SilverSoulG Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 26, D:1) a +0 long sword (7, 29, D:1) a +0 whip (11, 24, D:1) a +0 dagger (12, 23, D:1) a +0 club a +0 dagger (26, 18, D:1) a +0 helmet (32, 29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -1, D:2) 5 stones (8, 10, D:2) a +0 whip 5 stones (19, -15, D:2) a +0 robe (26, -16, D:2) 5 stones (36, -16, D:2) a +0 dagger (38, -20, D:2) 8 stones (45, 15, D:2) a +0 club (46, 16, D:2) a +0 spear (46, 17, D:2) a +0 spear Level 3 of the Dungeon [Shop] Qeasead's General Store a +0 leather armour (24 gold) a scroll of teleportation (36 gold) the +0 helmet "Durrial" {rElec rF+ Int-4 SInv} (255 gold) Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a wand of roots (9) (259 gold) 5 stones (6 gold) 4 stones (4 gold) 3 stones (3 gold) a wand of flame (6) (50 gold) a potion of curing (36 gold) (0, 0, D:3) a +0 flail (3, -1, D:3) a +0 whip of freezing a +0 whip (7, 28, D:3) 5 stones (24, 3, D:3) a +0 club a +1 ring mail of cold resistance a +0 whip a +0 trident of venom a +0 chain mail (25, 3, D:3) a +0 club a +0 mace (26, 35, D:3) a +0 whip 5 stones (29, 34, D:3) a +0 club (31, 50, D:3) a +0 giant club a +0 dagger (41, 13, D:3) a +0 short sword (43, 5, D:3) a +0 leather armour Level 4 of the Dungeon (1, 15, D:4) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +2 robe of positive energy (1, 37, D:4) a +0 dagger a +0 hand axe a +0 hand axe a +0 dagger a +0 giant club a +0 dagger a +0 robe (1, 38, D:4) a +0 dagger 2 stones (25, 8, D:4) a +1 flail of protection (unseen) (26, 8, D:4) a +0 club a +0 leather armour (29, 9, D:4) a +0 hand axe a +0 dagger a +0 robe (29, 56, D:4) a +0 short sword (30, 9, D:4) a +0 trident (40, 29, D:4) a +0 pair of boots (44, 43, D:4) a +0 mace (46, 20, D:4) a +0 rapier a +2 leather armour of poison resistance (47, 37, D:4) a stone (50, 18, D:4) a +0 bardiche Level 5 of the Dungeon [Shop] Jicarghog's Antique Armour Boutique a +2 kite shield of cold resistance (580 gold) a +0 plate armour of positive energy (729 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (942 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 robe (18 gold) a +0 helmet (121 gold) (0, 0, D:5) a +0 whip (1, 14, D:5) a +0 giant club (2, -1, D:5) a staff of fire (3, -2, D:5) a +0 club (3, -1, D:5) a +0 whip (3, 0, D:5) a +1 heavy spear (4, -1, D:5) a +0 spear (12, 0, D:5) a +0 cloak (16, -27, D:5) 3 poisoned darts (29, 1, D:5) a +0 giant club (30, 2, D:5) a +0 dagger a +0 ring mail (31, 1, D:5) a +0 falchion a +0 chain mail (32, 2, D:5) a +0 mace a +0 chain mail (37, 9, D:5) a +0 halberd (38, 7, D:5) a +0 halberd (39, -1, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Diylu Vewie's Antique Weapon Emporium a +1 war axe of holy wrath (279 gold) a +0 sling (31 gold) a +0 heavy hand axe (155 gold) a +0 rapier (84 gold) a +0 battleaxe (136 gold) a +0 spear (63 gold) the +10 flail of the Twenty Heavens {flame, rN+ Int+3} (1549 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a +2 trident of venom (340 gold) a +0 arbalest (94 gold) a +0 mace (63 gold) a +0 spear (63 gold) (0, 0, D:6) a +0 shortbow (7, -17, D:6) 4 stones (8, -13, D:6) a +0 club (11, -11, D:6) a +0 trident a +0 robe (13, -11, D:6) a +2 flail a +0 robe (15, -11, D:6) a +0 robe (19, -49, D:6) a +0 dagger a +0 robe (20, -50, D:6) a +0 dagger a +0 dagger a +0 robe (20, -49, D:6) a +0 club a +0 leather armour (29, -37, D:6) a +0 short sword a +0 scale mail (29, -18, D:6) a +0 sling (38, -23, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Kuadil's Weapon Shop a +0 flail (52 gold) a +0 rapier (60 gold) 2 stones (3 gold) a +0 orcbow (52 gold) a +0 mace (45 gold) the +4 great sword of Sahas {flame, rPois} (643 gold) rPois: It protects you from poison a +0 spear of freezing (111 gold) a +0 war axe (52 gold) a +0 hand axe (45 gold) a +0 orcbow (52 gold) (0, 0, D:7) a +2 trident of draining a +0 robe an orb of mayhem (3, 44, D:7) a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 flail a +0 mace a +0 chain mail a +0 mace (6, 0, D:7) a hound corpse (skeletalised by now) (10, -6, D:7) a +0 club (10, -5, D:7) a +0 short sword a +0 short sword a curare-tipped dart a +0 club (10, -4, D:7) 5 stones a +0 whip (14, 0, D:7) a +0 hand axe a +0 robe (15, 1, D:7) the +5 rapier of Okeh {freeze, rC+} rC+: It protects you from cold. a +0 broad axe a +0 chain mail (16, 2, D:7) a +0 flail (23, 7, D:7) a +0 dagger (25, 9, D:7) a +0 dagger (25, 10, D:7) a +0 club (26, 15, D:7) a +0 crystal plate armour (28, 29, D:7) a +0 club (29, 29, D:7) a +0 dagger a +0 club (29, 30, D:7) a +0 short sword of flaming a +0 club a +0 dagger (33, 8, D:7) a +0 spear (33, 22, D:7) a staff of cold (37, 19, D:7) a +0 short sword of venom (51, 30, D:7) 6 stones (52, 22, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a potion of lignification (9, -1, D:8) a yak corpse a yak corpse (9, 0, D:8) a yak corpse a yak corpse a wolf corpse the Ecumenical Temple