Crawl Stoat Soup version 0.23-ish-327-79-gcf5fd2a (webtiles) character file. 2 Sigtrap the Magician (level 1, 0/11 HPs) Began as a Faerie Dragon Wizard on Sept 16, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (113 turns). Sigtrap the Magician (Faerie Dragon Wizard) Turns: 113, Time: 00:00:44 Health: 0/11 AC: 6 Str: 5 XL: 1 Next: 40% Magic: 5/5 EV: 14 Int: 21 God: Gold: 0 SH: 6 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth .......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: flying A: small, sparkly, unfitting armour, magic attunement, magical scales, able to fly a: Stop Flying You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 18 stones d - 17 bolts Armour a - a +0 hat (worn) Comestibles c - a bread ration Skills: + Level 2.2 Dodging + Level 1.2 Stealth + Level 3.8 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj 9/25 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc 8/50 12% 2 None Call Imp Summ 8/100 12% 2 None Slow Hex 4/100 19% 2 None Conjure Flame Conj/Fire 6/100 28% 3 None Mephitic Cloud Conj/Pois/Air 5/100 30% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your sparkly wings attract attention (Stealth-). You are small and have problems with some larger weapons. You cannot fit into any form of body armour. Your spells do not cause hunger; their MP costs are reduced by 1. Your shimmering scales repel attacks (AC +6, SH +6). You can fly continuously. Message History You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal barely misses you. You block the jackal's attack. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... #≈..#...##......# ###'###'###......#### .........#....>..)..# .........'..........# .........#.#'###....# ###'###'##...# #....# #...#...#.### #....# #...#...#.. +....# #########.# #@h..# .......#h### ####.## h# .. .# #. .# #. .# . .# .# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sigtrap the Faerie Dragon Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 113 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_prison Action || total -------------------------++------- Melee: Unarmed || 45 Armor: Skin || 24 Dodge: Dodged || 42 Block: Other || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 113 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 113 +---------+---------+-------+---------+---------+-------+---------