Sixotanaka Level 1 of the Dungeon (0, 0, D:1) 10 arrows (3, 14, D:1) a +0 short sword (4, -14, D:1) 29 stones (5, -5, D:1) a +0 club (6, -13, D:1) 21 bolts (9, -13, D:1) 18 stones (15, -8, D:1) a +0 club (19, -17, D:1) 14 stones (19, 1, D:1) a +0 robe (22, -1, D:1) a +0 club (22, 9, D:1) 19 sling bullets (23, -2, D:1) a +0 dagger (25, 17, D:1) a stone (26, 5, D:1) a +0 club (28, 8, D:1) a +0 dagger (29, 17, D:1) a stone (29, 18, D:1) 16 stones (30, 17, D:1) a stone (32, -6, D:1) 25 bolts (34, 14, D:1) a stone (37, -20, D:1) a +0 hunting sling (38, 1, D:1) 28 sling bullets (39, -9, D:1) a +0 club (40, 0, D:1) a stone (40, 1, D:1) a +0 club a +0 dagger a +0 short sword (43, -11, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 plate armour (14, 20, D:2) an uncursed amulet of inaccuracy (19, 16, D:2) 18 bolts (22, 11, D:2) 22 bolts (26, -3, D:2) a +0 dagger (26, -2, D:2) a +0 dagger (28, -3, D:2) a +0 hunting sling (38, 1, D:2) 2 stones (39, 1, D:2) a stone (42, 1, D:2) a stone (44, 1, D:2) a +0 whip (45, -17, D:2) a +0 robe Level 3 of the Dungeon (6, -30, D:3) a cursed -1 club (9, -24, D:3) 19 stones (13, -20, D:3) a cursed -1 club (27, -30, D:3) a +0 hand axe (28, -31, D:3) a +2 trident of venom (29, 2, D:3) a +0 scale mail (29, 9, D:3) 17 stones (30, 0, D:3) a +0 chain mail (36, -20, D:3) a +0 club (38, -33, D:3) a +0 leather armour (38, -11, D:3) a stone (40, -11, D:3) a stone (44, -11, D:3) a +0 flail a +0 leather armour (44, -10, D:3) a +0 dagger a +0 hunting sling 8 stones (45, 0, D:3) a +0 club (46, -1, D:3) a +0 club (46, 7, D:3) a stone (49, 4, D:3) 20 stones (49, 7, D:3) a +0 club a +0 dagger a stone (53, 0, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (4, 28, D:4) 21 sling bullets (6, 14, D:4) 22 stones (7, 26, D:4) 17 stones (8, 44, D:4) 22 arrows (12, 12, D:4) 12 bolts (18, 8, D:4) 20 arrows (28, 9, D:4) a +0 plate armour (40, 35, D:4) 25 arrows (50, 6, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Ujeich's Weapon Shop a +0 scimitar (48 gold) a +0 dagger of protection (52 gold) 17 stones (20 gold) a +5 mace of venom (367 gold) a +4 falchion of electrocution (354 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) 23 bolts (55 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1102 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. 18 sling bullets (108 gold) 18 stones (21 gold) 17 stones (20 gold) (0, 0, D:5) a wand of enslavement (7/24) (4, -6, D:5) a +0 shortbow 14 arrows (4, -5, D:5) an arrow (4, 1, D:5) a +0 dagger (5, -7, D:5) an arrow (6, -7, D:5) an arrow (7, -7, D:5) a +0 animal skin (9, -1, D:5) an arrow (9, 0, D:5) an arrow (9, 1, D:5) 2 arrows (12, 4, D:5) an arrow (13, 7, D:5) an arrow (13, 8, D:5) 2 arrows (13, 12, D:5) an arrow