SilverSoulG Level 1 of the Dungeon [Shop] Doynuveg's Weapon Emporium the +9 trident of Foug {venom, ^Contam rF+ Int+5 SInv} (795 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. 4 poisoned darts (26 gold) a +0 long sword (38 gold) a +0 hand axe (33 gold) 6 silver javelins (594 gold) a +0 flail (38 gold) a +2 orcbow of draining (201 gold) a +0 mace (33 gold) (0, 0, D:1) a +0 helmet (5, -19, D:1) a +0 dagger (7, 18, D:1) a +0 club (8, -1, D:1) a +0 whip (10, 33, D:1) a scarf of harm (25, -21, D:1) a +0 dagger (32, 0, D:1) a +0 dagger (33, 5, D:1) a +0 hand axe (35, -15, D:1) a book of Displacement (52, 24, D:1) a +0 club Level 2 of the Dungeon (6, -16, D:2) a +0 leather armour (14, -9, D:2) a +0 dagger 6 stones (15, -6, D:2) a +0 trident (17, -8, D:2) a +0 robe (27, -13, D:2) 5 stones (30, -14, D:2) a +0 leather armour (33, -1, D:2) a +0 short sword (35, -41, D:2) a +0 club (35, -40, D:2) a +0 club (46, -6, D:2) a book of Flames Level 3 of the Dungeon [Shop] Pameodet's Assorted Antiques a scroll of fog (88 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1320 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. a +0 club (22 gold) a scarf of repulsion (264 gold) a +0 robe (15 gold) a ring of protection from cold (550 gold) a wand of mindburst (7) (215 gold) a potion of might (88 gold) a +0 dagger of distortion (154 gold) a +0 scale mail (88 gold) (0, 0, D:3) a +0 club (4, 22, D:3) a +0 leather armour (5, 27, D:3) a +0 club (17, 27, D:3) a +0 robe (20, 20, D:3) a +0 dagger 3 poisoned darts a +0 leather armour (27, -4, D:3) a +0 robe a +0 dagger (28, -18, D:3) 6 stones (30, 16, D:3) a +0 club (31, -21, D:3) 2 stones (31, 3, D:3) a +0 scale mail (44, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (18, 17, D:4) a +0 ring mail (19, 4, D:4) a +0 leather armour (25, 11, D:4) a potion of brilliance (35, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 24, D:4) a +0 sling (44, -9, D:4) a +0 flail (44, -8, D:4) a +0 club a +0 spear (44, 25, D:4) a +0 club (45, 16, D:4) a +0 sling a +0 dagger (45, 18, D:4) a +0 sling (46, 18, D:4) a +0 dagger a +0 club (46, 29, D:4) a +0 sling (48, 18, D:4) a +0 club (48, 19, D:4) a +0 club (48, 20, D:4) a +0 short sword a +0 animal skin a +0 helmet (53, 27, D:4) a +0 dagger (55, 28, D:4) a +0 dagger (56, 17, D:4) 4 stones (56, 25, D:4) a +0 dagger (57, 16, D:4) a +0 robe (57, 17, D:4) a +0 dagger (57, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 long sword of flaming (unseen) (2, 0, D:5) a +0 shortbow a centaur corpse (4, 0, D:5) the Almanac of Hyperthermia and the Cucurbite Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fireball Conjuration/Fire 5 c - Irradiate Conjuration/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (11, 0, D:5) a scroll of teleportation (12, -1, D:5) a wand of iceblast (14) (16, -2, D:5) a +0 giant spiked club an ogre corpse (16, 17, D:5) a scorpion corpse (17, -2, D:5) a +0 mace an orc corpse (skeletalised by now) (18, 0, D:5) a +0 hand axe (18, 12, D:5) a +0 dagger a +0 robe an orc corpse (19, 10, D:5) a +0 club an orc corpse (19, 12, D:5) a +0 trident a +0 plate armour an orc corpse (20, 2, D:5) a +0 giant club an adder skeleton an ogre skeleton (21, 2, D:5) a +0 orcbow a centaur skeleton (23, 14, D:5) a +0 rapier