Sixotanaka Level 1 of the Dungeon (0, 0, D:1) a +0 shield (14, -29, D:1) a +2 robe of fire resistance (30, -35, D:1) a +0 dagger (34, -34, D:1) a +0 club (39, -17, D:1) 24 sling bullets (45, -20, D:1) a stone (46, -19, D:1) a +0 short sword (53, -22, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) 17 arrows (2, -1, D:2) a stone (3, -38, D:2) 19 stones (3, -2, D:2) a stone (4, -3, D:2) a stone (6, -38, D:2) a cursed -2 dagger a +0 trident a +0 scale mail (6, -34, D:2) a +0 whip (7, -17, D:2) a +0 club (7, -7, D:2) 22 arrows (7, -4, D:2) a +0 short sword (10, -34, D:2) a +0 club (14, -50, D:2) 7 bolts (24, -38, D:2) a +0 short sword (28, -43, D:2) 22 stones (32, -38, D:2) a stone (32, -37, D:2) a stone Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +4 spear of distortion (2950 gold) the +4 mace of Amortisation {flame, +Fly rF+ MR- Int+2} (4150 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. the +5 hand axe of Fear {freeze, rC- rN++ Int+2 Stlth+} (4790 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. a +3 war axe of electrocution (2570 gold) (12, -12, D:3) 17 stones (16, -9, D:3) a wand of flame (21/48) (17, -9, D:3) a +0 dagger a +0 mace a +0 flail a +0 leather armour (18, -17, D:3) a cursed -3 dagger (20, -18, D:3) a +0 dagger a +0 flail a +0 club (20, -17, D:3) a +0 whip (21, -20, D:3) 15 stones (25, -19, D:3) a +0 short sword (32, -22, D:3) a +0 whip (35, 22, D:3) a +0 dagger a +0 robe (35, 23, D:3) a +0 club (36, 22, D:3) a +0 club (38, -3, D:3) a +0 short sword (38, 21, D:3) a +7 club a +0 animal skin (39, -4, D:3) a +0 flail a cursed -1 club a cursed -2 club a +0 club a +0 scale mail a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger (39, 34, D:3) a +0 dagger (43, 30, D:3) a +0 club (49, 26, D:3) a tomahawk (49, 27, D:3) a +0 club (49, 28, D:3) a +0 flail 4 tomahawks Level 4 of the Dungeon [Shop] Fiummad's Distillery a potion of ambrosia (80 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of agility (40 gold) [Shop] Cunla's Magic Scroll Shoppe a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of fear (42 gold) a scroll of recharging (114 gold) a scroll of vulnerability (90 gold) a scroll of random uselessness (12 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) [Shop] Hing's Food Emporium a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) [Shop] Ziffurud's Assorted Antiques an uncursed ring of wizardry (720 gold) a scroll of identify (48 gold) a scroll of blinking (180 gold) 2 potions of mutation (384 gold) a scroll of enchant armour (180 gold) a +1 leather armour of cold resistance (336 gold) a cursed staff of earth (600 gold) an uncursed ring of protection from fire (600 gold) a scroll of summoning (228 gold) a potion of brilliance (96 gold) a +0 helmet (108 gold) a scroll of identify (48 gold) 2 potions of might (192 gold) a +0 shortbow (72 gold) (0, 0, D:4) a +0 leather armour (0, 3, D:4) 13 sling bullets (5, 14, D:4) a +0 dagger (8, -16, D:4) 15 stones (9, -22, D:4) 27 stones (14, -5, D:4) a +0 club (17, -13, D:4) a +0 leather armour (23, 3, D:4) a +0 club (26, 4, D:4) a +0 giant club (32, 12, D:4) a +0 robe (56, -23, D:4) a +0 buckler (58, -5, D:4) a +0 hunting sling (59, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 21 stones (1, -39, D:5) a +0 short sword (13, -17, D:5) 22 stones (14, -23, D:5) a +0 club (21, -31, D:5) a +0 giant club (43, -10, D:5) a +0 falchion a cursed +0 leather armour (43, -5, D:5) a cursed +0 spear (51, -29, D:5) a +0 hand axe a +0 leather armour (51, -28, D:5) a +0 hand axe a cursed +0 scale mail a +0 dagger a +0 ring mail a +0 club a +0 chain mail a +0 mace (55, -23, D:5) a +0 dagger (61, -17, D:5) 8 stones (61, -10, D:5) a +0 ring mail Level 6 of the Dungeon (1, 5, D:6) a +0 war axe 20 stones a +0 leather armour (8, 7, D:6) a +0 flail 4 tomahawks (11, 4, D:6) 18 stones (11, 16, D:6) a stone (12, 18, D:6) a stone (15, 22, D:6) a stone (16, 20, D:6) a +0 dagger a +0 robe (16, 26, D:6) a +0 short sword 19 stones (16, 27, D:6) a +0 animal skin (16, 28, D:6) 3 stones (17, 18, D:6) a +0 giant spiked club (18, 17, D:6) a +2 whip of freezing a +0 robe (27, 24, D:6) 27 stones (29, 22, D:6) a +0 whip a +0 robe (34, 18, D:6) 14 arrows (41, -1, D:6) a +2 amulet of reflection (51, 4, D:6) a +0 dagger (unseen) (52, 10, D:6) a +0 giant spiked club (55, -7, D:6) a +0 giant club (60, -21, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 13, D:7) a +0 dagger (5, 8, D:7) 17 stones (9, 13, D:7) a +0 long sword (10, 27, D:7) a +0 dagger of speed (16, 0, D:7) a +2 dagger of speed (18, -3, D:7) a +0 spear a cursed +0 giant club (18, 26, D:7) a +0 dagger a +0 robe (19, -4, D:7) a +0 club a +0 whip (19, 25, D:7) a cursed -3 hand axe (24, 21, D:7) a +0 leather armour (31, 29, D:7) a +0 hunting sling (34, 9, D:7) 9 stones (44, 6, D:7) a +0 war axe (51, 29, D:7) 12 stones Level 8 of the Dungeon [Shop] Zicroup's Assorted Antiques the +3 leather armour of the Snake Pit {Dex+7} (928 gold) It affects your dexterity (+7). an uncursed ring of positive energy (480 gold) a scroll of blinking (180 gold) a +0 hunting sling (36 gold) a scroll of noise (24 gold) a scroll of remove curse (72 gold) a scroll of identify (48 gold) the +0 robe "Enimm" {rF+ rC+++ MP+9 Dex-3} (1495 gold) It affects your dexterity (-3). It protects you from fire. It renders you almost immune to cold. It affects your magic capacity (+9). a sack of spiders (480 gold) a cursed ring of teleportation (108 gold) (0, 0, D:8) 14 arrows (0, 4, D:8) a +0 short sword (2, 4, D:8) a +0 short sword (2, 18, D:8) a +0 leather armour (4, -1, D:8) 15 stones (7, 8, D:8) an arrow (8, 6, D:8) a +0 shortbow 27 arrows (21, 34, D:8) 14 sling bullets (25, 23, D:8) 4 tomahawks (26, 8, D:8) a +0 pair of boots (26, 31, D:8) a +0 dagger (35, 16, D:8) a +0 rapier (37, 3, D:8) a cursed +0 giant spiked club a +0 dire flail (39, -13, D:8) a +0 trident (42, -5, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 2 potions of mutation {!q} (4, -9, D:9) 3 large rocks (6, -10, D:9) a +0 shield (7, -15, D:9) a +0 flail (20, -29, D:9) a wand of confusion (36/48) (34, -21, D:9) a +3 dagger (34, -20, D:9) a +0 club a +0 mace a +0 leather armour a +0 trident a +0 chain mail (36, 5, D:9) 23 arrows (37, -31, D:9) a +0 dagger a +0 robe (39, 10, D:9) a stone (43, 4, D:9) a +0 short sword (43, 5, D:9) a +0 blowgun a +0 short sword (45, -23, D:9) a +0 buckler (46, -27, D:9) 10 stones (46, 1, D:9) a +0 giant club (47, 9, D:9) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 tomahawks (1, -5, Lair:1) a potion of degeneration {!q} (1, 7, Lair:1) 26 stones (4, 0, Lair:1) a +0 hunting sling (7, -19, Lair:1) a +0 shield (15, -31, Lair:1) a +0 plate armour (30, 25, Lair:1) 16 bolts (36, 13, Lair:1) a +0 robe (39, -10, Lair:1) a +0 ring mail (42, 17, Lair:1) a +0 chain mail (51, 24, Lair:1) a +0 leather armour (52, 16, Lair:1) 3 tomahawks (52, 22, Lair:1) a +3 ring of intelligence (58, -1, Lair:1) a wand of confusion (22/48) Level 2 of the Lair of Beasts (6, -24, Lair:2) 17 stones (11, -40, Lair:2) a +0 helmet (27, -10, Lair:2) 11 stones (36, 13, Lair:2) a +0 ring mail (40, 12, Lair:2) 25 arrows (52, -14, Lair:2) 19 sling bullets (53, 1, Lair:2) a wand of polymorph (10/24) Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of confusion (17/48) (15, -5, Lair:3) 19 arrows (26, -23, Lair:3) a book of Alchemy (29, 0, Lair:3) 19 stones (31, -18, Lair:3) an uncursed ring of magical power an uncursed amulet of guardian spirit a +3 ring of dexterity (32, 11, Lair:3) 20 stones (39, 5, Lair:3) a +0 arbalest (45, 7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, 1, Lair:4) 23 bolts (11, 12, Lair:4) a +0 spear (12, 12, Lair:4) a +0 trident (12, 13, Lair:4) a +0 spear (26, -1, Lair:4) 21 arrows (27, 13, Lair:4) a wand of flame (19/48) (30, -2, Lair:4) a +0 falchion (32, 8, Lair:4) a +0 trident (33, -26, Lair:4) a +0 rapier (33, -24, Lair:4) 16 arrows (34, -28, Lair:4) a potion of heal wounds (34, -26, Lair:4) 17 gold pieces (35, -29, Lair:4) a +3 ring mail of cold resistance (35, -28, Lair:4) a cursed ring of teleportation (36, -29, Lair:4) 13 gold pieces (36, -26, Lair:4) 21 gold pieces (37, -27, Lair:4) 8 gold pieces (50, 18, Lair:4) 25 stones (52, 5, Lair:4) a +0 pair of gloves (53, 6, Lair:4) a +0 spear (55, 27, Lair:4) 19 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of teleportation (1, -12, Lair:5) 15 arrows (3, -25, Lair:5) 8 arrows (16, -4, Lair:5) 7 bolts (18, -10, Lair:5) a +0 ring mail (32, -38, Lair:5) a spiny frog skeleton (33, -11, Lair:5) 127 poisoned needles (36, -47, Lair:5) a +0 short sword a +0 robe a +0 short sword (37, -39, Lair:5) 23 stones (41, -23, Lair:5) 2 arrows (49, -7, Lair:5) an uncursed amulet of harm (61, -41, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a polar bear skeleton (1, 7, Lair:6) a +0 whip (2, 6, Lair:6) a +0 long sword