Sixotanaka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -21, D:1) a ball python corpse (skeletalised by now) (7, -29, D:1) a ball python corpse (skeletalised by now) (7, -8, D:1) a hobgoblin corpse (skeletalised by now) (10, -45, D:1) a +0 dagger (10, 0, D:1) a bat corpse (skeletalised by now) (14, -2, D:1) a +0 club (18, -43, D:1) a +0 leather armour (21, 6, D:1) a bat corpse (skeletalised by now) (29, -26, D:1) 2 flux baubles (36, -25, D:1) a +0 robe (38, 4, D:1) a +0 spear (40, -31, D:1) a +0 mace (42, 0, D:1) a +2 mace of holy wrath (43, -36, D:1) a rat corpse (skeletalised by now) (60, -24, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an orb of mesmerism (25, -5, D:2) a frilled lizard corpse (skeletalised by now) (25, 13, D:2) a ball python skeleton (26, 11, D:2) a hobgoblin skeleton (34, 38, D:2) a parchment of Hailstorm (35, -11, D:2) a +0 dagger (35, 24, D:2) a +0 short sword (36, 24, D:2) an adder corpse (skeletalised by now) (44, 0, D:2) a storm talisman (45, -2, D:2) a parchment of Forge Blazeheart Golem (46, 8, D:2) a hobgoblin corpse (skeletalised by now) (53, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold skeleton (1, 6, D:3) a ball python skeleton (3, 17, D:3) a +0 mace a jackal corpse (skeletalised by now) (3, 18, D:3) a +0 dagger (5, 26, D:3) a +0 club (6, 24, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 27, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 37, D:3) a bat corpse (skeletalised by now) (12, 49, D:3) a +0 leather armour (14, 37, D:3) a +0 mace (25, 35, D:3) a +0 short sword 4 stones a +0 whip a kobold skeleton a quokka skeleton an adder skeleton (32, 8, D:3) the +10 quarterstaff "Peihoyci" {freeze, *Corrode Str+3 Dex+3} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (33, 31, D:3) a +0 club (37, 29, D:3) a +0 dagger (39, 25, D:3) a +0 dagger a +0 flail an orc skeleton (39, 30, D:3) a +0 short sword a stone a kobold skeleton (41, 32, D:3) a +0 short sword 2 stones (44, 37, D:3) a +1 short sword of protection 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (1, -14, D:4) a +0 chain mail (4, 2, D:4) a +0 whip a stone (9, -39, D:4) a +0 ring mail (11, 2, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (15, -25, D:4) a +0 club a +0 dagger a +0 leather armour (19, -21, D:4) a +0 dagger a +0 club a +0 chain mail (21, -48, D:4) the felid skeleton of Sixotanaka (22, -48, D:4) a +0 hand axe an orc skeleton (22, -39, D:4) a +0 dagger (24, -10, D:4) a ball python corpse (skeletalised by now) (27, -9, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -9, D:4) a +0 dagger a +0 chain mail (29, -7, D:4) a +0 dagger 4 stones (30, -27, D:4) a +0 ring mail (31, -9, D:4) a ball python corpse (skeletalised by now) (36, -38, D:4) a +0 club (37, -36, D:4) 6 poisoned darts (39, -39, D:4) a +0 dagger 3 stones (50, -35, D:4) a +0 club Level 5 of the Dungeon [Shop] Jurystrya's Weapon Emporium 2 atropa-tipped darts (23 gold) the +0 shortbow "Henoen" {chaos, rElec rF+ rC+ rN+} (488 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 spear of venom (72 gold) a +0 lajatang (195 gold) 5 poisoned darts (39 gold) the +7 dagger of Dubis {drain, ^Contam rElec rCorr SInv} (738 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (0, 0, D:5) a +0 flail (14, -18, D:5) a +0 spear of venom (22, 4, D:5) the +1 robe "Mostrecat" {Harm rPois