Seeded DCSS version 0.30-a0-546-g41eeaaa (webtiles) character file. Game seed: 1442576955726049545 (custom seed) 28 Sixotanaka the Insei (level 3, -14/26 HPs) Began as a Merfolk Transmuter on Dec 26, 2022. Demolished by a goblin ... wielding a +2 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:03:28 (598 turns). Sixotanaka the Insei (Merfolk Transmuter) Turns: 598, Time: 00:03:28 Health: -14/26 AC: 2 Str: 12 XL: 3 Next: 14% Magic: 3/6 EV: 12 Int: 12 God: Gold: 61 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages, wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of magical power Scrolls d - a scroll of noise {unknown} e - a scroll of silence {unknown} f - a scroll of brand weapon {unknown} g - a scroll of identify {unknown} h - 2 scrolls of amnesia {unknown} Potions b - a potion of lignification c - a potion of attraction {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging * Level 4.2 Unarmed Combat - Level 2.0 Spellcasting + Level 3.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 b - Wereblood Tmut 9% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold hits you with a +0 club. Things that are here: a +0 short sword; a stone; a kobold corpse You hit the kobold. The kobold is moderately wounded. The kobold misses you. You hit the kobold. You kill the kobold! Your transformation is almost over. Your horns disappear. You see here a +0 club. You now have 61 gold pieces (gained 4). There is a stone staircase leading down here. You see here a +0 scale mail. A goblin comes into view. It is wielding a +2 dagger of electrocution. The goblin shouts! You hear an angry hiss. A hobgoblin and a frilled lizard come into view. The hobgoblin shouts! The frilled lizard unfolds its giant frill. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. A rat comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the goblin but do no damage. You headbutt the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... #.........###.....## ####.....#...#....## ##......#.<.#...... #..###.........###. ##.#..#..#...#..#..# #.....#..#...#..#... ..###.....#..##.##..#.[. ..r...g#.#....#.#....#.# ##glg@.......#........ ........)...........>... ...#.###.............##. . .. #####[........##. ## #......##.##. #..###.##.##. #......##.... ##.....####.. #............ You could see a hobgoblin, 2 goblins, a frilled lizard and a rat. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 frilled lizards (D:1) 5 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sixotanaka the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 242 | D:1 | Reached skill level 4 in Unarmed Combat 264 | D:1 | Learned a level 2 spell: Wereblood 415 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/6 598 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, minmay_octomino_c4 Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.4 Unarmed Combat | 4 | 4.2 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 58 Headbutt || 9 Punch || 1 Cast: Beastly Appendage || 14 Wereblood || 1 Stab: Distracted || 1 Armor: Robe || 11 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 593 | 593 | 0 | 47 | 392 | 1 | 593.0 | Dungeon | 593 | 593 | 0 | 47 | 392 | 1 | 593.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 593 daAuts