Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11278903045113683672 32 SirWally the Caller (level 3, -2/26 HPs) Began as a Barachi Summoner on Sept 4, 2024. Slain by an orc ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:10 (883 turns). SirWally the Caller (Barachi Summoner) Turns: 883, Time: 00:05:15 Health: -2/26 AC: 2 Str: 9 XL: 3 Next: 25% Magic: 1/7 EV: 11 Int: 17 God: Gold: 39 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: * Level 1.1 Fighting + Level 2.5 Dodging * Level 1.9 Stealth * Level 2.6 Spellcasting * Level 5.2 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Canine Familiar Summ 20% N/A 6% 3 c - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 47% 3 Ozocubu's Armour Ice 2% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% 3d4 52% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your cerulean imp hits the orc but does no damage. An orc comes into view. It is wielding a +0 club. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. Your cerulean imp barely misses the orc. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 whip. Your cerulean imp hits the orc but does no damage. Your cerulean imp hits the orc but does no damage. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc is moderately wounded. Your cerulean imp hits the orc but does no damage. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc is moderately wounded. Your cerulean imp closely misses the orc. You hit the orc. The orc is heavily wounded. Your cerulean imp hits the orc but does no damage. The orc misses you. The orc closely misses you. Your cerulean imp hits the orc with a -2 spear. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the orc but does no damage. Casting: Call Imp (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Your cerulean imp says, "I bow to your vassalage, O illustrious and awesome master!" Your cerulean imp disappears in a puff of smoke! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! The orc hits you with a +0 whip. You die... ### ..# #?# #.# #.##.#####ยง# #.o.o....#5# ####.###.#@# ##.#o# #.##..)o# #.......# ####....# #####.### #<......# ####...#.#.####### +................. You could see 2 orcs and a friendly cerulean imp (summoned). Vanquished Creatures An orc (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirWally the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Reached skill level 5 in Summonings 215 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 343 | D:1 | HP: 1/20 [frozen (5)] 421 | D:1 | Found a faded altar of an unknown god. 464 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 678 | D:1 | Reached skill level 1 in Fighting 779 | D:1 | Learned a level 3 spell: Call Canine Familiar 782 | D:1 | Learned a level 2 spell: Call Imp 883 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, minmay_bisected D:2: layout_loops_corners, chequers_serial_rivers_small_3, dk_vineyard_3, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.2 Fighting | 1 | 1.1 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 53 Dagger || 37 Cast: Summon Small Mamm || 17 Call Imp || 4 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 70 Dodge: Dodged || 72