Dungeon Crawl Stone Soup version 0.26-a0-40-gfe7b5d5 (webtiles) character file. Game seed: 10562150618105736980, levelgen mode: deterministic 7 SirPussy the Ducker (level 1, -1/10 HPs) Began as a Felid Monk on May 30, 2020. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (424 turns). SirPussy the Ducker (Felid Monk) Turns: 424, Time: 00:01:11 Health: -1/10 AC: 1 Str: 7 XL: 1 Next: 91% Magic: 2/2 EV: 20 Int: 11 God: Gold: 64 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Potions b - a potion of invisibility {unknown} Comestibles a - a ration Skills: + Level 3.1 Fighting + Level 4.1 Dodging + Level 2.9 Stealth * Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * Found a leather armour. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. You closely miss the kobold. You bite the kobold. The kobold is severely wounded. The kobold hits you. You die... ###...### #.......... ####...P...# #......##### ##...P.♣P...# #......#...# ####....♣♣.....# #......#.8.# #....PP.♣♣.P...# #......#.... #......♣♣......###.. ##... #.....♣♣P........... ...#... #....♣P..............⌠...#... #......P.#'#@#.... ⌠....#... ###......#'#K#.[.. ....##... #..........# ... ....#.... ####.......# .. ... #.8.# #.).....# .. #...# #.).....# ##### #.......# #.......# #.......# You could see a kobold. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirPussy the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 424 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_join, infiniplex_forest_lined_room_3, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, minmay_misc_feat_x Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 2 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------