Dungeon Crawl Stone Soup version 0.18-a0-721-g8fc53f4 (webtiles) character file. 21 Sixotanaka the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Dec 8, 2015. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (983 turns). Sixotanaka the Conjurer (Octopode Conjurer) Turns: 983, Time: 00:01:24 Health: 0/17 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 0/5 EV: 12 Int: 17 God: Gold: 36 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . l - +0 quarterstaff rCold . . . Clarity + (shield currently unavailable) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Dismiss . (no ring) rMut . Stasis . (no ring) MR +.... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -8), somewhat resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, clarity, magic resistance 1, shaggy fur 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). You possess an exceptional clarity of mind. You are resistant to hostile enchantments. You are covered in fur (AC +1). Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Searing Ray Conj ###... 4% 2 ###.... z - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand Weapons l - a +0 quarterstaff (weapon) Missiles e - 15 poisoned needles Scrolls c - a scroll of remove curse {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions f - a potion of magic {unknown} g - a potion of haste {unknown} j - a potion of might {unknown} k - a potion of mutation {!q} Books a - a book of Conjurations Comestibles b - a bread ration d - a beef jerky m - a chunk of flesh #... #... ###(( .... #..# #..# #..# #.S# #.@# #..# #..# #..# #.##########..# #.............# ########.#....# ###########.#.##.# ..........#.#.#### You could see an adder. Message History Aiming: Magic Dart Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Found a ring mail. You see here a quarterstaff. l - a quarterstaff Wield which item (- for none, * to show all)? (? for menu, Esc to quit) l - a +0 quarterstaff (weapon) An adder comes into view. Casting: Magic Dart Aiming: Magic Dart Aim: an adder The magic dart hits the adder. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (heavily wounded) The magic dart hits the adder. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (severely wounded) The magic dart hits the adder. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! You see here an adder corpse. You butcher the adder corpse. m - a chunk of flesh You start resting. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'x'. Found 24 stones and 29 sling bullets. A giant newt and an adder come into view. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (resting) The magic dart hits the adder. Casting: Magic Dart You don't know that spell. Casting: Magic Dart Aiming: Searing Ray Aim: an adder (moderately wounded) The searing ray misses the adder. The searing ray misses the adder. The searing ray misses the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your grab misses the adder. You squeeze the adder, but do no damage. You feel sick. The adder bites you. You barely miss the adder. Your grab misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. You feel resistant to hostile enchantments. Your thoughts seem clearer. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Action || total -------------------------++------- Melee: Quarterstaff || 2 Unarmed || 1 Cast: Magic Dart || 20 Searing Ray || 1 Use: Potion || 1 Vault maps used: D:1: minmay_arrival_semitransparent D:2: lemuel_zombie_altar_yredelemnul, gammafunk_temple_overflow_wave Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sixotanaka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 962 | D:2 | Learned a level 2 spell: Searing Ray 982 | D:2 | HP: 3/17 [adder (5)] 983 | D:2 | Gained mutation: You are covered in fur (AC +1). [potion of mutation] 983 | D:2 | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 983 | D:2 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 983 | D:2 | Slain by an adder Vanquished Creatures An adder (D:2) A ball python (D:1) 5 bats 2 goblins (D:1) A hobgoblin (D:2) A giant newt (D:1) A kobold (D:1) 12 creatures vanquished.