Int+3} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (23, 9, D:5) a +0 flail (24, 8, D:5) a +0 mace (24, 9, D:5) a +0 dagger a +0 robe (25, 9, D:5) a +0 short sword (27, -36, D:5) 3 poisoned darts (34, -21, D:5) a +0 spear a +0 leather armour (35, -21, D:5) a +0 robe a +0 dagger (37, -19, D:5) a +1 dagger of electrocution a +0 robe (39, -13, D:5) a +0 club (41, -7, D:5) a +0 club (48, -5, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 club a +0 chain mail a +0 whip (51, -14, D:5) a +2 heavy flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 5, D:6) 2 boomerangs (4, 1, D:6) a +0 shortbow (5, 23, D:6) a +0 cloak (12, 9, D:6) a +0 scale mail (22, 18, D:6) a +0 robe (24, 23, D:6) a parchment of Momentum Strike (25, 5, D:6) a +0 halberd a +0 ring mail (27, 10, D:6) a +0 mace a +0 robe (29, -1, D:6) a +0 robe a +2 hand axe (30, 29, D:6) a +0 spear (40, 6, D:6) a +0 halberd a +0 robe Level 7 of the Dungeon [Shop] Taovil's Armour Boutique (Shop contents are unknown) (0, 0, D:7) a +0 short sword a +0 flail (2, 1, D:7) a +0 spear 5 poisoned darts (3, 11, D:7) a +0 hand axe (5, 6, D:7) a +0 club 4 stones (6, 5, D:7) a +0 whip 4 poisoned darts (6, 6, D:7) a +0 dagger 2 stones (26, -3, D:7) 10 gold pieces (29, -16, D:7) a +0 club (31, -10, D:7) an Everburning Encyclopedia (38, 16, D:7) a +0 broad axe Level 8 of the Dungeon [Shop] Nyabad's Assorted Antiques a +2 dagger of venom (316 gold) a lightning rod (4/4) (880 gold) a +0 scale mail (88 gold) a scroll of blinking (209 gold) a wand of paralysis (3) (158 gold) [Shop] Koeteop's Fire Supplies the Book of the Neverending Nights (420 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 a scroll of immolation (60 gold) a +1 ring mail of fire resistance (240 gold) a ring of protection from fire (375 gold) a +0 cloak of fire resistance (172 gold) a +0 war axe of flaming (124 gold) Sif Muna's Secrets of the Countless Nightingales (570 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Plasma Beam Fire/Air 6 c - Forge Monarch Bomb Fire/Forgecraft 6 Sif Muna's Vademecum on the Pyre (660 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Detonation Catalyst Fire/Alchemy 5 d - Forge Monarch Bomb Fire/Forgecraft 6 Sif Muna's Anthology of Pyromania (660 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Starburst Conjuration/Fire 6 a staff of fire (unknown) (375 gold) a wand of flame (9) (94 gold) [Shop] Ravil's Self-Published Books Okawaru's Book of Honourable Companions (702 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 Fopogo's Folio of Eternal Blood (182 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 the Almanac of Ultimate Ambition (1641 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Platinum Paragon Forgecraft 9 e - Polar Vortex Ice 9 f - Death's Door Necromancy 9 g - Dragon's Call Summoning 9 the Directory of Truth and Just Ice (728 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 the Cyclopedia of the Sum of Summoning (1144 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 3 d - Call Canine Familiar Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Cactus Giant Summoning 6 g - Summon Hydra Summoning 7 h - Dragon's Call Summoning 9 the Cyclopedia of Modern Magic, Vol. 21 (156 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 the Book of the Nosferatu (702 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 (0, 0, D:8) a +0 