Seeded DCSS version 0.32-a0-1151-g7caecd6 (webtiles) character file. Game seed: 3766628973390215511 (custom seed) 137 SirRobin the Gusty (level 5, -2/37 HPs) Began as a Merfolk Air Elementalist on May 13, 2024. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:29 (2568 turns). SirRobin the Gusty (Merfolk Air Elementalist) Turns: 2568, Time: 00:05:30 Health: -2/37 AC: 2 Str: 8 XL: 5 Next: 20% Magic: 3/9 EV: 12 Int: 16 God: Gold: 56 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.51/turn %: no passive effects @: swift (expiring), very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 hand axe f - a +4 whip g - a +0 short sword (weapon) Armour a - a +0 robe (worn) q - the orb "Vuuskeh" {*Rage, Int+2 Slay+2 Air} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Air: It increases the power of your Air spells. Jewellery e - an amulet of magic regeneration (around neck) s - a ring of resist corrosion Scrolls h - 2 scrolls of identify {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - a scroll of acquirement {unknown} n - a scroll of fear {unknown} o - a scroll of revelation {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} k - a potion of heal wounds {unknown} p - a potion of curing {unknown} Skills: * Level 1.4 Fighting * Level 0.7 Armour + Level 3.0 Dodging + Level 2.2 Stealth * Level 3.0 Spellcasting + Level 1.2 Conjurations * Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 18% 3-4/arc 11% 2 c - Swiftness Air 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 6% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your magical contamination has completely faded away. You feel sick. You feel sick. The scorpion attacks as it pursues you! The scorpion barely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 68% to hit) The zap hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. You are no longer poisoned. The scorpion barely misses you. Unknown command. Unknown command. Unknown command. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 68% to hit) The zap hits the scorpion. The scorpion is severely wounded. You start to feel a little slower. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 68% to hit) The zap misses the scorpion. The scorpion closely misses you. Unknown command. Unknown command. Unknown command. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 68% to hit) The zap misses the scorpion. The scorpion stings you. You die... #.#######.#.####.#†....# #.........#.####.#..#.## ##.#####.#.............# ##.#.....##.##.#.##.#.## .........##....#)# #.# ##.#.######..###.# #.# ##.#.# #..###.# #.# ##.#.# #......####.# ##.#.# #....###@s....# ##.#.# ###..# ######## ##.#.######..# ...#........ #..########. ...# #..# ...######## ........... You could see a scorpion. Vanquished Creatures A hound (D:2) 3 gnolls (D:2) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 7 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:1) 2 ball pythons 4 bats 3 frilled lizards (D:1) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirRobin the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 234 | D:1 | Learned a level 2 spell: Static Discharge 796 | D:1 | Reached XP level 3. HP: 23/25 MP: 3/6 800 | D:1 | Learned a level 3 spell: Swiftness 1026 | D:1 | Found Uchaq's Distillery. 1060 | D:1 | Reached skill level 1 in Fighting 1390 | D:2 | Reached XP level 4. HP: 17/32 MP: 3/7 1861 | D:2 | Noticed a scorpion 2117 | D:2 | Reached skill level 1 in Conjurations 2251 | D:2 | Reached XP level 5. HP: 30/37 MP: 4/9 2309 | D:2 | Identified the orb "Vuuskeh" {*Rage, Int+2 Slay+2 Air} 2568 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_corners, serial_shops, shop_statue, minmay_3d_cube D:2: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Air Magic | 3 | 3.4 Fighting | 1 | 1.4 Dodging | 3 | 3.0 Conjurations | 1 | 1.2 Spellcasting | 3 | 3.0 Armour | | 0.7 Stealth | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Hand axe | 6 | || 6 Short sword | 3 | || 3 Cast: Shock | 79 | 73 || 152 Swiftness | | 1 || 1 Armour: Robe | 33 | 19 || 52 Dodge: Dodged | 22 | 20 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2552 | 2501 | 51 | 507 | 1532 | 2 | 1276.0 | Dungeon | 2552 | 2501 | 51 | 507 | 1532 | 2 | 1276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1300 daAuts D:1: 1251 daAuts