8, -8, D:5) a +0 club a +0 club (9, -7, D:5) a +0 robe a +0 club (9, 20, D:5) a +0 hand axe (10, 14, D:5) a +0 pair of gloves (10, 19, D:5) 6 poisoned darts (24, 9, D:5) 6 silver boomerangs (24, 12, D:5) a +0 robe (31, 34, D:5) a +0 shortbow (37, 14, D:5) a +0 ring mail a +0 trident (39, 13, D:5) a +0 flail (40, 12, D:5) a +0 spear a +0 flail (42, 15, D:5) a +0 falchion (52, 19, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 sling (5, 11, D:6) a +0 spear a +0 club a +0 robe a +0 club a +0 dagger a +0 robe (6, 2, D:6) a +0 chain mail (6, 11, D:6) a +0 short sword a +0 ring mail (7, 11, D:6) a +0 halberd a +0 club (7, 13, D:6) a +0 hand axe (16, 23, D:6) a +0 robe (16, 25, D:6) a +0 robe a +4 great sword a +0 robe (17, 23, D:6) a +4 battleaxe a +0 robe (17, 25, D:6) a +0 morningstar (18, 23, D:6) a +0 halberd (23, 10, D:6) a +0 helmet (23, 33, D:6) a staff of poison (24, 10, D:6) a +0 club (25, 4, D:6) a +0 whip (27, 47, D:6) a +0 whip a +0 spear (27, 48, D:6) a +0 whip (30, 51, D:6) a +0 spear (44, 36, D:6) a +0 robe (45, 36, D:6) a +3 mace (48, 8, D:6) 4 potions of haste (55, 40, D:6) the +0 ring mail of Infinity {Contam rN+ MP+9 Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (56, 38, D:6) a +0 short sword (57, 17, D:6) a +0 shortbow (58, 54, D:6) a +0 shortbow (70, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +6 dagger "Buhal" {drain, Str+4} Str: It affects your strength (+4). (1, -21, D:7) a +0 robe (7, -16, D:7) a +0 robe a +0 robe (7, -15, D:7) a +3 falchion (9, -17, D:7) a +0 rapier (9, -8, D:7) a +0 scale mail (11, -14, D:7) a +2 flail (11, 11, D:7) a +6 scimitar (12, 12, D:7) a +0 ring mail a +0 hand axe a +0 robe a +0 robe (20, -6, D:7) a +0 leather armour (23, -28, D:7) a +0 club (23, -1, D:7) 6 stones (24, -31, D:7) 4 stones (24, -23, D:7) a +0 hand axe a +0 ring mail (30, -14, D:7) a +0 scale mail (34, -9, D:7) a +0 club (35, -9, D:7) a +0 club a +0 robe a +0 club (35, -8, D:7) a +0 spear (35, -3, D:7) 2 scrolls of teleportation (37, -24, D:7) a +0 dagger a +0 chain mail (38, -22, D:7) a +0 dagger a +0 robe (39, -23, D:7) a +0 club a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar of flaming a +0 robe (3, -19, D:8) a +0 dagger a +0 robe (6, -15, D:8) a +0 flail a +0 scale mail (6, -14, D:8) a +0 dagger a +0 robe (6, -11, D:8) a +0 dagger a +0 robe (8, 24, D:8) a +0 short sword 3 stones a +0 dagger (9, 23, D:8) a +0 club 2 poisoned darts (11, 22, D:8) a +0 dagger (18, -5, D:8) a +0 scale mail (23, 28, D:8) a +0 shortbow (32, 4, D:8) 7 gold pieces (33, 4, D:8) 18 gold pieces a scroll of teleportation (34, 16, D:8) a scroll of teleportation (35, -11, D:8) a +0 whip (36, -11, D:8) a +0 spear (37, -11, D:8) a +0 leather armour a +0 whip (37, -10, D:8) a +0 whip (40, 0, D:8) a +0 hand axe (41, 3, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger (41, 4, D:8) a +0 dagger a +0 robe a +0 falchion (47, 30, D:8) a +0 heavy long sword (48, -14, D:8) a +0 robe a +1 dagger of chaos Level 9 of the Dungeon [Shop] Eloakeh's Antique Weapon Boutique a +0 spear (108 gold) the +6 quarterstaff of Doom {heavy, rC+ Dex+6} (2296 gold) Dex: It affects your dexterity (+6). rC: It protects you from cold. the +7 battleaxe "Killer Klown's Bane" {vamp, rC+ SInv Stlth+} (2718 gold) rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 morningstar (144 gold) a +0 spear (108 gold) a +0 great mace (234 gold) a +0 short sword (108 gold) (0, 0, D:9) a +0 cloak (0, 41, D:9) 2 poisoned darts (1, 15, D:9) a potion of haste (10, 5, D:9) a +0 short sword (13, 29, D:9) a +0 shortbow (18, 52, D:9) a +2 spear of pain a +0 ring mail a +0 kite shield (20, 50, D:9) a +0 halberd (20, 52, D:9) a +0 flail (21, 51, D:9) a +0 halberd (22, 52, D:9) a +0 whip (40, 34, D:9) a +0 arbalest Level 10 of the Dungeon [Shop] Wiudu's Book Emporium the Vademecum on Heavy Shaping (528 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Irradiate Conjuration/Transmutation 5 c - Iron Shot Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 the Octavo of Burnt Shifting (264 gold) Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Forest Summoning/Translocation 5 a book of Blood (308 gold) Vetawogukk's Octavo of the Nasty Gathering (462 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Call Canine Familiar Summoning 3 c - Summon Cactus Giant Summoning 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Frost (220 gold) a book of the Hunter (286 gold) Nanucrarph's Lectures on Kindled Moulding (440 gold) Spells Type Level a - Wereblood Transmutation 2 b - Inner Flame Hexes/Fire 3 c - Blade Hands Transmutation 5 d - Starburst Conjuration/Fire 6 (0, 0, D:10) a scroll of noise (6, -4, D:10) a +0 leather armour (13, 7, D:10) a +0 leather armour (13, 29, D:10) a +0 spear (14, 31, D:10) an amulet of faith (15, 29, D:10) a scroll of teleportation (27, 29, D:10) a +0 scimitar (28, -8, D:10) a +0 hat (31, 14, D:10) a +0 spear (36, 7, D:10) a +0 short sword (36, 9, D:10) a +0 dagger (36, 10, D:10) a +0 whip a +0 whip a +0 club 2 poisoned darts (36, 11, D:10) a +0 whip (37, -13, D:10) a +0 club (37, 30, D:10) a +0 dagger (38, -12, D:10) a +0 glaive a +0 plate armour (38, 31, D:10) a +0 chain mail a +0 short sword (39, 22, D:10) 4 stones (40, -12, D:10) a +0 short sword a +0 ring mail of poison resistance (41, 31, D:10) a +0 robe a +0 dagger (42, 31, D:10) a +0 hand axe a +0 club (47, 5, D:10) a +0 club (48, 5, D:10) a +0 dagger a +0 robe a +0 falchion (50, 5, D:10) a +0 flail a +0 chain mail (52, 5, D:10) a +0 hand axe a +0 scale mail (58, -4, D:10) a scroll of teleportation (64, 25, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) the Unrestrained Analects (1, 1, D:11) 3 scrolls of enchant armour (5, 5, D:11) 17 gold pieces (6, -9, D:11) a +0 leather armour (7, -7, D:11) 7 stones the Ecumenical Temple