spear (1, -1, D:8) a +0 club a +0 leather armour a +0 spear (2, 0, D:8) a +0 flail a +0 spear (3, 0, D:8) a +0 dagger a +0 robe (4, -16, D:8) a +0 dagger (4, 0, D:8) a +0 mace a +0 leather armour a +0 mace a +0 dagger a +0 robe (8, -15, D:8) a +0 robe a +0 dagger (9, -17, D:8) a +0 robe a +0 dagger (9, -16, D:8) a +0 robe a +0 dagger (15, -32, D:8) a +0 club (17, -16, D:8) a +0 dagger of venom (22, -28, D:8) a +0 trident of venom (23, -3, D:8) a +0 robe a +3 spear (24, -30, D:8) 5 poisoned darts (24, -1, D:8) a +0 leather armour (25, 1, D:8) a +0 ring mail a +0 dagger (26, -27, D:8) a +0 pair of gloves (27, -3, D:8) a +0 robe a +0 dagger of venom (31, 3, D:8) a +0 robe (31, 9, D:8) a +0 dagger (32, -7, D:8) a +3 trident a +0 robe (33, -1, D:8) a +0 spear a +0 robe (34, -2, D:8) a +0 scimitar a +0 robe (37, -2, D:8) a +4 halberd a +0 robe (39, -13, D:8) a parchment of Grave Claw (39, -12, D:8) a +0 long sword (40, -2, D:8) a +0 hand axe a +0 leather armour (43, -20, D:8) a +0 dagger a +0 chain mail (43, -19, D:8) a +0 whip (43, -18, D:8) a +0 dagger (48, -2, D:8) a +0 pair of boots of rampaging Level 9 of the Dungeon (3, -9, D:9) a +0 pair of gloves of strength (6, 5, D:9) a +0 hand axe (6, 6, D:9) a +0 whip a +0 hand axe a +0 flail a +2 dagger of venom a +0 chain mail a +0 club a +0 whip (6, 7, D:9) a +0 short sword a +0 leather armour (7, 7, D:9) a +0 flail a +0 spear a +0 scale mail a +0 kite shield (7, 8, D:9) a +0 whip (8, 9, D:9) a throwing net (9, -13, D:9) a +0 scale mail (9, 11, D:9) a +0 dagger (10, 10, D:9) a +0 falchion (11, -9, D:9) a +0 dagger a +0 robe (12, -9, D:9) a +4 dagger a +0 robe (12, 12, D:9) the +7 long sword of Law {freeze, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (13, -3, D:9) a +0 dagger (16, 15, D:9) a +0 helmet (17, 16, D:9) the riddle talisman of Vammiemm {rF- rN+ Dex+3 SInv} [riddle talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (19, 25, D:9) a +0 dagger (20, 24, D:9) a +0 dagger (20, 25, D:9) a +0 short sword 7 poisoned darts a +0 dagger a +0 dagger a curare-tipped dart (23, 23, D:9) a +0 short sword 5 poisoned darts (26, 4, D:9) a +0 long sword (26, 25, D:9) a +0 leather armour (27, 10, D:9) 18 gold pieces a +0 club a +0 robe (28, -3, D:9) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 club a +0 scale mail 3 large rocks a +0 falchion 3 boomerangs a +0 short sword a +0 chain mail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club (34, -1, D:9) a +0 whip a +0 hand axe a +0 whip a +0 morningstar a +0 leather armour a +0 dagger a +0 short sword 4 poisoned darts a +0 dagger a +0 short sword 2 stones a +0 dagger a +0 club (35, -2, D:9) a +0 long sword of flaming +1 swamp dragon scales (35, -1, D:9) a +0 dagger a stone (54, 7, D:9) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 1, Lair:1) the maw talisman of the Chimera {rElec rF+ Int+3} [maw talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (32, -37, Lair:1) 17 gold pieces (62, -25, Lair:1) a +0 trident (67, -15, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (2, 10, Lair:2) a scroll of identify (6, -3, Lair:2) a stone (6, 14, Lair:2) a parchment of Magic Dart (7, -6, Lair:2) 11 gold pieces (12, -2, Lair:2) 23 gold pieces (12, 9, Lair:2) a +0 trident (16, 5, Lair:2) a +0 halberd (17, -2, Lair:2) a potion of moonshine (18, 3, Lair:2) 8 gold pieces (20, 1, Lair:2) 7 gold pieces