Silicrad Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -41, D:1) a +0 robe (10, -12, D:1) a +0 club (15, -26, D:1) a +0 dagger (20, -33, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -33, D:2) 14 arrows (14, 7, D:2) a +0 spear (16, 5, D:2) a +0 hunting sling (28, -4, D:2) a +0 robe a +0 scythe (32, -23, D:2) a +0 ring mail (37, -23, D:2) a +0 short sword (41, 17, D:2) 14 arrows (67, -12, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -23, D:3) a +0 club (9, -10, D:3) a +0 spear (15, -36, D:3) a +0 club (19, -24, D:3) a +0 ring mail (19, -16, D:3) 17 bolts (22, -15, D:3) a +0 ring mail (28, -2, D:3) a +0 hand axe a +0 dagger a +0 short sword a +0 dagger a +0 whip (29, -11, D:3) a +0 long sword (33, -2, D:3) a +1 vorpal falchion (35, -2, D:3) a +0 dagger (44, -31, D:3) 27 bolts (48, 8, D:3) 23 bolts (55, 5, D:3) a +0 leather armour a +0 dagger (56, 4, D:3) a +0 mace (62, 7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Yrepn's Mayhem Merchandise a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) a +0 battleaxe (78 gold) a +0 broad axe (48 gold) the +6 shillelagh "Devastator" {shatter} (720 gold) a book of Fire (780 gold) a +0 hand axe (36 gold) (15, 6, D:4) a +0 short sword (21, 24, D:4) a +0 club (25, 10, D:4) a +0 falchion (25, 11, D:4) a +0 mace (25, 13, D:4) a +0 mace (26, 9, D:4) a +2 robe of cold resistance a +0 dagger (30, -7, D:4) a +0 giant spiked club (30, -6, D:4) a +0 flail (31, -6, D:4) a +0 vorpal long sword (33, 3, D:4) a +0 whip (34, -14, D:4) the +6 whip "Ebbu" {holy, rF+ Int+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from fire. It lets you see invisible. (34, 6, D:4) a +0 robe a +0 dagger (35, 2, D:4) a +0 hand axe of holy wrath (39, 10, D:4) a +0 dagger (41, 6, D:4) a +0 club (50, 26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail (1, 11, D:5) a +0 hand axe (5, 4, D:5) a +0 whip (6, -19, D:5) a +0 leather armour a +0 hand axe (7, -18, D:5) a +0 leather armour a +2 dagger of venom a +0 whip (7, -16, D:5) a +0 short sword (14, -10, D:5) a +0 giant club (14, -4, D:5) a +0 flail (15, -3, D:5) a +0 whip (15, 15, D:5) a +0 giant spiked club (16, 7, D:5) a +0 whip (16, 9, D:5) a +0 mace a +0 flail (17, -28, D:5) a +0 ring mail (17, 9, D:5) a +0 ring mail a +0 club a +0 hand axe (23, 5, D:5) a +0 leather armour a +0 hand axe (24, -1, D:5) a potion of degeneration Level 6 of the Dungeon (2, -23, D:6) a +0 chain mail a +0 trident (4, -10, D:6) a +0 robe a +1 war axe of freezing (5, -20, D:6) a +0 robe a +0 dagger (6, -19, D:6) a +0 hand axe a +0 dagger (16, -11, D:6) a +0 flail a +0 hand axe a +0 leather armour a +0 flail (19, 8, D:6) a +0 robe a +0 dagger (21, 5, D:6) a +0 club (25, -9, D:6) a +0 quarterstaff (26, 5, D:6) 2 potions of berserk rage 3 potions of degeneration (35, -24, D:6) 9 arrows (36, 3, D:6) a +0 chain mail (38, -15, D:6) a +0 club (39, -15, D:6) a +0 ring mail a +0 falchion a +0 hand axe (47, 8, D:6) 16 arrows (49, -13, D:6) a +0 scale mail (49, 4, D:6) a +0 ring mail (54, 7, D:6) a +0 spear (59, -6, D:6) a +0 scale mail (62, 9, D:6) a +0 club (66, -19, D:6) a +0 robe a +3 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 short sword a +0 dagger a +0 robe (2, 2, D:7) a +0 dagger a +0 robe (2, 18, D:7) 4 large rocks (3, -1, D:7) a +0 flail a +0 ring mail (8, 36, D:7) a +0 leather armour a +0 flail (9, 37, D:7) 12 arrows a +0 shortbow (11, 41, D:7) a +0 robe a +1 halberd (18, 24, D:7) a +0 flail (26, 40, D:7) a +0 robe a +0 long sword (35, 50, D:7) a +0 leather armour (39, 16, D:7) a +0 chain mail a +0 war axe (42, 8, D:7) a +0 giant club (58, 18, D:7) a +0 chain mail Level 8 of the Dungeon (2, 13, D:8) 23 arrows (4, 16, D:8) a +0 ring mail (5, -6, D:8) 6 gold pieces (5, -5, D:8) a scarf of repulsion (6, -7, D:8) 17 gold pieces (6, -5, D:8) an amulet of the acrobat (7, -18, D:8) a +2 robe of positive energy a +1 flail of freezing (11, -15, D:8) a +0 robe a +3 scimitar (12, -25, D:8) a +0 robe a +3 short sword (27, -1, D:8) a +0 dagger (27, 0, D:8) a +0 ring mail a +0 whip (32, -23, D:8) a potion of lignification (33, 6, D:8) a +0 ring mail (34, -6, D:8) a +0 club (35, -7, D:8) the +1 robe of Hadjma {rN+} It protects you from negative energy. a +0 hand axe a +0 whip (36, -11, D:8) a +0 leather armour a +0 trident (37, -11, D:8) a +0 ring mail a +0 club (38, -11, D:8) a +0 hand axe a +0 chain mail a +0 glaive (39, -11, D:8) a +0 leather armour a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, -10, D:9) a yak corpse (skeletalised by now) (3, -4, D:9) 23 arrows (19, -6, D:9) a +0 robe a +2 whip of freezing a +0 animal skin a +1 spear (26, -7, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, -6, D:9) a +0 leather armour a +0 hand axe a +0 whip a +0 robe a +0 dagger (27, -6, D:9) a +0 leather armour a +0 dagger (27, 15, D:9) a +0 dagger (28, -6, D:9) a +0 robe a +0 dagger a +0 mace (34, 4, D:9) a +0 kite shield (35, 14, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 15 gold pieces (4, -6, D:10) a poisoned dart (5, -5, D:10) 2 poisoned darts (10, 8, D:10) a +0 fustibalus (18, 6, D:10) 24 arrows a +0 shortbow a centaur corpse the Ecumenical Temple